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	<title>1KM1KT &#187; Free RPGs</title>
	<atom:link href="http://www.1km1kt.net/cat/rpg/feed" rel="self" type="application/rss+xml" />
	<link>http://www.1km1kt.net</link>
	<description>An independent rpg game publishing site devoted to free rpg games</description>
	<lastBuildDate>Wed, 01 Feb 2012 09:16:22 +0000</lastBuildDate>
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		<title>MACE: A One Page RPG</title>
		<link>http://www.1km1kt.net/rpg/mace-a-one-page-rpg</link>
		<comments>http://www.1km1kt.net/rpg/mace-a-one-page-rpg#comments</comments>
		<pubDate>Wed, 01 Feb 2012 09:16:22 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Matt Wall]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1544</guid>
		<description><![CDATA[MACE is a one page RPG in the classical (old school) style. The default rules seem to indicate a Fantasy Setting, but Skills are included that represent Sci-Fi or other genre possibilities. Skills are customizable, so the possibilities are as unlimited as the players&#8217; imaginations. Materials needed for play are 6d6 (max) per player. Poker [...]]]></description>
			<content:encoded><![CDATA[<p>MACE is a one page RPG in the classical (old school) style. The default rules seem to indicate a Fantasy Setting, but Skills are included that represent Sci-Fi or other genre possibilities. Skills are customizable, so the possibilities are as unlimited as the players&#8217; imaginations. Materials needed for play are 6d6 (max) per player. Poker chips or other Tokens may be desired to represent Fate but are not mandatory. The sheet is designed so that every player has access to the rules along with their character sheet. Game is not play-tested and takes some previous experience with role-playing to interpret. Enjoy and comment with questions and concerns. If you do play MACE, let me know how it went.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>USR: Unbelievably Simple Role-playing</title>
		<link>http://www.1km1kt.net/rpg/usr-unbelievably-simple-role-playing</link>
		<comments>http://www.1km1kt.net/rpg/usr-unbelievably-simple-role-playing#comments</comments>
		<pubDate>Tue, 31 Jan 2012 19:38:04 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Scott Malthouse]]></category>
		<category><![CDATA[Trollish Delver Games]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1546</guid>
		<description><![CDATA[Have you ever fancied yourself as a space-faring adventurer, exploring the vast regions of an alien-filled galaxy? Or what about a master sleuth in Victorian England? Perhaps you want to live out the exploits of a thief in a fantasy realm? With the USR system you can do all this and more. Using the simple [...]]]></description>
			<content:encoded><![CDATA[<p>Have you ever fancied yourself as a space-faring adventurer, exploring the vast regions of an alien-filled galaxy? Or what about a master sleuth in Victorian England? Perhaps you want to live out the exploits of a thief in a fantasy realm? With the USR system you can do all this and more. Using the simple rules in this booklet, you will soon be creating exciting stories with your friends while munching on high-carb snacks. </p>
<p>USR is an easy game to learn but there are optional rules throughout if you fancy making it a bit more advanced. Feel free to add your own rules or change current ones to match your preferences. The most important thing is that you and your group have fun with it.</p>
<p>In the future I will be releasing a number of role-playing games based on the USR system, from pulp action to time-travelling sci-fi, so stay tuned!</p>
<p>I really hope you enjoy this system and have a lot of fun with it. It&#8217;s always been a dream of mine to get a role-playing system published and put out there for everyone to play. </p>
<p>Scott Malthouse – February 2012</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Dark Stories</title>
		<link>http://www.1km1kt.net/rpg/dark-stories</link>
		<comments>http://www.1km1kt.net/rpg/dark-stories#comments</comments>
		<pubDate>Wed, 21 Dec 2011 06:23:46 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Wouter Devolder]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1539</guid>
		<description><![CDATA[Originally made for NaGa DeMon. This is dark stories, my first role-playing game I made and brought out to download for free. It&#8217;s a modern-day diceless role play where the characters have encountered something of unnatural origins, these encounters give the characters quest and the players motivation to go on with the search to the [...]]]></description>
			<content:encoded><![CDATA[<p>Originally made for NaGa DeMon. This is dark stories, my first role-playing game I made and brought out to download for free. It&#8217;s a modern-day diceless role play where the characters have encountered something of unnatural origins, these encounters give the characters quest and the players motivation to go on with the search to the unknown. </p>
<p>There is a system in the game that allows the players to use dices and a few demons and spells for game masters to use. there are also a character sheet with explanation for first time players. </p>
<p>The cause of the game is that the players use their knowledge and contacts to find clues to the current problem, this could include a horrible monster or some thing supernatural that has happened or is happening. </p>
<p>This role-play can be used for a single session or a campaign of multiple sessions.</p>
<p>This is the first role-play I made and want to know what&#8217;s good an what can better, it&#8217;s a trail and if you think some parts can be better please notify me. If the results are good ill bring out a supplement and if there are bad ill try to make the game better, if you have some criticism on the document be specific about it.<br />
Have fun.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Pantheon</title>
		<link>http://www.1km1kt.net/rpg/pantheon</link>
		<comments>http://www.1km1kt.net/rpg/pantheon#comments</comments>
		<pubDate>Mon, 28 Nov 2011 19:13:32 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Colin Fredericks]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1535</guid>
		<description><![CDATA[Pantheon is a storytelling game about a hero&#8217;s journey and the trials devised by the gods. It uses mythic Greece as its setting, and is designed to emulate such stories as the Odyssey, though it can be adapted to other mythologies. Pantheon was designed for National Game Design Month 2011, as a game with multiple [...]]]></description>
			<content:encoded><![CDATA[<p>Pantheon is a storytelling game about a hero&#8217;s journey and the trials devised by the gods. It uses mythic Greece as its setting, and is designed to emulate such stories as the Odyssey, though it can be adapted to other mythologies. Pantheon was designed for National Game Design Month 2011, as a game with multiple GMs and a single player.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The Trouble With Rose</title>
		<link>http://www.1km1kt.net/rpg/the-trouble-with-rose</link>
		<comments>http://www.1km1kt.net/rpg/the-trouble-with-rose#comments</comments>
		<pubDate>Sun, 20 Nov 2011 20:56:49 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Todd Zircher]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1532</guid>
		<description><![CDATA[The Trouble with Rose is a story telling game where players go around the table telling tales. Game play is character driven with dominoes used to help set the stage based on the character&#8217;s nature and their hidden agenda. Each scene is scored and possibly embellished by the audience (everyone else at the table.) And, [...]]]></description>
			<content:encoded><![CDATA[<p>The Trouble with Rose is a story telling game where players go around the table telling tales.  Game play is character driven with dominoes used to help set the stage based on the character&#8217;s nature and their hidden agenda.  Each scene is scored and possibly embellished by the audience (everyone else at the table.)  And, once all the dominoes in the player&#8217;s hands have been played, the winner gets to deliver the epilogue and wrap up the story.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Nights of the Crusades</title>
		<link>http://www.1km1kt.net/rpg/nights-of-the-crusades</link>
		<comments>http://www.1km1kt.net/rpg/nights-of-the-crusades#comments</comments>
		<pubDate>Sun, 20 Nov 2011 20:51:43 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[M.J. Alishah]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1528</guid>
		<description><![CDATA[Nights of the Crusades is a roleplaying game set in a land and time that is familiar on the surface, but within its cracks lie tales of sorcery, madness and violence. It is a world that could have happened and then been lost to barbarity and time. Players take on characters that can explore the [...]]]></description>
			<content:encoded><![CDATA[<p>Nights of the Crusades is a roleplaying game set in a land and time that is familiar on the surface, but within its cracks lie tales of sorcery, madness and violence. It is a world that could have happened and then been lost to barbarity and time. Players take on characters that can explore the places involved in the Crusades, from Egypt, through to Damascus and Jerusalem. The Tale-Weaver is their guide, allowing them to unearth the horrors of war and fanaticism as they pursue their goals. As the main characters come across storytellers in their travels, they will take part in a new story within the story of their main narrative. Magic, djinn and foul beasts lurk within the minds of the storytellers, yet many secrets and shards of knowledge can be found within these tales.</p>
<p>And the real world is not free from horror. The land is rife with dark cults, creatures that dwell in unseen places and bloodthirsty warriors. This is a time when anyone&#8217;s thoughts, from king to slave, are enough to condemn them to death and hell, and many are they that will line up to cheer the execution. Nights of the Crusades is a mixture of the Arabian Nights, the history surrounding the Crusades and both modern and ancient tales of terror.</p>
<p>The rules hope to reflect mature and gritty issues that are not catered to in many popular RPGs, such as the psychological impacts of combat and killing. The gameplay also allows for tension in every form of conflict, whether verbal or physical. A group of companions made up of an artist, diplomat and physician will be as enjoyable to play as one made up of a warrior, archer and thief.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Force Battles Advanced</title>
		<link>http://www.1km1kt.net/rpg/force-battles-advanced</link>
		<comments>http://www.1km1kt.net/rpg/force-battles-advanced#comments</comments>
		<pubDate>Wed, 02 Nov 2011 16:31:11 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[Paul Lopez]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1523</guid>
		<description><![CDATA[This is the most user friendly, concrete and sublime directive of the force community.  If you have ever wanted to, or will become, a force user, this is the true advancement for becoming more than anyone could possibly imagine, including yourself.  For what makes all of us a force user is the dynamics of life [...]]]></description>
			<content:encoded><![CDATA[<p>This is the most user friendly, concrete and sublime directive of the force community.  If you have ever wanted to, or will become, a force user, this is the true advancement for becoming more than anyone could possibly imagine, including yourself.  For what makes all of us a force user is the dynamics of life itself, wrapped up in a game I call FORCE BATTLES ADVANCED.</p>
<p>Download and enjoy!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/force-battles-advanced/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Bathysphere</title>
		<link>http://www.1km1kt.net/rpg/bathysphere</link>
		<comments>http://www.1km1kt.net/rpg/bathysphere#comments</comments>
		<pubDate>Wed, 26 Oct 2011 08:16:32 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Scott Slomiany]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1517</guid>
		<description><![CDATA[&#8220;Two people, trapped in a tiny sub, alone in the dark waters at the bottom of the sea. Will they be rescued before they succumb to the elements&#8230;or each other.&#8221; &#160; The entirety of this game is presented as a single image, sized to print on an 11 by 17 piece of paper. There is [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;Two people, trapped in a tiny sub, alone in the dark waters at the bottom of the sea. Will they be rescued before they succumb to the elements&#8230;or each other.&#8221;</p>
<p>&nbsp;</p>
<p>The entirety of this game is presented as a single image, sized to print on an 11 by 17 piece of paper. There is a reason for that&#8230;</p>
<p>&nbsp;</p>
<p>This was a combination of two different &#8220;thought threads&#8221; on the story-games.com forums. The first goal was creating a game where the story takes place in a single confined space, and the second was to try and create an entire game not as a rulebook, but as a poster.</p>
<p>&nbsp;</p>
<p>Because of the poster restriction, it assumes a lot from the players, in that they are generally familiar with narrative-styled games and board game conventions. For example, it doesnâ€™t explicitly state that you should shuffle a deck of cards at the start of the game.</p>
<p>&nbsp;</p>
<p>Additionally, the rules are not &#8220;ordered&#8221; as one would find in a rulebook. Instead, they are linked to various graphic game elements, so you&#8217;ll definitely need to read the entire thing and puzzle the rules together.</p>
<p>&nbsp;</p>
<p>Anyway, I am hesitant to add any rules outside of the poster; the whole point was that you needed nothing else but the graphic. And I am more than fine with players &#8216;making up what they need&#8217; outside of what is presented.</p>
<p>&nbsp;</p>
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		<item>
		<title>Quick Play &#8211; a diceless, universal, quick RPG</title>
		<link>http://www.1km1kt.net/rpg/quick-play-a-diceless-universal-quick-rpg</link>
		<comments>http://www.1km1kt.net/rpg/quick-play-a-diceless-universal-quick-rpg#comments</comments>
		<pubDate>Wed, 26 Oct 2011 08:12:43 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Eric Waters]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1513</guid>
		<description><![CDATA[Quick Play came about from a simple idea, and was written over the course of about two hours on a rainy Saturday afternoon. It is a very simple universal system designed for the kind of day it was created on. Meant for short games with quick startup, it is a diceless game that contains within [...]]]></description>
			<content:encoded><![CDATA[<p>Quick Play came about from a simple idea, and was written over the course of about two hours on a rainy Saturday afternoon. It is a very simple universal system designed for the kind of day it was created on. Meant for short games with quick startup, it is a diceless game that contains within it full character creation, conflict resolution, supernatural/superhuman abilities, and even a few optional rules &#8211; all contained in three pages.</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/quick-play-a-diceless-universal-quick-rpg/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>Snuff: Downloads Of Death</title>
		<link>http://www.1km1kt.net/rpg/snuff</link>
		<comments>http://www.1km1kt.net/rpg/snuff#comments</comments>
		<pubDate>Tue, 20 Sep 2011 22:02:19 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Jonathan Ridd]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1501</guid>
		<description><![CDATA[Snuff &#8211; The dark disturbing role playing game of horror and survival in the sick internet phenomena that is Murdertainment where the players are the unwilling cast in a snuff production and must try to rewrite their ending. &#160; The free pdf contains all that you will need to play and uses the simple yet [...]]]></description>
			<content:encoded><![CDATA[<p>Snuff &#8211; The dark disturbing role playing game of horror and survival in the sick internet phenomena that is Murdertainment where the players are the unwilling cast in a snuff production and must try to rewrite their ending.</p>
<p>&nbsp;</p>
<p>The free pdf contains all that you will need to play and uses the simple yet versatile tenGINE rules system.</p>
<p>&nbsp;</p>
<p>Snuff can be played as a one of survival horror game or as a series of games to establish The Mongoose Squad &#8211; a group of embittered survivors that have vowed to hunt and kill those working in the snuff industry.</p>
<p>&nbsp;</p>
<p>Play the ten snuff sites included and create your own.</p>
<p>&nbsp;</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Disparity</title>
		<link>http://www.1km1kt.net/rpg/disparity</link>
		<comments>http://www.1km1kt.net/rpg/disparity#comments</comments>
		<pubDate>Fri, 09 Sep 2011 20:32:15 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[David Roth]]></category>
		<category><![CDATA[Katie Gatto]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1497</guid>
		<description><![CDATA[In the world of Disparity 2% of the people hold 99% of the wealth most people scrape by with what they can grow, or make. Others however, have learned to make a living by selling their unique skills to the rich, in order to fuel their petty spats and lust for power. These men and [...]]]></description>
			<content:encoded><![CDATA[<p>In the world of Disparity 2% of the people hold 99% of the wealth most people scrape by with what they can grow, or make. </p>
<p>Others however, have learned to make a living by selling their unique skills to the rich, in order to fuel their petty spats and lust for power. These men and women are known as the Nujahara, though others may call you thief, conman, rogue or even pirate. </p>
<p>By searching out both useful bits of information and arcane items of power from other noble houses, ancient tombs, mazes, and vaults you will earn your wages and live a life much nicer life than your dirt farming contemporaries. Rumors say that those items have the ability to bend reality to the users will. </p>
<p>While there is no formal organization for the Nujahara you probably will not find it hard to find others of your kind, if you pay attention the world around you.</p>
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		<title>Men of Stones</title>
		<link>http://www.1km1kt.net/rpg/men-of-stones</link>
		<comments>http://www.1km1kt.net/rpg/men-of-stones#comments</comments>
		<pubDate>Thu, 28 Jul 2011 16:18:34 +0000</pubDate>
		<dc:creator>Chainsaw Aardvark</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Game Chef]]></category>
		<category><![CDATA[Andrew Hauge]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1474</guid>
		<description><![CDATA[Game Chef Competition 2011 &#160; This is a game of drama, of desires, motivations, and downfalls. You play characters caught up in a devastating circle of events that can lead only to a tragic fall. Set them on their course, turning a volatile situation into a disastrous final act, until the stage is filled with [...]]]></description>
			<content:encoded><![CDATA[<p>Game Chef Competition 2011</p>
<p>&nbsp;</p>
<p>This is a game of drama, of desires, motivations, and downfalls. You play characters caught up in a devastating circle of events that can lead only to a tragic fall. Set them on their course, turning a volatile situation into a disastrous final act, until the stage is filled with the bodies of the fallen, and the grief-stricken words of a single survivor.</p>
<p>&nbsp;</p>
<p>An RPG in five acts.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/men-of-stones/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>The Lost Years</title>
		<link>http://www.1km1kt.net/rpg/the-lost-years</link>
		<comments>http://www.1km1kt.net/rpg/the-lost-years#comments</comments>
		<pubDate>Mon, 25 Jul 2011 18:20:55 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Game Chef]]></category>
		<category><![CDATA[Matthew Nielsen]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1465</guid>
		<description><![CDATA[A game of Shakespeare and time travel, characters cast out of the Bard&#8217;s plays must choose between their mission and their personal desires. Made for Game Chef 2011, the Lost Years is a role-playing game for 2-5 players and one game-master telling the story of characters from alternate versions of Shakespeare&#8217;s plays, cast out of [...]]]></description>
			<content:encoded><![CDATA[<p>A game of Shakespeare and time travel, characters cast out of the Bard&#8217;s plays must choose between their mission and their personal desires.</p>
<p>Made for Game Chef 2011, the Lost Years is a role-playing game for 2-5 players and one game-master telling the story of characters from alternate versions of Shakespeare&#8217;s plays, cast out of them into reality and assigned to protect William Shakespeare during his &#8220;Lost years&#8221; from the machinations of time travelers.  It ultimately focuses on the out-of-place characters and their choice between the mission essential to their existence and the ambitions and desires which linger from their play.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Lords of Titania</title>
		<link>http://www.1km1kt.net/rpg/lords-of-titania</link>
		<comments>http://www.1km1kt.net/rpg/lords-of-titania#comments</comments>
		<pubDate>Mon, 25 Jul 2011 18:18:35 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Game Chef]]></category>
		<category><![CDATA[Hamish Cameron]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1462</guid>
		<description><![CDATA[Lords of Titania is my entry for game Chef 2011, a GM-less game for 3-5 players. The game is set on Titania, a huge colony ship drifting through deep space towards&#8230; somewhere. A central biosphere generates food, oxygen and recycles water for hundreds of habitation pods floating at the end of trailing umbilical connections. Each [...]]]></description>
			<content:encoded><![CDATA[<p>Lords of Titania is my entry for game Chef 2011, a GM-less game for 3-5 players.</p>
<p>The game is set on Titania, a huge colony ship drifting through deep space towards&#8230; somewhere. A central biosphere generates food, oxygen and recycles water for hundreds of habitation pods floating at the end of trailing umbilical connections. Each habitation pod is ruled by a family, lords of their domain. Lords of Titania is the story of the downfall of one such family.</p>
<p>You will play the flawed rulers of a habitation pod; a family enclosed by Nature and divided by their own natures. Each of you will control a particular component of the pod and you will use that control to gain power over your family members. This will not go smoothly. There will be oath-breaking, betrayal and murder, and an exile will return to seek vengeance. But if you survive&#8230; How sweet will your victory be then.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Forsooth!</title>
		<link>http://www.1km1kt.net/rpg/forsooth</link>
		<comments>http://www.1km1kt.net/rpg/forsooth#comments</comments>
		<pubDate>Mon, 25 Jul 2011 18:14:17 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Game Chef]]></category>
		<category><![CDATA[Kevin Spack]]></category>
		<category><![CDATA[Sam Libert]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1454</guid>
		<description><![CDATA[Getting our Game Chef 2011 submission, Forsooth!, in under the wire. Forsooth! is a game inspired by Shakespeare, wherein players control multiple characters with disparate motivations to, together, improvise a tale of Shakespearean scope. Unlike traditional RPGs, Forsooth! uses no game master or storyteller. One man in his time plays many parts, so we are [...]]]></description>
			<content:encoded><![CDATA[<p>Getting our Game Chef 2011 submission, Forsooth!, in under the wire. </p>
<p>Forsooth! is a game inspired by Shakespeare, wherein players control multiple characters with disparate motivations to,  together, improvise a tale of Shakespearean scope. Unlike traditional RPGs, Forsooth! uses no game master or storyteller. One man in his time plays many parts, so we are all storytellers, all actors, all directors, all playwrights. As an ensemble, the players will tell the tale of a group of Exiles. Whether that story is comedy or tragedy, history or farce, is up to the players to decide as the game runs its course. Along the way, the players characters may scheme, fight, deliver moving soliloquies, question their mortal nature and even forswear their solemn oaths, all in the name of applause. The action begins when the first character enters, and ends when all the Exiles are either married or dead.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Miranda&#8217;s Gambit</title>
		<link>http://www.1km1kt.net/rpg/mirandas-gambit</link>
		<comments>http://www.1km1kt.net/rpg/mirandas-gambit#comments</comments>
		<pubDate>Mon, 25 Jul 2011 18:11:22 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Game Chef]]></category>
		<category><![CDATA[Tim Bryant]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1451</guid>
		<description><![CDATA[This is a four-player game that simulates the struggle for power among four characters in William Shakespeare&#8217;s play The Tempest. In their own ways, Prospero, Miranda, Ariel, and Caliban seek release from their island bondage. The shipwreck of the King of Naples sets in motion a competition among these characters to fulfill their hearts&#8217; desires [...]]]></description>
			<content:encoded><![CDATA[<p>This is a four-player game that simulates the struggle for power among four characters in William Shakespeare&#8217;s play The Tempest. In their own ways, Prospero, Miranda, Ariel, and Caliban seek release from their island bondage. The shipwreck of the King of Naples sets in motion a competition among these characters to fulfill their hearts&#8217; desires before the drama draws to a close. All you need to play is a standard deck of 52 playing cards, a fair recollection of lines from Shakespeare&#8217;s play, and a few willing friends.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Go Puck Yourself</title>
		<link>http://www.1km1kt.net/rpg/go-puck-yourself</link>
		<comments>http://www.1km1kt.net/rpg/go-puck-yourself#comments</comments>
		<pubDate>Mon, 25 Jul 2011 18:09:11 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Game Chef]]></category>
		<category><![CDATA[Orion Canning]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1446</guid>
		<description><![CDATA[Here&#8217;s my submission for Gamechef 2011. It&#8217;s also the first game I ever wrote. This is a game where you will play a group of mortal lovers whose relationships are tangled in a web of unrequited love, who stumble into the realm of fairies. You will also play the fairies that are toying with the [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my submission for Gamechef 2011. It&#8217;s also the first game I ever wrote.</p>
<p>This is a game where you will play a group of mortal lovers whose relationships are tangled in a web of unrequited love, who stumble into the realm of fairies. You will also play the fairies that are toying with the mortals to confront them with the flaws in their characters and help them find true love. It is a game about people experimenting with identity (and having their identities experimented with) to find out who they are and what they really want.</p>
<p>You need:<br />
Players: 3-8<br />
Time: 2-4 hours (More players mean a longer game)<br />
Materials: Note-cards, writing utensils, counters (glass beads, poker chips, coins, dice, or something like that) </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Star Crossed Lovers</title>
		<link>http://www.1km1kt.net/rpg/star-crossed-lovers</link>
		<comments>http://www.1km1kt.net/rpg/star-crossed-lovers#comments</comments>
		<pubDate>Thu, 21 Jul 2011 18:19:56 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Game Chef]]></category>
		<category><![CDATA[Jarad Fennell]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1442</guid>
		<description><![CDATA[Star-Crossed Lovers is my submission for the Game Chef 2011 contest, an rpg based on the works of Shakespeare and utilizing the keywords of daughter, exile, nature, and forswear. It was inspired by Much Ado about Nothing, The Taming of the Shrew, Romeo and Juliet (of course), and the rpgs Kagematsu and Misspent Youth. In [...]]]></description>
			<content:encoded><![CDATA[<p>Star-Crossed Lovers is my submission for the Game Chef 2011 contest, an rpg based on the works of Shakespeare and utilizing the keywords of daughter, exile, nature, and forswear. It was inspired by Much Ado about Nothing, The Taming of the Shrew, Romeo and Juliet (of course), and the rpgs Kagematsu and Misspent Youth.</p>
<p>In this game, the players take the part of Renaissance suitors, courting both the favor of their father-in-law and the affections of their bride or groom-to-be. While the rules assume a group of male suitors suing a father for the hand(s) of the patriarch&#8217;s daughter(s), the game could just as easily center around a group of ingÃ©nues or a mixed group visiting the villa with marriage on their minds. The action takes place over the course of a week spent at the default setting of an Italian villa owned by Signore Torregrossa. While the match is all but assured due to careful planning on the part of the suitors&#8217; parents, what the suitors do and say during this week will determine the future happiness of their marriages.</p>
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		<slash:comments>2</slash:comments>
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		<title>AdventureLand</title>
		<link>http://www.1km1kt.net/rpg/adventureland</link>
		<comments>http://www.1km1kt.net/rpg/adventureland#comments</comments>
		<pubDate>Wed, 06 Jul 2011 16:18:43 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Björn Janße]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1434</guid>
		<description><![CDATA[AdventureLand is a small, 4 pages RPG I wrote in a hurry (about 6 hours) for advanced role-players. It was originally titled &#8220;Cliches &#038; Unicorns&#8221; but I found that, hmh, too cliched. AL harks back to the simpler days of yore and as such it is limited in scope, easy to understand, flawed in many [...]]]></description>
			<content:encoded><![CDATA[<p>AdventureLand is a small, 4 pages RPG I wrote in a hurry (about 6 hours) for advanced role-players. It was originally titled &#8220;Cliches &#038; Unicorns&#8221; but I found that, hmh, too cliched. </p>
<p>AL harks back to the simpler days of yore and as such it is limited in scope, easy to understand, flawed in many ways, probably incomplete, and, hopefully, fun. The moniker &#8220;for advanced role-players&#8221; is just a flimsy excuse to not explain basic role-playing concepts.</p>
<p>AdventureLand has a sweet, if minimalistic setting and a funny cosmology. There is probably more in it but I did not take the time to develop the concepts further. Maybe I will later. Just note that AdventureLand&#8217;s Universe is not cruel, just terribly overworked. </p>
<p>I hope you like it.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>&#8220;The System&#8221; universal role playing game</title>
		<link>http://www.1km1kt.net/rpg/the-system-universal-role-playing-game</link>
		<comments>http://www.1km1kt.net/rpg/the-system-universal-role-playing-game#comments</comments>
		<pubDate>Mon, 27 Jun 2011 16:15:49 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Richard LeBlanc]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1427</guid>
		<description><![CDATA[The System universal role playing game was originally designed in late 1985/early 1986 when most games were still genre-specific, and before the first generation universal role playing systems were available on the market. The content of this book was recently rescued from oblivion, given a (very) quick polish to the ruleset, and typeset with a [...]]]></description>
			<content:encoded><![CDATA[<p>The System universal role playing game was originally designed in late 1985/early 1986 when most games were still genre-specific, and before the first generation universal role playing systems were available on the market. The content of this book was recently rescued from oblivion, given a (very) quick polish to the ruleset, and typeset with a decidedly retro (1st generation) RPG feel to it. If you&#8217;re looking for an early-generation RPG ruleset (with all of its quirks and idiosyncrasies), then The System is for you.</p>
<p>&nbsp;</p>
<p>An expanded/refined second edition is currently in the works. Please take time to drop an email to <a href="mailto:games@newbigdragon.com">games@newbigdragon.com</a> to get on the mailing list for New Big Dragon Games Unlimited.</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Synergy</title>
		<link>http://www.1km1kt.net/rpg/synergy</link>
		<comments>http://www.1km1kt.net/rpg/synergy#comments</comments>
		<pubDate>Fri, 24 Jun 2011 17:43:31 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[John Crovis]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1423</guid>
		<description><![CDATA[The Synergy Role Playing Game, officially the first release for Raven Lake Games, has been updated to version 1.5! This RPG is designed with spontaneous storytelling in mind. This game provides a rules-light framework that is easy to understand, requires cheep common materials to play, and does not require any preparation time besides the time [...]]]></description>
			<content:encoded><![CDATA[<p>The Synergy Role Playing Game, officially the first release for Raven Lake Games, has been updated to version 1.5! This RPG is designed with spontaneous storytelling in mind. This game provides a rules-light framework that is easy to understand, requires cheep common materials to play, and does not require any preparation time besides the time it takes to create a character. It is not tied to any particular setting or genre and allows each player to contribute equally to the development of the story.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Super Crusaders</title>
		<link>http://www.1km1kt.net/rpg/super-crusaders</link>
		<comments>http://www.1km1kt.net/rpg/super-crusaders#comments</comments>
		<pubDate>Mon, 20 Jun 2011 12:44:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Lee Walser]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1419</guid>
		<description><![CDATA[Super Crusaders is a superhero RPG designed with ease of use in mind. It has a minimum of jargon, a thorough index and the full color version contains bookmarks and internal links to help you find anything with ease. Characters are made by choosing 1 of 4 Stats to specialize in and then picking any [...]]]></description>
			<content:encoded><![CDATA[<p>Super Crusaders is a superhero RPG designed with ease of use in mind. It has a minimum of jargon, a thorough index and the full color version contains bookmarks and internal links to help you find anything with ease.</p>
<p>Characters are made by choosing 1 of 4 Stats to specialize in and then picking any 10 customizable powers or bonuses. Taking disadvantages can allow extra powers.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Vhraeden. Blood, Steel and Iron Will</title>
		<link>http://www.1km1kt.net/rpg/vhraeden-blood-steel-and-iron-will</link>
		<comments>http://www.1km1kt.net/rpg/vhraeden-blood-steel-and-iron-will#comments</comments>
		<pubDate>Fri, 10 Jun 2011 14:40:48 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Amber Aguero]]></category>
		<category><![CDATA[Irvin Jackson]]></category>
		<category><![CDATA[Joe Minnis]]></category>
		<category><![CDATA[Kevin Yancey]]></category>
		<category><![CDATA[Patricio Solero]]></category>
		<category><![CDATA[Scott Purdy]]></category>
		<category><![CDATA[Shane Aguero]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1408</guid>
		<description><![CDATA[Eleven hundred years after the God&#8217;s War, the world is still in chaos, trying to claw its way towards some semblance of normality. That goal remains a distant dream. Nations war with each other for dwindling resources, increased power and for revenge. Cultures clash over ideals and the right to exist. Meanwhile, the Cults of [...]]]></description>
			<content:encoded><![CDATA[<p>Eleven hundred years after the God&#8217;s War, the world is still in chaos, trying to claw its way towards some semblance of normality.  That goal remains a distant dream.  Nations war with each other for dwindling resources, increased power and for revenge.  Cultures clash over ideals and the right to exist.  Meanwhile, the Cults of Darkness, long thought destroyed, slowly drag the world  ever closer to the Abyss.  Vhraeden is a place of stark contrasts where there are no limits for those cunning or violent enough to make their own rules and carve their own destiny.</p>
<p>Vhraeden is in turmoil and each aspect of this setting presents its own unique challenges and rewards.  From swords, sorcery and guns for hire, to espionage, criminal and military operations, the world of Vhraeden is dangerous and multi-faceted.  Characters are forces of order; professional spies, mercenaries, soldiers or police officers expected to keep the forces of chaos from spilling over into their nation.  It is their job to keep their country and their people safe against those who would do it harm. Those enemies run the gamut from warlords to cultists.  Do you have the strength to save yourself, much less your people?</p>
<p>This a complex and dark world where billions of sentient beings live and interact with each other as well as gods, devils and other unique beings.  Within this milieu, conflict is inevitable.  There is violence inherent in a world with over three billion beings spread over scores of nations, tens of races, hundreds of cultures and countless loyalties.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Running with the Dead</title>
		<link>http://www.1km1kt.net/rpg/running-with-the-dead</link>
		<comments>http://www.1km1kt.net/rpg/running-with-the-dead#comments</comments>
		<pubDate>Sat, 04 Jun 2011 01:11:35 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Gordon Mckerrell]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1396</guid>
		<description><![CDATA[Running with the dead is an entry to the 1km1kt 24hr RPG contest. This year’s flavour is a Movie Mashup competition. There is an extensive list of movies to choose from, all of them very good ones! I’d decided not to choose before hand, but select two at the beginning of the 24hr period. Some [...]]]></description>
			<content:encoded><![CDATA[<p>Running with the dead is an entry to the 1km1kt 24hr RPG contest. This year’s flavour is a Movie Mashup competition. There is an extensive list of movies to choose from, all of them very good ones! </p>
<p>I’d decided not to choose before hand, but select two at the beginning of the 24hr period. Some called this “going in cold like an echo”. However the truth is, I’m so busy with work, study, fatherhood and everything else life throws at you, I decided not to pressure myself with the competition, until I was ready to do it.</p>
<p>I present to you; Running with the dead, a mash up of Blade Runner and Dusk till dawn.</p>
<p>I don’t intend to adhere strictly to the source material. I consider it inspiration. Almost like a ronnies competition. This game is inspired by the movies and not a deliberate attempt to fuse them wholesale.</p>
<p>Inside you’ll find the setting, the rules and a sample adventure. I hope you have fun.</p>
<p>Feedback is encouraged and should be delivered to 1km1kt.net/forum</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Battles Armageddon</title>
		<link>http://www.1km1kt.net/rpg/battles-armageddon</link>
		<comments>http://www.1km1kt.net/rpg/battles-armageddon#comments</comments>
		<pubDate>Sat, 28 May 2011 16:38:23 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Tabletop]]></category>
		<category><![CDATA[Paul Lopez]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1393</guid>
		<description><![CDATA[The end is near. The sounds of battle pound helplessly in the hearts of your victims as you choose from an array of deviants and miscreants, and of noble and honorable characters who dare enter the midst of bloodlust. Take one step in the wrong direction and it is over. Step over the boundaries and [...]]]></description>
			<content:encoded><![CDATA[<p>The end is near.  The sounds of battle pound helplessly in the hearts of your victims as you choose from an array of deviants and miscreants, and of noble and honorable characters who dare enter the midst of bloodlust.  Take one step in the wrong direction and it is over.  Step over the boundaries and you suffer.  Release the anguish of your alter-ego and pulverize your enemies to a quick and painful death.  Or simply rearrange their plans so that they pant, waiting for a chance to commit their own crimes.  Battles Armageddon gives you the power to control various Mobs whose abilities and spells are at your very whim.  With over 35 Mobs and 75 Spells and/or Abilities, you are charged with millions of combinations in which you, the Player, may gain Rank and master the Mobs within.  Choose well, for as soon as it begins, Armageddon will take over and there will be only one victor, you or your best friend.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Princes of Arabia</title>
		<link>http://www.1km1kt.net/rpg/princes-of-arabia</link>
		<comments>http://www.1km1kt.net/rpg/princes-of-arabia#comments</comments>
		<pubDate>Sun, 22 May 2011 07:48:49 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Aldo Ojeda Campos]]></category>
		<category><![CDATA[maledictus]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1387</guid>
		<description><![CDATA[We are thieves, rulers of the streets. Ours is the world. We are the Princes of Arabia. This game was written for the 24 Hour RPG Movie Mashup Competition hosted in 1KM1KT. The idea was to mix two movies and make a game out of it. I picked Aladdin and Riders of the Lost Ark. [...]]]></description>
			<content:encoded><![CDATA[<p>We are thieves, rulers of the streets. Ours is the world. We are the Princes of Arabia.</p>
<p>This game was written for the 24 Hour RPG Movie Mashup Competition hosted in 1KM1KT. The idea was to mix two movies and make a game out of it. I picked Aladdin and Riders of the Lost Ark. From this movies came the idea of tomb riders in a fantastic version of ancient middle east, getting into trouble to find treasures protected by genies.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Necronautica</title>
		<link>http://www.1km1kt.net/rpg/necronautica</link>
		<comments>http://www.1km1kt.net/rpg/necronautica#comments</comments>
		<pubDate>Thu, 19 May 2011 16:09:00 +0000</pubDate>
		<dc:creator>Chainsaw Aardvark</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[James D. Hargrove]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1378</guid>
		<description><![CDATA[Necronautica is a short role playing game of brave heroes and heroines who have taken up arms against unfathomable alien forces from beyond space and time that threaten the human race and, indeed, the very fabric of reality itself. It is also my first attempt at a 24-Hour RPG since the Summer of 2004 – [...]]]></description>
			<content:encoded><![CDATA[<p>Necronautica is a short role playing game of brave heroes and heroines who have taken up arms against unfathomable alien forces from beyond space and time that threaten the human race and, indeed, the very fabric of reality itself. It is also my first attempt at a 24-Hour RPG since the Summer of 2004 – that is, Necronautica was designed, written, and laid out in 24 hours (so expect a few mistakes).</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The Droog Family Songbook</title>
		<link>http://www.1km1kt.net/rpg/the-droog-family-songbook</link>
		<comments>http://www.1km1kt.net/rpg/the-droog-family-songbook#comments</comments>
		<pubDate>Wed, 04 May 2011 13:54:14 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Nathan Russell]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1373</guid>
		<description><![CDATA[I posted in the original mashup thread when I started and finished this. The Droog Family Songbook is a mashup of A Clockwork Orange and The Sound of Music. Yeah, that&#8217;s right. I had a blast writing this! I would appreciate feedback and comments. I also ramble quite extensively about my goals for the game [...]]]></description>
			<content:encoded><![CDATA[<div>I posted in the original mashup thread when I started and finished this. The Droog Family Songbook is a mashup of A Clockwork Orange and The Sound of Music. Yeah, that&#8217;s right. I had a blast writing this!</div>
<div>
I would appreciate feedback and comments. I also ramble quite extensively about my goals for the game and creation process on my website. Happy for comments to that post to come here. Website is here: <a href="http://perilplanet.com/">http://perilplanet.com</a></p>
<p>- Nathan</p></div>
]]></content:encoded>
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		<title>ParaSpace Role Playing System</title>
		<link>http://www.1km1kt.net/rpg/paraspace-role-playing-system</link>
		<comments>http://www.1km1kt.net/rpg/paraspace-role-playing-system#comments</comments>
		<pubDate>Thu, 28 Apr 2011 13:35:19 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Daran Plows]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1370</guid>
		<description><![CDATA[Whether it&#8217;s swashbuckling on the high seas, investigating a murder on Mars, or attending the court of King Arthur, the ParaSpace Role Playing System is a generic set of rules that can be used to play games set in a multitude of settings and styles. This 60 page booklet is an abridged version of the [...]]]></description>
			<content:encoded><![CDATA[<p>Whether it&#8217;s swashbuckling on the high seas, investigating a murder on Mars, or attending the court of King Arthur, the ParaSpace Role Playing System is a generic set of rules that can be used to play games set in a multitude of settings and styles.</p>
<p>This 60 page booklet is an abridged version of the ParaSpace Core Rules and is intended only as an introduction to sample some of the fundamental mechanics of the system. Whilst it is a replete work and, therefore, a stand-a-lone product itself, it does not contain all of the detail and omits many of the elements present within the Core Rules. However, it is completely compatible and consummates harmonious character transferral.</p>
]]></content:encoded>
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		<title>You are My Destiny – Wrestling the Fates</title>
		<link>http://www.1km1kt.net/rpg/you-are-my-destiny-wrestling-the-fates</link>
		<comments>http://www.1km1kt.net/rpg/you-are-my-destiny-wrestling-the-fates#comments</comments>
		<pubDate>Sun, 10 Apr 2011 16:38:52 +0000</pubDate>
		<dc:creator>Chainsaw Aardvark</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Guy Shalev]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1364</guid>
		<description><![CDATA[A game for the Ronnies, entered in April 2011. Keywords: Lust and Chains. Words not used: Queen and Amazon. This is a game where you play teenagers, teenagers given awesome powers, these awesome powers perhaps are manifesting their emotions, driven by their desires, focused on another person, or perhaps it is not the emotions that [...]]]></description>
			<content:encoded><![CDATA[<p>A game for the Ronnies, entered in April 2011.</p>
<p>Keywords: Lust and Chains. Words not used: Queen and Amazon.</p>
<p>This is a game where you play teenagers, teenagers given awesome powers, these awesome powers perhaps are manifesting their emotions, driven by their desires, focused on another person, or perhaps it is not the emotions that manifest the powers, but being given those powers creates the emotional craving (as if they were some odd variety of vampires).</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Beholden</title>
		<link>http://www.1km1kt.net/rpg/beholden</link>
		<comments>http://www.1km1kt.net/rpg/beholden#comments</comments>
		<pubDate>Wed, 06 Apr 2011 18:13:43 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Baxil]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1360</guid>
		<description><![CDATA[This is a game about harsh mistreatment of a man chasing his dream. What &#8220;Beholden&#8221; is: - A diceless solo RPG. - An entry in the April 2011 Ronnies, using the terms &#8220;chains&#8221; and &#8220;queen&#8221;. - A (_____) of Ben Lehman&#8217;s game &#8220;Beloved&#8221;. Choose your preferred term from the list: recontextualization; inversion; retelling; pastiche; critique.  [...]]]></description>
			<content:encoded><![CDATA[<p>This is a game about harsh mistreatment of a man chasing his dream.</p>
<p>What &#8220;Beholden&#8221; is:</p>
<p>- A diceless solo RPG.</p>
<p>- An entry in the April 2011 Ronnies, using the terms &#8220;chains&#8221; and &#8220;queen&#8221;.</p>
<p>- A (_____) of Ben Lehman&#8217;s game &#8220;Beloved&#8221;. Choose your preferred term from the list: recontextualization; inversion; retelling; pastiche; critique.  The draft of Beloved that Beholden is based on can be found here: <a href="http://www.indie-rpgs.com/forge/index.php?topic1271.0">http://www.indie-rpgs.com/forge/index.php?topic1271.0</a></p>
<p>- A direct response to Beloved, and a dialogue starter.</p>
<p>What it is not:</p>
<p>- Original.  I wrote it, but it would not exist without Ben&#8217;s game.</p>
<p>- An &#8220;expansion&#8221; or &#8220;mod&#8221;.  Beholden is fully self-contained.</p>
<p>- A challenge to the value of the source game.</p>
]]></content:encoded>
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		<item>
		<title>Within My Clutches</title>
		<link>http://www.1km1kt.net/rpg/within-my-clutches</link>
		<comments>http://www.1km1kt.net/rpg/within-my-clutches#comments</comments>
		<pubDate>Wed, 06 Apr 2011 15:06:18 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[David Berg]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1357</guid>
		<description><![CDATA[For the April 2011 Ronnies 24 Hour RPG design contest Within My Clutches: A Supervillains&#8217; Lament by David Berg]]></description>
			<content:encoded><![CDATA[<p>For the April 2011 Ronnies 24 Hour RPG design contest Within My Clutches: A Supervillains&#8217; Lament by David Berg</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Tunnel Quest v3.5</title>
		<link>http://www.1km1kt.net/rpg/tunnel-quest-v3-5</link>
		<comments>http://www.1km1kt.net/rpg/tunnel-quest-v3-5#comments</comments>
		<pubDate>Tue, 05 Apr 2011 22:00:26 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Mike Hill]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1354</guid>
		<description><![CDATA[This is a home-brew game that&#8217;s seen about 3 years worth of play-testing (on and off). It&#8217;s a generic &#8216;vanilla&#8217; fantasy game; I know there are a lot of these around but please bear with me. The design is loosely based on a game by Paul Elliott (Mithras in the RPG.net forums) called Dragons (and [...]]]></description>
			<content:encoded><![CDATA[<p>This is a home-brew game that&#8217;s seen about 3 years worth of play-testing (on and off). It&#8217;s a generic &#8216;vanilla&#8217; fantasy game; I know there are a lot of these around but please bear with me.</p>
<p>The design is loosely based on a game by Paul Elliott (Mithras in the RPG.net forums) called Dragons (and used with his permission).</p>
<p>Broadly speaking, it&#8217;s class based in that your starting point in the game is defined by the character&#8217;s class and certain tasks are easier or more appropriate for certain classes but it isn&#8217;t a black and white distinction, your warrior character can cast spells if you insist but that will &#8216;dilute&#8217; his ability to kick butt in combat.</p>
<p>The game uses a standard 2-dice &#8216;roll-equal-or-over&#8217; mechanic but keeps the modifiers to a minimum so there are very few numbers to juggle.</p>
<p>The system is &#8216;pass or fail&#8217; with a slight difference in that if the PC&#8217;s roll fails, the opponent necessarily succeeds. So one dice roll determines the outcome of each combat round.</p>
<p>The upshot of this is that the referee never has to roll any dice. The game plays out on the strength of the players&#8217; rolls. Not only does this give the ref. time to focus his or her attention elsewhere but makes the game quite convenient for play-by-board outings.</p>
<p>The magic system is quite strategic with magic-users having access to &#8216;magic points&#8217; of differing colours. A spell can be countered if you can match it point-for-point and colour-for-colour so throwing an extra point into your spell makes it more difficult to counter.</p>
<p>Creatures are defined with a single attribute (like the Tunnels &amp; Trolls Monster Rating) but special abilities are activated on specific dice roll results to keep the players guessing.</p>
<p>A sample dungeon adventure is included and if you haven&#8217;t guessed already the game is a tribute to old-school games in general and T&amp;T in particular.</p>
]]></content:encoded>
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		<title>Tales of Lust</title>
		<link>http://www.1km1kt.net/rpg/tales-of-lust</link>
		<comments>http://www.1km1kt.net/rpg/tales-of-lust#comments</comments>
		<pubDate>Tue, 05 Apr 2011 21:53:36 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Andreas Eriksson]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1350</guid>
		<description><![CDATA[Sleeping within the darkness of ruined castles clinging to a mountain peak, howling within the woods, eerie lights luring travellers to their deaths in the swampland and fair and cruel riders on black steeds; amongst these you count yourself. You&#8217;re a nightmare creature, naught but a monster within a fairytale told countless times across the [...]]]></description>
			<content:encoded><![CDATA[<p>Sleeping within the darkness of ruined castles clinging to a mountain peak, howling within the woods, eerie lights luring travellers to their deaths in the swampland and fair and cruel riders on black steeds; amongst these you count yourself. You&#8217;re a nightmare creature, naught but a monster within a fairytale told countless times across the lands; a nightmare creature chained to a fate worse than death by the power of words. With each telling of your tale, of the town surviving the darkest creatures thrown at it through sheer tenacity, you are put through the motions and must once more prey on mortals, once more battle with the other evils. But even a monster can wish for something better than chains of words and bestial lusts.</p>
<p>You know that with each telling, with each battle with heroes and other monsters, the tale changes and takes new turns. And one day that winding tale might just bring you freedom.</p>
]]></content:encoded>
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		<title>The Shackled Self</title>
		<link>http://www.1km1kt.net/rpg/the-shackled-self</link>
		<comments>http://www.1km1kt.net/rpg/the-shackled-self#comments</comments>
		<pubDate>Tue, 05 Apr 2011 21:49:35 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Raffaele Manzo]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1346</guid>
		<description><![CDATA[A contestant in the third round of the 2011 Ronnies, using keywords LUST and CHAINS out of the &#8220;amazon lust chains queen&#8221; set. Written in very bad and sloppily revised English by a non-native speaker.]]></description>
			<content:encoded><![CDATA[<p>A contestant in the third round of the 2011 Ronnies, using keywords LUST and CHAINS out of the &#8220;amazon lust chains queen&#8221; set. Written in very bad and sloppily revised English by a non-native speaker.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Queen of Thorns</title>
		<link>http://www.1km1kt.net/rpg/queen-of-thorns</link>
		<comments>http://www.1km1kt.net/rpg/queen-of-thorns#comments</comments>
		<pubDate>Tue, 05 Apr 2011 21:44:30 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Eric Boyd]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1342</guid>
		<description><![CDATA[She is the pride of your village, a young woman gifted with beauty, grace, and a gentle spirit. Now she&#8217;s gone &#8211; cruelly taken by the minions of the Queen of Thorns to their mistresses’ dungeon. There she will stay chained until the new moon comes, and with it the dark ritual to preserve the [...]]]></description>
			<content:encoded><![CDATA[<p>She is the pride of your village, a young woman gifted with beauty, grace, and a gentle spirit. Now she&#8217;s gone &#8211; cruelly taken by the minions of the Queen of Thorns to their mistresses’ dungeon. There she will stay chained until the new moon comes, and with it the dark ritual to preserve the Queen&#8217;s haughty beauty at the expense of a young maid&#8217;s lifeblood. And it is all your fault . . .</p>
<p>You and your companions would not heed the elders’€™ warnings. You would not accept the dark fate intended for her, you could not live under the shadow of your guilt if you did nothing. Instead, you took up what weapons and other items you have and struck out toward the bastion of the Queen of Thorns.</p>
<p>The hulking shape of the Queen&#8217;s fortress is on the horizon. You look to your impromptu company and take heart knowing you will not be going into that damned place alone.</p>
<p>Meanwhile, she lies in the Queen&#8217;s dungeon, imprisoned by twisted chains of thorns that tear at her flesh. She weeps, bereft of everything except a faint glimmer of hope.</p>
]]></content:encoded>
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		<title>Camwhores</title>
		<link>http://www.1km1kt.net/rpg/camwhores</link>
		<comments>http://www.1km1kt.net/rpg/camwhores#comments</comments>
		<pubDate>Tue, 05 Apr 2011 13:53:32 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Elizabeth Shoemaker Sampat]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1339</guid>
		<description><![CDATA[You are: - Female. - Hot. - Broke. You have: - A computer. - High-speed Internet. - A webcam. Welcome to the wonderful, wild world of amateur softcore porn. Your mission, should you choose to accept it, is to cajole Marks into buying you presents from your Amazon wishlist for the least amount of personal [...]]]></description>
			<content:encoded><![CDATA[<p>You are:<br />
- Female.<br />
- Hot.<br />
- Broke.</p>
<p>You have:<br />
- A computer.<br />
- High-speed Internet.<br />
- A webcam.</p>
<p>Welcome to the wonderful, wild world of amateur softcore porn. Your mission, should you choose to accept it, is to cajole Marks into buying you presents from your Amazon wishlist for the least amount of personal investment and physical depravity possibleâ€” while not letting it affect your real life.</p>
<p>Written for Round 3 of the 2011 Ronnies, using ingredients Amazon and Lust.</p>
]]></content:encoded>
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		<title>Her Son</title>
		<link>http://www.1km1kt.net/rpg/her-so</link>
		<comments>http://www.1km1kt.net/rpg/her-so#comments</comments>
		<pubDate>Tue, 05 Apr 2011 07:13:59 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Jackson Tegu]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1334</guid>
		<description><![CDATA[In your fantasy world, you are a prince and you are able to save your mother by defeating the black bugs that are invading her jungle kingdom. A peer story game for 3 or 4 or 5 players. This is an entry into the april 2011 Ronnies competition. It is an initial approach to the [...]]]></description>
			<content:encoded><![CDATA[<p>In your fantasy world, you are a prince and you are able to save your mother by defeating the black bugs that are invading her jungle kingdom.</p>
<p>A peer story game for 3 or 4 or 5 players.</p>
<p>This is an entry into the april 2011 Ronnies competition. It is an initial approach to the thing, which will later appear in a more fully realized fashion.</p>
]]></content:encoded>
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		<title>In Exile</title>
		<link>http://www.1km1kt.net/rpg/in-exile</link>
		<comments>http://www.1km1kt.net/rpg/in-exile#comments</comments>
		<pubDate>Mon, 04 Apr 2011 07:00:58 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Jacob Bouvier]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1331</guid>
		<description><![CDATA[A rules-lite story intensive game focused on intrigue and interaction, where the players try to restore the rightful monarchy after a vicious coup.]]></description>
			<content:encoded><![CDATA[<p>A rules-lite story intensive game focused on intrigue and interaction, where the players try to restore the rightful monarchy after a vicious coup.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/in-exile/feed</wfw:commentRss>
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		<title>The Strongest Link</title>
		<link>http://www.1km1kt.net/rpg/the-strongest-link</link>
		<comments>http://www.1km1kt.net/rpg/the-strongest-link#comments</comments>
		<pubDate>Mon, 04 Apr 2011 06:56:57 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Paul Vogt]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1328</guid>
		<description><![CDATA[The Strongest Link is a game that examines how we make decisions in a group setting. Political in nature, the rules are simple (nine pages total) but work to recreate groups from government to movie studio executives to your average gaming group. You decide the setting, your individual character&#8217;s motivation and direction he&#8217;d like to [...]]]></description>
			<content:encoded><![CDATA[<p>The Strongest Link is a game that examines how we make decisions in a group setting. Political in nature, the rules are simple (nine pages total) but work to recreate groups from government to movie studio executives to your average gaming group.</p>
<p>You decide the setting, your individual character&#8217;s motivation and direction he&#8217;d like to take the group, and then play with your friends through four rounds of debate and vote-casting to ultimately choose who has the best idea (or strongest motivation/force of will) for the group to execute.</p>
<p>Comments and feedback are welcomed and can be sent to <a href="mailto:thehopelessgamer@gmail.com">thehopelessgamer@gmail.com</a></p>
]]></content:encoded>
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		<title>Bricks &amp; Mortar: Last of the Independents</title>
		<link>http://www.1km1kt.net/rpg/brick-mortar-last-of-the-independents</link>
		<comments>http://www.1km1kt.net/rpg/brick-mortar-last-of-the-independents#comments</comments>
		<pubDate>Sun, 03 Apr 2011 07:39:57 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Dan Maruschak]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1318</guid>
		<description><![CDATA[A game for 3 or 4 players in which characters converge on a struggling retail establishment seeking safety from a catastrophic situation like an alien invasion or zombie apocalypse. (Created for the April 2011 Ronnies using the terms &#8220;amazon&#8221; and &#8220;chains&#8221;)]]></description>
			<content:encoded><![CDATA[<p>A game for 3 or 4 players in which characters converge on a struggling retail establishment seeking safety from a catastrophic situation like an alien invasion or zombie apocalypse. (Created for the April 2011 Ronnies using the terms &#8220;amazon&#8221; and &#8220;chains&#8221;)</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Queens of Time and Space</title>
		<link>http://www.1km1kt.net/rpg/queens-of-time-and-space</link>
		<comments>http://www.1km1kt.net/rpg/queens-of-time-and-space#comments</comments>
		<pubDate>Sun, 03 Apr 2011 07:37:05 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Ross Cowman]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1308</guid>
		<description><![CDATA[Across history there exists a secret confederation amongst the great women of the world. How is this possible? They are the guardians of the Gates, they are the Queens of Time and Space.]]></description>
			<content:encoded><![CDATA[<p>Across history there exists a secret confederation amongst the great women of the world. How is this possible?  They are the guardians of the Gates, they are the Queens of Time and Space.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Homage to Ninshubar</title>
		<link>http://www.1km1kt.net/rpg/homage-to-ninshubar</link>
		<comments>http://www.1km1kt.net/rpg/homage-to-ninshubar#comments</comments>
		<pubDate>Sat, 02 Apr 2011 17:42:23 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Ben Lehman]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1306</guid>
		<description><![CDATA[You are all women; you are all slaves. Your goddess &#8212; called by many names but here Ninshu or the Lady in Chains &#8212; is a slave goddess, captured by alien gods and forced to serve them. She answers the prayers of ants, bees, slaves and prisoners: those whose will is not their own.]]></description>
			<content:encoded><![CDATA[<p>You are all women; you are all slaves. Your goddess &#8212; called by many names but here Ninshu or the Lady in Chains &#8212; is a slave goddess, captured by alien gods and forced to serve them. She answers the prayers of ants, bees, slaves and prisoners: those whose will is not their own.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/homage-to-ninshubar/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>In Repose</title>
		<link>http://www.1km1kt.net/rpg/in-repose</link>
		<comments>http://www.1km1kt.net/rpg/in-repose#comments</comments>
		<pubDate>Thu, 31 Mar 2011 00:04:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Micah Bauer]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1301</guid>
		<description><![CDATA[In Repose is a simple story telling game for 2-4 players. It&#8217;s intended to be played by parents with children at bed-time. The rules can be explained in a single sentence and provide just enough structure to make the game enjoyable. The PDF is 4 pages (plus a title page) and includes the very brief [...]]]></description>
			<content:encoded><![CDATA[<p>In Repose is a simple story telling game for 2-4 players. It&#8217;s intended to be played by parents with children at bed-time. The rules can be explained in a single sentence and provide just enough structure to make the game enjoyable. </p>
<p>The PDF is 4 pages (plus a title page) and includes the very brief rules, some tips to help the game flow better, an example of a story created using the game rules (called &#8220;The Bunny Party&#8221;), some notes and a few images. </p>
<p>In Repose was designed for the 2009 Two Games One Name game design contest. </p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/in-repose/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Dreadsands</title>
		<link>http://www.1km1kt.net/rpg/dreadsands</link>
		<comments>http://www.1km1kt.net/rpg/dreadsands#comments</comments>
		<pubDate>Thu, 10 Mar 2011 21:26:00 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Troy Costisick]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1292</guid>
		<description><![CDATA[This game is about changing the world. It’s about fighting for something you believe in and care about and either saving it or seeing it destroyed. In this game, the characters are not dropped into a gigantic setting full of places and enemies the players will never face. Every facet of this game is there [...]]]></description>
			<content:encoded><![CDATA[<p>This game is about changing the world. It’s about fighting for something you believe in and care about and either saving it or seeing it destroyed. In this game, the characters are not dropped into a gigantic setting full of places and enemies the players will never face. Every facet of this game is there to be challenged or supported by the players during play. You want to overthrow the Queen?</p>
<p>Go for it. You want to stabilize the social situation of the city? You can. Want to discover the secrets of the ancient places of the world? That’s totally within your grasp. The setting of this game is there to get torn apart and rebuilt by the players according to their vision for it. The GM (Game</p>
<p>Master) is liberated to use anything mentioned in the setting section or serve up any NPC to the players as a challenge. Regard nothing as sacrosanct in this game. Playing Dreadsands means challenging yourself to find something you like or don’t like and making it better. Canon is a dead word here.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/dreadsands/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>All the King&#8217;s men</title>
		<link>http://www.1km1kt.net/rpg/all-the-kings-men</link>
		<comments>http://www.1km1kt.net/rpg/all-the-kings-men#comments</comments>
		<pubDate>Wed, 09 Mar 2011 07:46:45 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Geoff Lamb]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1288</guid>
		<description><![CDATA[Created for the 2011 24 Hour RPG Project &#8220;Movie Mashup&#8221;. In &#8220;All The King&#8217;s Men&#8221;, you take the role of soldiers in the employ of King John as you hunt down traitors to the crown. This game combines themes from Apocalypse Now and Robin Hood (1922).]]></description>
			<content:encoded><![CDATA[<p>Created for the 2011 24 Hour RPG Project &#8220;Movie Mashup&#8221;.</p>
<p>In &#8220;All The King&#8217;s Men&#8221;, you take the role of soldiers in the employ of King John as you hunt down traitors to the crown. This game combines themes from Apocalypse Now and Robin Hood (1922).</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/all-the-kings-men/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Secret Lies of Roleplayers</title>
		<link>http://www.1km1kt.net/rpg/secret-lies-of-roleplayers</link>
		<comments>http://www.1km1kt.net/rpg/secret-lies-of-roleplayers#comments</comments>
		<pubDate>Mon, 07 Mar 2011 17:52:31 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Callan Sweet]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1282</guid>
		<description><![CDATA[This is a genuinely playable game, examining questions of trust issues, relationships and consequences. It&#8217;s for a GM and one player, probably running 30 to 40 minutes (I may be underestimating the time). Banned at the forge! Therefore == must see! Check out this actually not all that controversial game! Beware, if you don&#8217;t mind [...]]]></description>
			<content:encoded><![CDATA[<p>This is a genuinely playable game, examining questions of trust issues, relationships and consequences. It&#8217;s for a GM and one player, probably running 30 to 40 minutes (I may be underestimating the time).</p>
<p>Banned at the forge! Therefore == must see! Check out this actually not all that controversial game! Beware, if you don&#8217;t mind satirising other peoples culture but find a satire of your own culture too close to the bone, this isn&#8217;t for you.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/secret-lies-of-roleplayers/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Spade vs. Indy</title>
		<link>http://www.1km1kt.net/rpg/spade-vs-indy</link>
		<comments>http://www.1km1kt.net/rpg/spade-vs-indy#comments</comments>
		<pubDate>Sun, 06 Mar 2011 13:29:49 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Tamas Kisbali]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1277</guid>
		<description><![CDATA[Created for the 2011 24 Hour RPG Project &#8220;Movie Mashup&#8221;. &#8220;Spade vs. Indy&#8221; pits two archetypical characters against each other &#8211; a hard-knuckled professor of archaeology and an evenly hard-knuckled private eye. This deceitful, backstabby game inherits the effective pulp storytelling of Indiana Jones and the dense, dark noir atmosphere of The Maltese Falcon. With [...]]]></description>
			<content:encoded><![CDATA[<p>Created for the 2011 24 Hour RPG Project &#8220;Movie Mashup&#8221;.</p>
<p>&#8220;Spade vs. Indy&#8221; pits two archetypical characters against each other &#8211; a hard-knuckled professor of archaeology and an evenly hard-knuckled private eye. This deceitful, backstabby game inherits the effective pulp storytelling of Indiana Jones and the dense, dark noir atmosphere of The Maltese Falcon. With playing card-based game mechanics.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/spade-vs-indy/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Ghost Runner: The 9th Layer</title>
		<link>http://www.1km1kt.net/rpg/ghost-runner-the-9th-layer</link>
		<comments>http://www.1km1kt.net/rpg/ghost-runner-the-9th-layer#comments</comments>
		<pubDate>Sat, 26 Feb 2011 21:13:11 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Gregor Schuster]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1272</guid>
		<description><![CDATA[This RPG was created for the 2011 24 Hour RPG Contest.  It is a mash-up of the two popular films Ghostbusters and Bladerunner. It is the year 2099 and humanity is about to pass into the next century, but doom looms over everyone&#8217;s heads at the prophecy made by the internet hacker Dante &#8211; Humanity [...]]]></description>
			<content:encoded><![CDATA[<p>This RPG was created for the 2011 24 Hour RPG Contest.  It is a mash-up of the two popular films Ghostbusters and Bladerunner.</p>
<p>It is the year 2099 and humanity is about to pass into the next century, but doom looms over everyone&#8217;s heads at the prophecy made by the internet hacker Dante &#8211; Humanity has reached the 9th Layer, they have made the ultimate betrayal.  Now, as a Ghost Runner, you the players must track down rogue Ghosts, pulled from the afterlife and embedded into cybernetic SHELS which are used to hold these spirits to the world.  Set against a not-so-different-but-still-dystopian future, be sure to bring your Flying Car.</p>
<p>This game uses the SotC SRD and features the use of Fate Points and Aspects.  It also uses the new DOOM 8 d8 Rules Lite system.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/ghost-runner-the-9th-layer/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<item>
		<title>The Great Garbage War</title>
		<link>http://www.1km1kt.net/rpg/the-great-garbage-war</link>
		<comments>http://www.1km1kt.net/rpg/the-great-garbage-war#comments</comments>
		<pubDate>Fri, 25 Feb 2011 07:29:43 +0000</pubDate>
		<dc:creator>Chainsaw Aardvark</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Alistair Morrison]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1262</guid>
		<description><![CDATA[A 24 hour game for the 2011 Movie Mash-Up contest, combining &#8220;Mars Attacks&#8221; and &#8220;Wall-E&#8221;.]]></description>
			<content:encoded><![CDATA[<p>A 24 hour game for the 2011 Movie Mash-Up contest, combining &#8220;Mars Attacks&#8221; and &#8220;Wall-E&#8221;.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/the-great-garbage-war/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Djinnbusters</title>
		<link>http://www.1km1kt.net/rpg/djinnbusters</link>
		<comments>http://www.1km1kt.net/rpg/djinnbusters#comments</comments>
		<pubDate>Fri, 18 Feb 2011 00:20:07 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Jens Thuresson]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1255</guid>
		<description><![CDATA[Djinnbusters is the perfect mix between Disneys &#8220;Aladdin&#8221; and the classic supernatural film &#8220;Ghostbusters&#8221;. Play as a ghost hunter in the kingdom of Al Aalam, where djinns, ghouls and gray old ladies spreads fear with their ectoplasmic beings. Gather your friends, hop on the ivory flying carpet, and pull out your trusty old oil lamp [...]]]></description>
			<content:encoded><![CDATA[<p>Djinnbusters is the perfect mix between Disneys &#8220;Aladdin&#8221; and the classic supernatural film &#8220;Ghostbusters&#8221;.</p>
<p>Play as a ghost hunter in the kingdom of Al Aalam, where djinns, ghouls and gray old ladies spreads fear with their ectoplasmic beings. Gather your friends, hop on the ivory flying carpet, and pull out your trusty old oil lamp &#8211; I ain&#8217;t afraid of no djinns!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/djinnbusters/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>A Fistful of Darkness</title>
		<link>http://www.1km1kt.net/rpg/a-fistful-of-darkness</link>
		<comments>http://www.1km1kt.net/rpg/a-fistful-of-darkness#comments</comments>
		<pubDate>Wed, 16 Feb 2011 22:42:09 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Patrick Gamblin]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1248</guid>
		<description><![CDATA[A Fistful of Darkness is my first submission to the 2011 Movie Mash-up RPG design contest.I’ve always liked westerns, and the Man With No Name trilogy is my favorite. Originally I planned to use The Good, the Bad, and the Ugly, but the warring factions from Fistful of Dollars turned out to fit better, so I made a [...]]]></description>
			<content:encoded><![CDATA[<div>A Fistful of Darkness is my first submission to the 2011 Movie Mash-up RPG design contest.I’ve always liked westerns, and the Man With No Name trilogy is my favorite. Originally I planned to use The Good, the Bad, and the Ugly, but the warring factions from Fistful of Dollars turned out to fit better, so I made a switch.I’m also a huge fan of Dark City, so trying to put the two of them together into something fun and interesting was the first idea I had. Many thanks to the organizers for giving me a reason to watch both of them again.The system itself was inspired by the one Fred Hicks used in Don’t Rest Your Head. I loved that idea of rolling multiple dice pools at once and determining the action’s results from the results. Hopefully my version of that idea turns out to be even half as fun.Most of the game ideas that I have worked on have been for open sandbox-y settings, with long-term play in mind. This is a bit different, probably working best over a few sessions, then ending. If it works as intended, that is.</div>
<div></div>
<div>Let me know what you think of it.</div>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/a-fistful-of-darkness/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>Alone in the Woods</title>
		<link>http://www.1km1kt.net/rpg/alone-in-the-woods</link>
		<comments>http://www.1km1kt.net/rpg/alone-in-the-woods#comments</comments>
		<pubDate>Wed, 16 Feb 2011 18:02:03 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Gregor Schuster]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1244</guid>
		<description><![CDATA[Alone in the Woods is a mashup of two famous movies-Home Alone and Robin Hood: Men In Tights.  It was made for the 2011 24 Hour RPG Contest.  The game uses a very simple version of the d20 system, but has been modified heavily; the game features the LoL mechanic, a comedic stimulation mechanic.  The [...]]]></description>
			<content:encoded><![CDATA[<p>Alone in the Woods is a mashup of two famous movies-Home Alone and Robin Hood: Men In Tights.  It was made for the 2011 24 Hour RPG Contest.  The game uses a very simple version of the d20 system, but has been modified heavily; the game features the LoL mechanic, a comedic stimulation mechanic.  The game focuses on the children of Robin Hood&#8217;s Merry men, who are left to defend Sherwood Forest from Keeton, The Sheriff of Nottingham&#8217;s henchmen.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>West Side Horror</title>
		<link>http://www.1km1kt.net/rpg/west-side-horror</link>
		<comments>http://www.1km1kt.net/rpg/west-side-horror#comments</comments>
		<pubDate>Tue, 15 Feb 2011 08:23:38 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Jonathan Lavallee]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1240</guid>
		<description><![CDATA[An entry for the 2011 24hr Movie Mashup contest: West Side Horror is a Romance Horror Comedy Musical gamed based upon the idea of mashing together West Side Story and Little Shop of Horrors.  In it you play two sides of a rival gang that just happens to be full of romance, each side is [...]]]></description>
			<content:encoded><![CDATA[<p>An entry for the 2011 24hr Movie Mashup contest:</p>
<p>West Side Horror is a Romance Horror Comedy Musical gamed based upon the idea of mashing together West Side Story and Little Shop of Horrors.  In it you play two sides of a rival gang that just happens to be full of romance, each side is in love with someone from the otherside, while a Monster, named Keeton, is trying to take over the world and possibly eat it.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/west-side-horror/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Zombie d6-lite</title>
		<link>http://www.1km1kt.net/rpg/zombie-d6-lite</link>
		<comments>http://www.1km1kt.net/rpg/zombie-d6-lite#comments</comments>
		<pubDate>Thu, 10 Feb 2011 17:50:37 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1223</guid>
		<description><![CDATA[Zombie d6-lite is a free 1-page RPG system brought to you from the mad scientists at KORPG.com]]></description>
			<content:encoded><![CDATA[<p>Zombie d6-lite is a free 1-page RPG system brought to you from the mad scientists at KORPG.com</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/zombie-d6-lite/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Kevin Oedekoven 1 Page Games</title>
		<link>http://www.1km1kt.net/rpg/kevin-oedekoven-1-page-games</link>
		<comments>http://www.1km1kt.net/rpg/kevin-oedekoven-1-page-games#comments</comments>
		<pubDate>Wed, 09 Feb 2011 17:09:51 +0000</pubDate>
		<dc:creator>Chainsaw Aardvark</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Kevin Oedekoven]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1213</guid>
		<description><![CDATA[A trio of games played with nothing more than d6s.]]></description>
			<content:encoded><![CDATA[<p>A trio of games played with nothing more than d6s.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/kevin-oedekoven-1-page-games/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Memory Quest</title>
		<link>http://www.1km1kt.net/rpg/memory_quest</link>
		<comments>http://www.1km1kt.net/rpg/memory_quest#comments</comments>
		<pubDate>Wed, 09 Feb 2011 09:45:08 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[David Berg]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1206</guid>
		<description><![CDATA[by David Berg (bobsurface at gmail) for the February 2011 Ronnies 1st draft, 2/8/11 using “whisper” (as a thing players do) and “morning” (as “reset” or “new beginning”) An amnesiac agent trapped in a strange place on a secret mission hears whispering voices. Can the agent recover a lost identity and complete the mission before [...]]]></description>
			<content:encoded><![CDATA[<p>by David Berg (bobsurface at gmail) for the February 2011 Ronnies</p>
<p>1st draft, 2/8/11 using “whisper” (as a thing players do) and “morning” (as “reset” or “new beginning”)</p>
<p>An amnesiac agent trapped in a strange place on a secret mission hears whispering voices. Can the agent recover a lost identity and complete the mission before the Nemesis arrives? If so, then what? And what’s the whispers’ role in it all?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/memory_quest/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>The Secret Lives of Serial Killers</title>
		<link>http://www.1km1kt.net/rpg/the-secret-lives-of-serial-killers</link>
		<comments>http://www.1km1kt.net/rpg/the-secret-lives-of-serial-killers#comments</comments>
		<pubDate>Wed, 09 Feb 2011 09:41:32 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Willow Palecek]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1202</guid>
		<description><![CDATA[The Secret Lives of Serial Killers was written for the February 2011 Ronnies, based on the ingredients of “Murder” and “Morning.” It is a horrible, brutal game, that no one should ever play, based on the concepts of “abusive game design.” In The Secret Lives of Serial Killers, two players deceive a third player into [...]]]></description>
			<content:encoded><![CDATA[<p>The Secret Lives of Serial Killers was written for the February 2011 Ronnies, based on the ingredients of<br />
“Murder” and “Morning.” It is a horrible, brutal game, that no one should ever play, based on the concepts<br />
of “abusive game design.”</p>
<p>In The Secret Lives of Serial Killers, two players deceive a third player into thinking they are playing a<br />
game called “Sunshine Boulevard,” a feel-good structured freeform game about quirky recluses in love. In<br />
fact, they are setting up the third player as the serial killer&#8217;s victim, to be killed in play.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/the-secret-lives-of-serial-killers/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Air Patrol</title>
		<link>http://www.1km1kt.net/rpg/air-patrol</link>
		<comments>http://www.1km1kt.net/rpg/air-patrol#comments</comments>
		<pubDate>Wed, 09 Feb 2011 09:38:54 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Patrick Gamblin]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1199</guid>
		<description><![CDATA[“It’s a strange world out there. The old timers tell stories from the previous century, of great submersible ships exploring lost sunken cities and huge aerial vessels journeying across the face of the world. Those were just stories to most people, though, until the Great War. Only just over twenty years ago, it was when [...]]]></description>
			<content:encoded><![CDATA[<p>“It’s a strange world out there. The old timers tell stories from the previous century, of great submersible ships exploring lost sunken cities and huge aerial vessels journeying across the face of the world. Those were just stories to most people, though, until the Great War. Only just over twenty years ago, it was when everything changed. Sure, the Wrights had led us into the sky, and Ford’s cars were already crowding the cities, but the real breakthroughs came when the aliens, in their monstrous towering contraptions landed on that day in the summer of 1917. The war ended right there, as both sides immediately had bigger problems to deal with. Shoulder to shoulder, the countries around the world fought the alien invaders. “Things looked bad at first, as the invaders’ death rays slew men and armoured tank alike, but humanity held and held, until the Germans broke the stalemate. Yellow clouds appeared on the horizon as they released deadly mustard gas into the war zone. It was an indiscriminate killer, and many a soldier still has nightmares of that day, but it broke the alien lines. Within hours their machines had stopped moving. We had won. The war never started back up, what with the nations of the world temporarily being more interested in what they could learn from the technology scattered around the field of corpses. Tesla made the first breakthrough. He had been claiming he could build a ray capable of making an end of war. With what the aliens left, he was soon able to show he was partly right. He could make a death ray. It wasn’t an end to war,<br />
however, and the Spanish can attest. “Since that time technology has been racing forward, death rays, flying packs, computation devices, robots, where will it end?” </p>
<p>“I barely recognize the world any more.” </p>
<p>- Allen Stacy, The Bugle</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Murder</title>
		<link>http://www.1km1kt.net/rpg/murder</link>
		<comments>http://www.1km1kt.net/rpg/murder#comments</comments>
		<pubDate>Wed, 09 Feb 2011 09:26:41 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Michael Wenman]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1195</guid>
		<description><![CDATA[Entry for the Ronnies 2011 A game about Crows; Humans are stupid. Maybe there are a few of them who are clever in their own ways, but on the whole they don’t know much about the world of the spirits, they don’t know what happens to them after they die, they don’t even understand the [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Entry for the Ronnies 2011</strong></p>
<p>A game about Crows;</p>
<p>Humans are stupid.</p>
<p>Maybe there are a few of them who are clever in their own<br />
ways, but on the whole they don’t know much about the<br />
world of the spirits, they don’t know what happens to them<br />
after they die, they don’t even understand the damage they<br />
are doing to the world they live in.</p>
<p>Most of the other intelligent Animals wrote them off as a lost<br />
cause centuries ago, in a few more centuries they’ll wipe<br />
themselves out. Only a few of us still care about them; but<br />
the Dogs have become too close, forgetting their sacred pro-<br />
tective duties, the Cats have always had agendas of their own,<br />
the Rats have lost their way and many of the wild Beasts are<br />
scared to walk into the great canyons of steel and glass.</p>
<p>As one of the few old races at home in the cities and the wild,<br />
we are still able to do what is necessary. We might not be able<br />
to restore the balance, but we can stop it getting too far out of<br />
control. By imparting wisdom to the living, and bringing<br />
back the dead, we can help the humans get things right. This<br />
is still their world, even if they are killing it, but through<br />
bringing back the dead ones willing to make a change, im-<br />
parting wisdom to the ones willing to listen, and leaving the<br />
right hints for the inquisitive, we can channel the humans<br />
into making the changes that might just save us all.</p>
]]></content:encoded>
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		<item>
		<title>The Volume of Secrets</title>
		<link>http://www.1km1kt.net/rpg/the-volume-of-secrets</link>
		<comments>http://www.1km1kt.net/rpg/the-volume-of-secrets#comments</comments>
		<pubDate>Tue, 08 Feb 2011 10:46:06 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[James Mullen]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1191</guid>
		<description><![CDATA[An Entry for the February Ronnies, based on the words Whispers and Wings. The Volume of Secrets is a cooperative or competitive RPG where you take the role of an Angel that is trying to hide or expose a secret to the world by manipulating people and the environment. Join the Owls, and quiet the [...]]]></description>
			<content:encoded><![CDATA[<p>An Entry for the February Ronnies, based on the words Whispers and Wings.</p>
<p>The Volume of Secrets is a cooperative or competitive RPG where you take the role of an Angel that is trying to hide or expose a secret to the world by manipulating people and the environment. Join the Owls, and quiet the volume of the Whisper, or join the Ravens, and bring the whisper to a conversational tone. Be careful though, If a secret goes to quiet or goes to loud, you have the potential to become a demon, and lose the ability to adjust the volume forever.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>MurderWing</title>
		<link>http://www.1km1kt.net/rpg/murderwing</link>
		<comments>http://www.1km1kt.net/rpg/murderwing#comments</comments>
		<pubDate>Tue, 08 Feb 2011 10:42:04 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Joe Prince]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1187</guid>
		<description><![CDATA[Play the flashy flyboys of the 3rd expeditionary aerial force &#8211; the MurderWing. Take to the air and unleash bloody murder on the enemies of Terra! Soar over the ground pounding grunts and bring death from above. MurderWing is a 24hr expansion for the award winning 3:16.]]></description>
			<content:encoded><![CDATA[<p>Play the flashy flyboys of the 3rd expeditionary aerial force &#8211; the MurderWing.</p>
<p>Take to the air and unleash bloody murder on the enemies of Terra!</p>
<p>Soar over the ground pounding grunts and bring death from above.</p>
<p>MurderWing is a 24hr expansion for the award winning 3:16.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Wings of blood</title>
		<link>http://www.1km1kt.net/rpg/wings-of-blood</link>
		<comments>http://www.1km1kt.net/rpg/wings-of-blood#comments</comments>
		<pubDate>Tue, 08 Feb 2011 08:25:18 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Paolo Davolio]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1183</guid>
		<description><![CDATA[The Stormlands are a world of flying islands, mountains of earth and stone, big and small, floating naturally in an endless sky without an horizon. A people, whose civilization has stopped at feudalism, lives here and strives to survive, almost only from hunting, farming, and what little commerce is possible. A people that respects, worships [...]]]></description>
			<content:encoded><![CDATA[<p>The Stormlands are a world of flying islands, mountains of earth and stone, big and small, floating naturally in an endless sky without an horizon.</p>
<p>A people, whose civilization has stopped at feudalism, lives here and strives to survive, almost only from hunting, farming, and what little commerce is possible. A people that respects, worships and draws power from his Ancestors and from the Spirits of the sorrounding world.</p>
<p>A strange people. You are one of them.</p>
<p>A people of humanoid reptiles, each one different from the others: they are the Saurids, the Sons of the lizards. No Saurid is like another: tall or small, snake-like or brawny, with two or four arms, with small or protuberant eyes, with vivid or shy colors&#8230; The most variable combinations are possibles.</p>
<p>And some have wings. Not everyone, but some have them. They are very little, and many of them abuse of their freedom.</p>
<p>Who has wings, is one step above the others. He can travel, he can communicate, he can visit the islands searching for others like him, and gather them to subjugate the weaks.</p>
<p>In the Stormlands, who has wings often goes searching power and wealth. They are warlords, power-hungry aristocrats, tainted sciamans, greedy assassins and who knows what else.</p>
<p>Then one day, the massacre came to your home. The blood knocks at your door. It&#8217;s the blood of your relatives, shed from who have wings and use them to make other suffer.</p>
<p>But the blood knocked to the wrong door.</p>
<p>Because you have wings too.</p>
<p>So you can try the impossible: unlike all the others, you can track from island to island who killed your loved ones, you can search for him far away and in the end kill him without mercy. You can fly searching for your revenge, driven by your fury, because you have nothing to lose.</p>
<p>And here starts your story.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Uncle Louis</title>
		<link>http://www.1km1kt.net/rpg/uncle-louis</link>
		<comments>http://www.1km1kt.net/rpg/uncle-louis#comments</comments>
		<pubDate>Tue, 08 Feb 2011 08:20:28 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Steve Mathers]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1180</guid>
		<description><![CDATA[Here is my forge/Ronnie competition entry, based on the key words whisper murder. description: This is a game based on the court of Louis XVI, the last King of France, who was executed after the French revolution.  His reputation is of a well meaning, but indecisive ruler who relied heavily on the effectiveness of his [...]]]></description>
			<content:encoded><![CDATA[<p>Here is my forge/Ronnie competition entry, based on the key words whisper murder.</p>
<p>description:</p>
<p>This is a game based on the court of Louis XVI, the last King of France, who was executed after the French revolution.  His reputation is of a well meaning, but indecisive ruler who relied heavily on the effectiveness of his appointed advisors and was forever subject to the desires of the nobles who comprised his court.  Any historical accuracy presented in this game is purely coincidental.</p>
<p>Each player takes the role of one of the nobles in Louis&#8217;s court, but their identity is kept secret from other players.  The aim of the game is get a puppet King installed on the French throne who is beholden to the player&#8217;s character for his position.  Untold wealth and favors then ensure.  The trouble is, all of the other players  are also angling for the same outcome with their own man.  And of course there is the pesky business of running the country itself, lest the peasants revolt and chop off everybody&#8217;s head.</p>
<p>These unscrupulous, wannabe  &#8221;powers behind the throne&#8221; will stop at nothing to achieve their aims.  Sex, scandal, blackmail, bribery, strong-arming, dueling and even murder are de rigueur.</p>
]]></content:encoded>
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		<title>Deathbird Black</title>
		<link>http://www.1km1kt.net/rpg/deathbird-black</link>
		<comments>http://www.1km1kt.net/rpg/deathbird-black#comments</comments>
		<pubDate>Mon, 07 Feb 2011 08:18:32 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Baxil]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1174</guid>
		<description><![CDATA[An entry for the February 2011 Ronnies. You&#8217;re a hard-boiled man (or woman) in a gritty, corrupt world.  Lust, greed, vengeance, jealousy &#8212; one of these is the bitter taste in the back of your throat.  Some might call it a sin.  You call it a mission.  And you&#8217;re not going to let anything stand [...]]]></description>
			<content:encoded><![CDATA[<p>An entry for the February 2011 Ronnies.</p>
<p>You&#8217;re a hard-boiled man (or woman) in a gritty, corrupt world.  Lust, greed, vengeance, jealousy &#8212; one of these is the bitter taste in the back of your throat.  Some might call it a sin.  You call it a mission.  And you&#8217;re not going to let anything stand in your way (except maybe your own flaws).</p>
<p>Meanwhile, the city is seething around you.  The night is steamy, and ready to boil over at the slightest provocation.  And in the shadows, steely eyes glint from above a demonic black beak, silently driving people into ever greater acts of desperation &#8230;</p>
<p>Waiting to unleash chaos and hell &#8230; with one mighty CAW.</p>
<p>Deathbird Black: Comedy noir.  Tongue-in-cheek, dice-flinging fun.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Anathema</title>
		<link>http://www.1km1kt.net/rpg/anathema</link>
		<comments>http://www.1km1kt.net/rpg/anathema#comments</comments>
		<pubDate>Mon, 07 Feb 2011 08:12:38 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Devon Oratz]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1170</guid>
		<description><![CDATA[Anathema is an entry for the February 2011 Ronnies, using the words &#8220;wings&#8221; and &#8220;murder&#8221;. In this roleplaying game for two to six players, you play a Shroud. Once human, you are now an angel of death tasked with the culling of millions of human lives. To do so, you will use the powers of [...]]]></description>
			<content:encoded><![CDATA[<p>Anathema is an entry for the February 2011 Ronnies, using the words &#8220;wings&#8221; and &#8220;murder&#8221;.</p>
<p>In this roleplaying game for two to six players, you play a Shroud. Once human, you are now an angel of death tasked with the culling of millions of human lives. To do so, you will use the powers of war, pestilence, famine, misfortune, atrophy, and despair at your fingertips to kill men, women, and children indiscriminately. This horrible act is nothing less than necessary, to decrease the surplus population of Earth in order to save the entire human race from extinction.</p>
<p>How can you kill millions of people to serve The Balance while clinging to the tatters of your humanity?</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Moral Dawn</title>
		<link>http://www.1km1kt.net/rpg/moral-dawn</link>
		<comments>http://www.1km1kt.net/rpg/moral-dawn#comments</comments>
		<pubDate>Mon, 07 Feb 2011 08:07:55 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Eigil Rischel]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1165</guid>
		<description><![CDATA[Moral Dawn is my submission for the February Ronnies 2011. It is a roleplaying game about the definitions of Good and Evil, featuring &#8216;Angels&#8217;, normal people gifted with supernatural powers linked to their idea of Good.]]></description>
			<content:encoded><![CDATA[<p>Moral Dawn is my submission for the February Ronnies 2011. It is a roleplaying game about the definitions of Good and Evil, featuring &#8216;Angels&#8217;, normal people gifted with supernatural powers linked to their idea of Good.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>They Became Flesh</title>
		<link>http://www.1km1kt.net/rpg/they-became-flesh</link>
		<comments>http://www.1km1kt.net/rpg/they-became-flesh#comments</comments>
		<pubDate>Mon, 07 Feb 2011 08:04:31 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Elizabeth Shoemaker Sampat]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1162</guid>
		<description><![CDATA[Lucifer and one third of the host have been cast from Heaven for questioning God. God has appeared to the fledgling species, mankind, and told them to beware demons and false prophets with wings as black as tar. The fallen angels, who loved humanity best, dig in to help a world they love, who hates [...]]]></description>
			<content:encoded><![CDATA[<p>Lucifer and one third of the host have been cast from Heaven for questioning God. God has appeared to the fledgling species, mankind, and told them to beware demons and false prophets with wings as black as tar. The fallen angels, who loved humanity best, dig in to help a world they love, who hates them.</p>
<p>Many of the third have been killed. This is the story of those that are left.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Haunted</title>
		<link>http://www.1km1kt.net/rpg/haunted</link>
		<comments>http://www.1km1kt.net/rpg/haunted#comments</comments>
		<pubDate>Mon, 07 Feb 2011 07:58:23 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Jesse Burneko]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1158</guid>
		<description><![CDATA[This game was written for the February, 2011 Ronnies project.  The challenge is to design an RPG inspired by two of four words provided.  The words chosen for this game are Murder and Whisper.  The game attempts to incorporate those words by focusing on a character who has committed a desperate murder and is followed [...]]]></description>
			<content:encoded><![CDATA[<p>This game was written for the February, 2011 Ronnies project.  The challenge is to design an RPG inspired by two of four words provided.  The words chosen for this game are Murder and Whisper.  The game attempts to incorporate those words by focusing on a character who has committed a desperate murder and is followed by the ghost of his victim who constantly whispers in his ear.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Realization Dawning</title>
		<link>http://www.1km1kt.net/rpg/realization-dawning</link>
		<comments>http://www.1km1kt.net/rpg/realization-dawning#comments</comments>
		<pubDate>Sat, 05 Feb 2011 17:43:04 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Gregor Hutton]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1154</guid>
		<description><![CDATA[An entry for the Feb 2011 Ronnies. It&#8217;s a Wings of Desire kind of thing. Ariel leaps from the steeple. Her gold dress, soaked. Her black hair swirling in the wind. She disappears from view. No body is ever found. A single white feather drifts slowly down in the morning light and lands on the [...]]]></description>
			<content:encoded><![CDATA[<p>An entry for the Feb 2011 Ronnies. It&#8217;s a Wings of Desire kind of thing.</p>
<p>Ariel leaps from the steeple. Her gold dress, soaked. Her black hair swirling in the wind.</p>
<p>She disappears from view.</p>
<p>No body is ever found.</p>
<p>A single white feather drifts slowly down in the morning light and lands on the statue of Goethe.</p>
<p>A bell rings, almost beyond the range of human hearing.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The Cycle of the Seasons</title>
		<link>http://www.1km1kt.net/rpg/the-cycle-of-the-seasons</link>
		<comments>http://www.1km1kt.net/rpg/the-cycle-of-the-seasons#comments</comments>
		<pubDate>Fri, 04 Feb 2011 23:20:35 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Nathan Paoletta]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1149</guid>
		<description><![CDATA[This game is titled &#8220;The Cycle of the Seasons&#8221;. It is a submission for the Feb. Ronnies competition, using the words &#8220;Morning&#8221; and &#8220;Whisper&#8221; You are the champions of the Witch of the Moon and the Prince of the Sun, struggling to bring about the ascendency of your patron in the unending celestial cycle. This [...]]]></description>
			<content:encoded><![CDATA[<p>This game is titled &#8220;The Cycle of the Seasons&#8221;. It is a submission for the Feb. Ronnies competition, using the words &#8220;Morning&#8221; and &#8220;Whisper&#8221;</p>
<p>You are the champions of the Witch of the Moon and the Prince of the Sun, struggling to bring about the ascendency of your patron in the unending celestial cycle. This adventure game allows you to play each side in turn as you seek to bring both light and darkness to the land.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Dungeon Crawl Risus</title>
		<link>http://www.1km1kt.net/rpg/dungeon-crawl-risus</link>
		<comments>http://www.1km1kt.net/rpg/dungeon-crawl-risus#comments</comments>
		<pubDate>Fri, 04 Feb 2011 23:14:49 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Andrew Domino]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1142</guid>
		<description><![CDATA[Love your favorite RPG, but want to get playing much, much faster? Try Dungeon Crawl: Risus! It combines the classic rules-light game with any and every class/level/template/whatever combination you&#8217;d like. This is my &#8220;ad copy&#8221;; I also have other games at my site www.dominowriting.com/games.html Thank you.]]></description>
			<content:encoded><![CDATA[<p style="text-align: left">Love your favorite RPG, but want to get playing much, much faster? Try Dungeon Crawl: Risus! It combines the classic rules-light game with any and every class/level/template/whatever combination you&#8217;d like.</p>
<p style="text-align: left">This is my &#8220;ad copy&#8221;; I also have other games at my site <a href="http://www.dominowriting.com/games.html">www.dominowriting.com/games.html</a></p>
<p style="text-align: left">Thank you.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The G.A.M.E System</title>
		<link>http://www.1km1kt.net/rpg/the-game-system</link>
		<comments>http://www.1km1kt.net/rpg/the-game-system#comments</comments>
		<pubDate>Fri, 04 Feb 2011 16:29:35 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Troy Costisick]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1138</guid>
		<description><![CDATA[The GAME System is a set of mechanics that includes character creation, character advancement, and resolution released under Creative Commons 3.0. The GAME System is intended to serve as a foundational set of rules for RPGs that want to promote tactical, goal-driven play. Designers are free to modify the text and use it for any [...]]]></description>
			<content:encoded><![CDATA[<p>The GAME System is a set of mechanics that includes character creation, character advancement, and resolution released under Creative Commons 3.0.  The GAME System is intended to serve as a foundational set of rules for RPGs that want to promote tactical, goal-driven play.  Designers are free to modify the text and use it for any purpose-even comercial production-so long as attribution is given to its original creator: Troy Costisick.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/the-game-system/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Metropole Luxury Coffin</title>
		<link>http://www.1km1kt.net/rpg/metropole-luxury-coffin</link>
		<comments>http://www.1km1kt.net/rpg/metropole-luxury-coffin#comments</comments>
		<pubDate>Thu, 03 Feb 2011 21:50:23 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Graham MacLean]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1131</guid>
		<description><![CDATA[Welcome Metropole Luxury Coffin. Have a nice stay.]]></description>
			<content:encoded><![CDATA[<p>Welcome Metropole Luxury Coffin. Have a nice stay.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/metropole-luxury-coffin/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Sword of the Skull</title>
		<link>http://www.1km1kt.net/rpg/sword-of-the-skull</link>
		<comments>http://www.1km1kt.net/rpg/sword-of-the-skull#comments</comments>
		<pubDate>Thu, 06 Jan 2011 10:41:30 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Willow Palecek]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1119</guid>
		<description><![CDATA[An entry for the 2011 Ronnies The Sword of the Skull is a game for two players. One plays the adventurer, a stalwart hero who searches ancient ruins and dungeons for potent magic items. The other plays the GM, who designs the dungeons and provides the adversity.]]></description>
			<content:encoded><![CDATA[<p>An entry for the 2011 Ronnies</p>
<p>The Sword of the Skull is a game for two players. One plays the adventurer, a stalwart hero who<br />
searches ancient ruins and dungeons for potent magic items. The other plays the GM, who designs the<br />
dungeons and provides the adversity.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/sword-of-the-skull/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Untitled Jeepform</title>
		<link>http://www.1km1kt.net/rpg/untitled-jeepform</link>
		<comments>http://www.1km1kt.net/rpg/untitled-jeepform#comments</comments>
		<pubDate>Thu, 06 Jan 2011 10:38:53 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Ben Lehman]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1113</guid>
		<description><![CDATA[An entry for the 2011 Ronnies Players are divided into four groups. You will want at least four players. One player is the Witness, also known as the Game Master. They keep an eye on the time, signal for players to wrap up or continue scenes, and pass judgement over the proceedings. They do not [...]]]></description>
			<content:encoded><![CDATA[<p>An entry for the 2011 Ronnies</p>
<p>Players are divided into four groups. You will want at least four players.<br />
One player is the Witness, also known as the Game Master. They keep an eye on the time, signal for players to wrap up or continue scenes, and pass judgement over the proceedings. They do not portray a character, although in some parts they may play extra parts.<br />
One player is the solider. They are the focal player of the game. The character that they play is a veteran of one or more wars, who is now senile and dying. Solider player: figure out your name, your rank, and what wars you fought in. The soldier wants peace and absolution before death, whatever that means to him.<br />
The other players are divided between ghosts and family. Err on the side of more ghosts.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/untitled-jeepform/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Veterans</title>
		<link>http://www.1km1kt.net/rpg/veterans</link>
		<comments>http://www.1km1kt.net/rpg/veterans#comments</comments>
		<pubDate>Thu, 06 Jan 2011 10:33:45 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Rush Wright]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1111</guid>
		<description><![CDATA[An entry for the 2011 Ronnies. Veterans is a competitive role-playing game for 4 or more players, based on retired veterans from a war spinning yarns about their adventures.]]></description>
			<content:encoded><![CDATA[<p>An entry for the 2011 Ronnies.</p>
<p>Veterans is a competitive role-playing game for 4 or more players, based on retired veterans from a war spinning yarns about their adventures.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/veterans/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The Sword of the Skull</title>
		<link>http://www.1km1kt.net/rpg/the-sword-of-the-skull</link>
		<comments>http://www.1km1kt.net/rpg/the-sword-of-the-skull#comments</comments>
		<pubDate>Thu, 06 Jan 2011 01:00:29 +0000</pubDate>
		<dc:creator>Chainsaw Aardvark</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Willow Palecek]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1105</guid>
		<description><![CDATA[Sword of the Skull is a two-player game of searching for magic items in a dungeon-crawl environment, with one player playing the adventurer, and the other playing the gamemaster.  It features rules for budgeting the gm&#8217;s design of the dungeon, based on how difficult the adventurer wishes to make the challenge- and how lucrative his [...]]]></description>
			<content:encoded><![CDATA[<p>Sword of the Skull is a two-player game of searching for magic items in a dungeon-crawl environment, with one player playing the adventurer, and the other playing the gamemaster.  It features rules for budgeting the gm&#8217;s design of the dungeon, based on how difficult the adventurer wishes to make the challenge- and how lucrative his reward.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/the-sword-of-the-skull/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Diary of a Skull Soldier</title>
		<link>http://www.1km1kt.net/rpg/diary-of-a-skull-soldier</link>
		<comments>http://www.1km1kt.net/rpg/diary-of-a-skull-soldier#comments</comments>
		<pubDate>Wed, 05 Jan 2011 21:13:56 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Callan Sweet]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1100</guid>
		<description><![CDATA[A very short game, 20 minutes or so. It&#8217;s main feature is that if you engage it&#8217;s scenes, the scenes are described from the diary of an NPC and their subjective outlook. Ie, there are no objective facts given about the game world. Written for a 24 hour game comp. (2011 Ronnies)]]></description>
			<content:encoded><![CDATA[<p>A very short game, 20 minutes or so. It&#8217;s main feature is that if you engage it&#8217;s scenes, the scenes are described from the diary of an NPC and their subjective outlook. Ie, there are no objective facts given about the game world.</p>
<p>Written for a 24 hour game comp. (2011 Ronnies)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/diary-of-a-skull-soldier/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Skull Full of Bong Hits: The Necromancer&#8217;s Curse</title>
		<link>http://www.1km1kt.net/rpg/skull-full-of-bong-hits-the-necromancers-curse</link>
		<comments>http://www.1km1kt.net/rpg/skull-full-of-bong-hits-the-necromancers-curse#comments</comments>
		<pubDate>Wed, 05 Jan 2011 09:34:24 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Nick Aubergine]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1095</guid>
		<description><![CDATA[The water pipe you and your buddies are passing around is actually a powerful demilich. It will take you a magical world where you are a powerful wizard. What fantastic things can you accomplish before your life and ambitions pass you by?]]></description>
			<content:encoded><![CDATA[<p>The water pipe you and your buddies are passing around is actually a powerful demilich. It will take you a magical world where you are a powerful wizard. What fantastic things can you accomplish before your life and ambitions pass you by?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/skull-full-of-bong-hits-the-necromancers-curse/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Danse Macabre</title>
		<link>http://www.1km1kt.net/rpg/danse-macabre</link>
		<comments>http://www.1km1kt.net/rpg/danse-macabre#comments</comments>
		<pubDate>Wed, 05 Jan 2011 09:30:58 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[William Duryea]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1091</guid>
		<description><![CDATA[Memento Mori. Remember that you must die. This Latin reminder, which rose to prominence during medieval outbreaks of the Black Death and which has served as a motif for artists and writers throughout history, remains universally true. There is no need to make exceptions or equivocate. We must die. An old, weathered skull, flanked by [...]]]></description>
			<content:encoded><![CDATA[<p>Memento Mori. Remember that you must die.</p>
<p>This Latin reminder, which rose to prominence during medieval outbreaks of the Black Death and which has served as a motif for artists and writers throughout history, remains universally true. There is no need to make exceptions or equivocate. We must die.</p>
<p>An old, weathered skull, flanked by vases, books, or other common household objects is one of the most widespread depictions of the Memento Mori. The image of a universal symbol of death in the center of the bits and pieces of mundane everyday life presents a clear message: don&#8217;t be complacent or falsely confident, death is always present and always possible.</p>
<p>This is the same message presented by the Danse Macabre, the dance of death, a motif used in painting, sculptures, engravings and other art, particularly during the Middle Ages. The Danse Macabre depicts men and women of all ages and social classes dancing among skeletons and corpses, reminding viewers that even during life&#8217;s most joyous and frivolous moments, death is nearby. All of life&#8217;s hectic, rhythmic  steps must end in a full stop.</p>
<p>Danse Macabre is a role-playing game about death. It uses content, scenes and mechanics based on the Memento Mori and the Danse Macabre to allow players to engage with death and mortality. In Danse Macrabre, the lives of characters are short and, often, incomplete. One player character dies during each cycle of scenes, and players will actively take on the role of a personified Death. The game uses music and a mechanic loosely based on musical chairs to simulate the dance.  Ultimately, Danse Macabre culminates in a series of direct confrontations (and conversations) with Death where the characters and, eventually, Death itself must answer difficult questions about how and why we die.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/danse-macabre/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The Eye in the Pyramid</title>
		<link>http://www.1km1kt.net/rpg/the-eye-in-the-pyramid</link>
		<comments>http://www.1km1kt.net/rpg/the-eye-in-the-pyramid#comments</comments>
		<pubDate>Wed, 05 Jan 2011 09:25:18 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[David Berg]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1087</guid>
		<description><![CDATA[This is a game about the piecing together of disparate fragments to reveal threatening conspiracies. The characters are vehicles for turning this process of creation and revelation into a narrative. The tone of that narrative is up to the group. My biggest influences are Illuminatus! and Foucault’s Pendulum, but feel free to draw inspiration from [...]]]></description>
			<content:encoded><![CDATA[<p>This is a game about the piecing together of disparate fragments to reveal threatening conspiracies. The characters are vehicles for turning this process of creation and revelation into a narrative. The tone of that narrative is up to the group.</p>
<p>My biggest influences are Illuminatus! and Foucault’s Pendulum, but feel free to draw inspiration from other far-reaching conspiracy fiction. The following movies come to mind: Indiana Jones (Raiders &amp; Last Crusade), The Da Vinci Code, Stigmata, Shutter Island, Sherlock Holmes.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/the-eye-in-the-pyramid/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Swords of the Skull-Takers</title>
		<link>http://www.1km1kt.net/rpg/swords-of-the-skull-takers</link>
		<comments>http://www.1km1kt.net/rpg/swords-of-the-skull-takers#comments</comments>
		<pubDate>Wed, 05 Jan 2011 09:20:21 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Joe Prince]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1083</guid>
		<description><![CDATA[Swords of the Skull-Takers A solo survival horror RPG. I am Legend meets Play Your (tarot) Cards Right. By Joe J Prince (www.princeofdarknessgames.com), for the Ronnies Jan 2011 (www.indie-rpgs.com). You are the sole survivor of the Skull-Taker incursion. With only your journal to keep you sane, you must hold out as long as possible against [...]]]></description>
			<content:encoded><![CDATA[<p>Swords of the Skull-Takers</p>
<p>A solo survival horror RPG. I am Legend meets Play Your (tarot) Cards Right.</p>
<p>By Joe J Prince (<a href="http://www.princeofdarknessgames.com/">www.princeofdarknessgames.com</a>), for the Ronnies Jan 2011 (<a href="http://www.indie-rpgs.com/">www.indie-rpgs.com</a>).</p>
<p>You are the sole survivor of the Skull-Taker incursion. With only your journal to keep you sane, you must hold out as long as possible against the encroaching horror.</p>
<p>The swords are out for you!</p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Death&#8217;s Head</title>
		<link>http://www.1km1kt.net/rpg/deaths-head</link>
		<comments>http://www.1km1kt.net/rpg/deaths-head#comments</comments>
		<pubDate>Wed, 05 Jan 2011 09:16:22 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Rudy Johnson]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1079</guid>
		<description><![CDATA[In DEATH’S HEAD, players are dropped in the boots of SS-TV troopers as they administrate a concentration camp. What starts as a relatively routine “day at the office,” however, turns supernatural. Like something out of the most vicious of blood libel rumours, concentration camp prisoners become flesh eating monstrosities. There’s really no easy or  politically [...]]]></description>
			<content:encoded><![CDATA[<p>In DEATH’S HEAD, players are dropped in the boots of SS-TV troopers as they administrate a concentration camp. What starts as a relatively routine “day at the office,” however, turns supernatural. Like something out of the most vicious of blood libel rumours, concentration camp prisoners become flesh eating monstrosities. There’s really no easy or  politically correct way to say this, so I’ll just say it: yeah, this is a zombie game set in a concentration camp.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/deaths-head/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The Sword and the Skull</title>
		<link>http://www.1km1kt.net/rpg/the-sword-and-the-skull</link>
		<comments>http://www.1km1kt.net/rpg/the-sword-and-the-skull#comments</comments>
		<pubDate>Wed, 05 Jan 2011 09:11:21 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Troy Costisick]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1073</guid>
		<description><![CDATA[This game is about exploring the three-way pull of Destiny, Duty, and Fate- our individual desires vs. our corporate responsibilities. The tug that we feel from our families, our jobs, our friends, and our supervisors is often compatible with the tug we feel from our ambitions, desires, dreams, and aspirations…and sometimes they are not. In [...]]]></description>
			<content:encoded><![CDATA[<p>This game is about exploring the three-way pull of Destiny, Duty, and Fate- our individual desires vs. our corporate responsibilities. The tug that we feel from our families, our jobs, our friends, and our supervisors is often compatible with the tug we feel from our ambitions, desires, dreams, and aspirations…and sometimes they are not.</p>
<p>In those moments, when we are faced with a choice, which gets priority? Our desires or our duty? The Knights of Arathess are faced with this choice over and over as they fight for their king and fight for their yearnings.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/the-sword-and-the-skull/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Facing the End</title>
		<link>http://www.1km1kt.net/rpg/facing-the-end</link>
		<comments>http://www.1km1kt.net/rpg/facing-the-end#comments</comments>
		<pubDate>Tue, 04 Jan 2011 11:10:15 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1068</guid>
		<description><![CDATA[Facing the End is a roleplaying game for a single player. The point of play is to explore themes of Grief, Regret, and Loss associated with End of Life. This is accomplished in the setting of a fantasy world where the Protagonist of the game is asked to sacrifice himself to save humanity, and in [...]]]></description>
			<content:encoded><![CDATA[<p>Facing the End is a roleplaying game for a single player. The point of play is to explore themes of Grief, Regret, and Loss associated with End of Life. This is accomplished in the setting of a fantasy world where the Protagonist of the game is asked to sacrifice himself to save humanity, and in the process he brings about the personal Loss and Regrets pertinent to the Themes.</p>
<p>In this game, you take the role of The Master Wizard, an ageing veteran wizard who is approaching the end of his or her life and now realizes that the accomplishment that made him or her famous was but a fleeting victory. Prior to yet again performing the Ritual that made him or her famous, he or she must vanquish any lingering Grief or Regrets, and overcome his sense of Loss at the prospect of losing his or her life.</p>
<p>This was my submission for the Ronnies and utilizes the ingredients of Old and Soldier. Inspirations come most directly from an exercise I participated in during my palliative care clerkship in medical school, which taught me a lot about Loss, how an RPG might work as a solo experience, as well as how to make game elements intensely meaningful to players. Other inspirations include the boardgame Pandemic, various RPGs including but not limited to Dogs in the Vineyard, The Leverage RPG, Capes, Committee for the Exploration of Mysteries, Apocalypse world, and the 1st edition AD&amp;D DMG!</p>
<p>As a first draft, it needs many things, most especially a little playtesting.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/facing-the-end/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>DEMILICH</title>
		<link>http://www.1km1kt.net/rpg/demilich</link>
		<comments>http://www.1km1kt.net/rpg/demilich#comments</comments>
		<pubDate>Mon, 03 Jan 2011 21:33:41 +0000</pubDate>
		<dc:creator>Chainsaw Aardvark</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Noam Rosen]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1064</guid>
		<description><![CDATA[Demilich is my entry for the 2011 Ronnies, using skull and old as ingredients. You were once an ancient, powerful wizard, your power unrivaled except by the Gods! Your magic had even preserved you; for a time. Flesh became gaunt; gaunt flesh became bones, bones became brittle, until finally you’re just a skull on a [...]]]></description>
			<content:encoded><![CDATA[<p>Demilich is my entry for the 2011 Ronnies, using skull and old as ingredients.</p>
<p>You were once an ancient, powerful wizard, your power unrivaled except by the Gods! Your<br />
magic had even preserved you; for a time. Flesh became gaunt; gaunt flesh became bones,<br />
bones became brittle, until finally you’re just a skull on a shelf. Sure, you still have eons of<br />
experience and knowledge at your command, but no hands!</p>
<p>You try and exert your influence over those that come across your paths. You’ve built networks<br />
of spies, gotten comfortable in your new digs when someone starts swiping up all the talent.<br />
Seems like there’s other skulls out there, wielding their power in your turf and that JUST.<br />
WONT. DO!</p>
<p>Demilich is a 2-3 player competitive story strategy game where you will play a demilich (a<br />
magical  ancient skull), build their fortress, minions and network of influence  and destroy those of your competitors. Explore the angst and isolation  of being a magical skull&#8230;or just crush your opposition. The game plays  in approximately 2 hours from start to end.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Cold Soldier</title>
		<link>http://www.1km1kt.net/rpg/cold-soldier</link>
		<comments>http://www.1km1kt.net/rpg/cold-soldier#comments</comments>
		<pubDate>Mon, 03 Jan 2011 21:01:21 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Bret Gillan]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1056</guid>
		<description><![CDATA[The dead walk. A dark master has called the recently buried to serve in his army, to avenge the wrongs committed against him. You are one of these beings. You shamble on, tearing apart anything in your path to achieve the tasks he has given you, his orders tolling in your mind over and over [...]]]></description>
			<content:encoded><![CDATA[<p>The dead walk. A dark master has called the recently buried to serve in his army, to avenge the wrongs committed against him. You are one of these beings. You shamble on, tearing apart anything in your path to achieve the tasks he has given you, his orders tolling in your mind over and over like a bell. A soldier in his army, a skull that sees once more because of his will.</p>
<p>But who you were still glimmers in your mind. Perhaps you can resolve the things left undone. Perhaps you can save those you loved. Perhaps, shattered fragment that you are, you can still make who you were a greater person.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>War of the Sheaves RPG</title>
		<link>http://www.1km1kt.net/rpg/war-of-the-sheaves-rpg</link>
		<comments>http://www.1km1kt.net/rpg/war-of-the-sheaves-rpg#comments</comments>
		<pubDate>Mon, 03 Jan 2011 20:06:19 +0000</pubDate>
		<dc:creator>Chainsaw Aardvark</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Zac Dettwyler]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1047</guid>
		<description><![CDATA[The men all went to war, and the women never saw them again. The remote farming community of Durum had to learn to make do without its husbands, fathers, and brothers, and 200 years later, things look very different: women run things now, the men all stay at home with the children, and no one [...]]]></description>
			<content:encoded><![CDATA[<p><em>The men all went to war, and the women never saw them again. </em></p>
<p><em><br />
The remote farming community of Durum had to learn to make do without its husbands, fathers, and brothers, and 200 years later, things look very different: women run things now, the men all stay at home with the children, and no one can say for sure if the empire, what took the men to war back when, still stands.</em></p>
<p><em><br />
But the patrols have brought back word of finding someone not-from-Durum on their rounds. Who could it be? Is there still an empire out there? What became of those ancestral, missing men?</p>
<p>You&#8217;re the heroine of a strict, Spartan culture, forced to face the world again after all this time. May you live into your Third Age, sister!</em></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>The Keen Edge of History</title>
		<link>http://www.1km1kt.net/rpg/the-keen-edge-of-history</link>
		<comments>http://www.1km1kt.net/rpg/the-keen-edge-of-history#comments</comments>
		<pubDate>Mon, 03 Jan 2011 14:45:36 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Clifford Horowitz]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1041</guid>
		<description><![CDATA[Keen Edge of History is a game developed for The Ronnies, of The Forge fame. It is a game about magical swords and their stories. Players create these swords to be their characters, and then experience quests through generations, building up their legends and guiding the human hands lucky enough to hold them.]]></description>
			<content:encoded><![CDATA[<p>Keen Edge of History is a game developed for The Ronnies, of The Forge fame. It is a game about magical swords and their stories. Players create these swords to be their characters, and then experience quests through generations, building up their legends and guiding the human hands lucky enough to hold them.</p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>The Knights of Twilight</title>
		<link>http://www.1km1kt.net/rpg/the-knights-of-twilight</link>
		<comments>http://www.1km1kt.net/rpg/the-knights-of-twilight#comments</comments>
		<pubDate>Sun, 02 Jan 2011 19:13:15 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[David Losito]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1036</guid>
		<description><![CDATA[This is my entry to the Ronnies award. My game is called the Knights of Twilight. It is a game about fencing. Quite a lot of RPGs have tried to construct a realistic simulation of a sword duel or swordplaying, so far. As far as I understand swordplaying, with almost 10 years of fencing competitions [...]]]></description>
			<content:encoded><![CDATA[<p>This is my entry to the Ronnies award.</p>
<p>My game is called the Knights of Twilight.</p>
<p>It is a game about fencing.</p>
<p>Quite a lot of RPGs have tried to construct a realistic simulation of a sword duel or swordplaying, so far. As far as I understand swordplaying, with almost 10 years of fencing competitions on my shoulders, they all failed. This game, or at least the state of development in which this game is so far (very starting), wants to bring to the players the very thrill of instant-decision that is both tactical and practical; that a &#8220;life on the edge&#8221; which is the very momentum in the life of a fencer. An edge that is sharp, quick, and deadly.</p>
<p>I added some dark-fantasy color to it, because I always found interesting to explore a character that is a hero, but because of his ties to darkness. A double-edge that is both source of hope and damnation.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Empire of the Jade Fist</title>
		<link>http://www.1km1kt.net/rpg/empire-of-the-jade-fist</link>
		<comments>http://www.1km1kt.net/rpg/empire-of-the-jade-fist#comments</comments>
		<pubDate>Fri, 31 Dec 2010 21:56:52 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Gary Wilkens]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1030</guid>
		<description><![CDATA[In Empire of the Jade Fist, players talk on the role of young experts and master the ancient arts of wushu in the mystical land of Zhong-guo, also known as the Empire of the Jade Fist, after the magical artifact owned by the Emperors of Zhong-guo. Zhong-guo is a vast land full of advanced cities, [...]]]></description>
			<content:encoded><![CDATA[<p>In Empire of the Jade Fist, players talk on the role of young experts and master the ancient arts of wushu in the mystical land of Zhong-guo, also known as the Empire of the Jade Fist, after the magical artifact owned by the Emperors of Zhong-guo. Zhong-guo is a vast land full of advanced cities, tiny villages, huge farms, dangerous wildernesses, thick forests, parched deserts, forbidding mountains and wide rivers, populated by wushu masters, scholars, monks, merchants, bandits, villains, magical monsters and many simple common folk trying to avoid all of the above. Will you master wushu or die trying?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/empire-of-the-jade-fist/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Feast of Goblins</title>
		<link>http://www.1km1kt.net/rpg/feast-of-goblins</link>
		<comments>http://www.1km1kt.net/rpg/feast-of-goblins#comments</comments>
		<pubDate>Tue, 28 Dec 2010 15:32:30 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Elliot Brown]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1005</guid>
		<description><![CDATA[You are a goblin, made from the left overs when God and mother nature got it on. Doomed to spend your life in a half finished world. Only to be recycled into new goblins, OR ARE YOU? Every so often gates open into other worlds. LIKE OURS! The feast upon other realms has started, are [...]]]></description>
			<content:encoded><![CDATA[<p>You are a goblin, made from the left overs when God and mother nature got it on. Doomed to spend your life in a half finished world. Only to be recycled into new goblins, OR ARE YOU?</p>
<p>Every so often gates open into other worlds. LIKE OURS!</p>
<p>The feast upon other realms has started, are you ready?</p>
<p><span style="text-decoration: underline">Grab a fork and join in.</span></p>
<ul>
<li> Unique and random Character creation</li>
<li> Simple caltrop (d4) system</li>
<li> Lots of silly weapons to wield</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/feast-of-goblins/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Fate Weavers</title>
		<link>http://www.1km1kt.net/rpg/fate-weavers</link>
		<comments>http://www.1km1kt.net/rpg/fate-weavers#comments</comments>
		<pubDate>Mon, 27 Dec 2010 09:12:06 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Game Chef]]></category>
		<category><![CDATA[Ian Richard]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1016</guid>
		<description><![CDATA[A gambler trying to win the next hand… A doctor desperately trying to save an innocent life… A swordsman fighting to save his own… All these people are unknowingly weaving the threads of destiny to improve their odds. But what if you could knowingly control these abilities, would you be a great hero? Or will [...]]]></description>
			<content:encoded><![CDATA[<p>A gambler trying to win the next hand…</p>
<p>A doctor desperately trying to save an innocent life…</p>
<p>A swordsman fighting to save his own…</p>
<p>All these people are unknowingly weaving the threads of destiny to improve their odds. But what if you could knowingly control these abilities, would you be a great hero? Or will your actions unbalance fate and threaten to destroy yourself and the world?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/fate-weavers/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>World of Xantus</title>
		<link>http://www.1km1kt.net/rpg/world-of-xantus</link>
		<comments>http://www.1km1kt.net/rpg/world-of-xantus#comments</comments>
		<pubDate>Sun, 26 Dec 2010 18:55:35 +0000</pubDate>
		<dc:creator>Misterecho</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[Gary Wilkens]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=1007</guid>
		<description><![CDATA[In World of Xantus (WoX), players take on the roles of the descendants of humans captured by aliens and transported, for unknown reasons, to another planet. However, soon after depositing the humans on this new world, the aliens promptly and mysteriously died, leaving behind their huge Ship, its nearly incomprehensible technology, and 1000 scared-out-of-their wits [...]]]></description>
			<content:encoded><![CDATA[<p>In World of Xantus (WoX), players take on the roles of the descendants of humans captured by aliens and transported, for unknown reasons, to another planet. However, soon after depositing the humans on this new world, the aliens promptly and mysteriously died, leaving behind their huge Ship, its nearly incomprehensible technology, and 1000 scared-out-of-their wits people. The planet, called by the aliens “Xantus” (human pronunciation and spelling, and one of the few things the aliens communicated to their abductees), is large, hot, and covered in deep, thick jungles filled with very hostile plants and animals. Many of the humans died not long after the Abductors, due to starvation, alien diseases, and conflict, but about 300 survived and managed to master to some degree the aliens’ technology.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/world-of-xantus/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>B7RPG</title>
		<link>http://www.1km1kt.net/rpg/b7rpg</link>
		<comments>http://www.1km1kt.net/rpg/b7rpg#comments</comments>
		<pubDate>Thu, 23 Dec 2010 19:44:11 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[David Sharrock]]></category>
		<category><![CDATA[Simon Washbourne]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=998</guid>
		<description><![CDATA[UPDATE 03/21/11: File removed per author&#8217;s request. Several years ago, myself and Dave Sharrocks met with B7 Media (the current owners of Blake&#8217;s 7) to discuss the possibility of a rpg in the Blake&#8217;s 7 universe. Talks went quite well, so we produced a draft of a game that would hopefully form the basis of [...]]]></description>
			<content:encoded><![CDATA[<p>UPDATE 03/21/11: File removed per author&#8217;s request. </p>
<p>Several years ago, myself and Dave Sharrocks met with B7 Media (the  current owners of Blake&#8217;s 7) to discuss the possibility of a rpg in the  Blake&#8217;s 7 universe.</p>
<p>Talks went quite well, so we produced a  draft of a game that would hopefully form the basis of the full B7 role  playing game.</p>
<p>However, during our meetings it became evident  that there were huge licensing issues with the property and talks  stalled and then all went quiet.</p>
<p>In the attached zip file is a  word.doc of the rules together with a pdf with some artwork taken from  all over the web to pretty-fy the rules a bit. There are also 2 cover  designs that Dave was playing with before the whole thing went kaput.</p>
<p>I hope that rather than just  gathering cobwebs on my hard drive, somebody might like to see the  beginnings of what might have been had the B7 license been easier to  negotiate.</p>
<p>Please don&#8217;t expect a polished &amp;  playtestyed  product. The rules probably hang together but may need some work if you  are going to use them for any length of time.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.1km1kt.net/rpg/b7rpg/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Colony Space</title>
		<link>http://www.1km1kt.net/rpg/colony-space</link>
		<comments>http://www.1km1kt.net/rpg/colony-space#comments</comments>
		<pubDate>Tue, 21 Dec 2010 18:13:43 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Gary Wilkens]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=979</guid>
		<description><![CDATA[A campaign setting, with supplemental rules, for the Those Dark Places game system, by Jonathan Hicks. In the year 2704, humanity, after nearly eliminating itself several times through war, disease, financial collapse, cultural malaise, environmental devastation, or all of these at once, has spread out to inhabit a volume of the galaxy approximately 10,000 light [...]]]></description>
			<content:encoded><![CDATA[<p>A campaign setting, with supplemental rules, for the Those Dark Places game system, by Jonathan Hicks. In the year 2704, humanity, after nearly eliminating itself several times through war, disease, financial collapse, cultural malaise, environmental devastation, or all of these at once, has spread out to inhabit a volume of the galaxy approximately 10,000 light years across.This book, with its sourcebooks, describes the politics, culture, economics, militaries, religions, etc. or this universe, and includes rules additons and refinements to TDP.  </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Force Battles</title>
		<link>http://www.1km1kt.net/rpg/force-battles</link>
		<comments>http://www.1km1kt.net/rpg/force-battles#comments</comments>
		<pubDate>Tue, 21 Dec 2010 18:09:17 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Paul Lopez]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=976</guid>
		<description><![CDATA[In the threads of society there still remains one outpost of hope, the Force. In it, there is good, and there is bad. But will good survive the bad, or is the bad given haven in the sights of their onslaught? In the grievous remains, only the strong heart and the willful mind will prevail. [...]]]></description>
			<content:encoded><![CDATA[<p> In the threads of society there still remains one outpost of hope, the Force.  In it, there is good, and there is bad.  But will good survive the bad, or is the bad given haven in the sights of their onslaught?  In the grievous remains, only the strong heart and the willful mind will prevail.  Will you be the next victim, or will you conquer your enemies sight unseen?  Embrace the Force and use it to your will, there is plenty left in the Galaxy for both good and evil, but only one shall prevail.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Drop Kick</title>
		<link>http://www.1km1kt.net/rpg/drop-kick</link>
		<comments>http://www.1km1kt.net/rpg/drop-kick#comments</comments>
		<pubDate>Tue, 21 Dec 2010 18:07:12 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Larry Lowe]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=974</guid>
		<description><![CDATA[Drop Kick, is a fantasy role playing game in which players take on the persona of a “character” that they create. This character is a professional wrestler. You will live the life of a professional wrestler having matches, interacting with other characters and wrestlers, managers, and other personnel associated with wrestling. You will create your [...]]]></description>
			<content:encoded><![CDATA[<p>Drop Kick, is a fantasy role playing game in which players take on the persona of a “character” that they create. This character is a professional wrestler.</p>
<p>You will live the life of a professional wrestler having matches, interacting with other characters and wrestlers, managers, and other personnel associated with wrestling.</p>
<p>You will create your own persona, all of your own interview material, and your comments about your opponents.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hunter Rose</title>
		<link>http://www.1km1kt.net/rpg/hunter-rose</link>
		<comments>http://www.1km1kt.net/rpg/hunter-rose#comments</comments>
		<pubDate>Fri, 17 Dec 2010 19:30:33 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[Troy Costisick]]></category>

		<guid isPermaLink="false">http://www.1km1kt.net/?p=971</guid>
		<description><![CDATA[This game sets the players in medieval France on the border with Germany. It is a mythic time when vampires, werewolves, and demons walk about. Nestled in a small valley, the Huntsmen fight against nightmarish forces to protect their little village.]]></description>
			<content:encoded><![CDATA[<p>This game sets the players in medieval France on the border with Germany.  It is a mythic time when vampires, werewolves, and demons walk about.  Nestled in a small valley, the Huntsmen fight against nightmarish forces to protect their little village.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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	</channel>
</rss>

