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	<title>Comments for 1KM1KT</title>
	<atom:link href="http://www.1km1kt.net/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://www.1km1kt.net</link>
	<description>An independent rpg game publishing site devoted to free rpg games</description>
	<lastBuildDate>Wed, 08 Feb 2012 01:42:04 +0000</lastBuildDate>
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		<title>Comment on Tiny Dragon Rider Battles by Moses Moore</title>
		<link>http://www.1km1kt.net/rpg/tiny-dragon-rider-battles/comment-page-1#comment-2416</link>
		<dc:creator>Moses Moore</dc:creator>
		<pubDate>Wed, 08 Feb 2012 01:42:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1561#comment-2416</guid>
		<description>Oh dear, the instructions lost me by the third sentence.  &quot;If the game does not turn out to be what the Dragons expected...&quot;   Who are the Dragons?  And how can this game, which I&#039;ve just started reading the rules about, not be what is expected?  Should I stop reading and play some other game instead?

The next sentence just gets more confusing, talking about &quot;the magics are cumulative&quot; without mentioning what the magics are and what they have to do with the only game component mentioned so far (which is: seven dice, a pocket, and choosing who is the &#039;comber&#039; and who is the &#039;brusher&#039;).</description>
		<content:encoded><![CDATA[<p>Oh dear, the instructions lost me by the third sentence.  &#8220;If the game does not turn out to be what the Dragons expected&#8230;&#8221;   Who are the Dragons?  And how can this game, which I&#8217;ve just started reading the rules about, not be what is expected?  Should I stop reading and play some other game instead?</p>
<p>The next sentence just gets more confusing, talking about &#8220;the magics are cumulative&#8221; without mentioning what the magics are and what they have to do with the only game component mentioned so far (which is: seven dice, a pocket, and choosing who is the &#8216;comber&#8217; and who is the &#8216;brusher&#8217;).</p>
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		<title>Comment on Jedi by Rollenspiel-ADHS 03: Star Wars &#171; Adrians RPG Ideen</title>
		<link>http://www.1km1kt.net/rpg/jedi/comment-page-1#comment-2409</link>
		<dc:creator>Rollenspiel-ADHS 03: Star Wars &#171; Adrians RPG Ideen</dc:creator>
		<pubDate>Sun, 05 Feb 2012 19:37:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=709#comment-2409</guid>
		<description>[...] JEDI [...]</description>
		<content:encoded><![CDATA[<p>[...] JEDI [...]</p>
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		<title>Comment on The 13th Year by Thunderscreamer</title>
		<link>http://www.1km1kt.net/rpg/the-13th-year/comment-page-1#comment-2408</link>
		<dc:creator>Thunderscreamer</dc:creator>
		<pubDate>Sun, 05 Feb 2012 18:50:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=642#comment-2408</guid>
		<description>Seems cool, but unfortunately it shares the name with a crappy Disney Channel Original move.</description>
		<content:encoded><![CDATA[<p>Seems cool, but unfortunately it shares the name with a crappy Disney Channel Original move.</p>
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		<title>Comment on MACE: A One Page RPG by ravensron</title>
		<link>http://www.1km1kt.net/rpg/mace-a-one-page-rpg/comment-page-1#comment-2407</link>
		<dc:creator>ravensron</dc:creator>
		<pubDate>Sat, 04 Feb 2012 15:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1544#comment-2407</guid>
		<description>I absolutely love rpgs that DON&#039;T have 300 pages of rules.  There&#039;a a gem here, but it&#039;s still uncut.  Of course any one-page rule set presumes the reader understands rpgs in general and the common fantasy tropes in particular.  Even with that, these rules were too vague.  There&#039;s no hint at all of how to do magic - which is what makes a fantasy rather than a historical simulation.  The one glaring problem I see is that once a character has acquired any amount of &quot;levels&quot; in a skill (and it&#039;s not clear, are additional &quot;plusses&quot; added to the D6 roll or do you get an additional die per &quot;plus&quot;?), they will almost always have the highest die show a 6, so almost all contests between characters and appropriate challenges/foes will be a tie.</description>
		<content:encoded><![CDATA[<p>I absolutely love rpgs that DON&#8217;T have 300 pages of rules.  There&#8217;a a gem here, but it&#8217;s still uncut.  Of course any one-page rule set presumes the reader understands rpgs in general and the common fantasy tropes in particular.  Even with that, these rules were too vague.  There&#8217;s no hint at all of how to do magic &#8211; which is what makes a fantasy rather than a historical simulation.  The one glaring problem I see is that once a character has acquired any amount of &#8220;levels&#8221; in a skill (and it&#8217;s not clear, are additional &#8220;plusses&#8221; added to the D6 roll or do you get an additional die per &#8220;plus&#8221;?), they will almost always have the highest die show a 6, so almost all contests between characters and appropriate challenges/foes will be a tie.</p>
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		<title>Comment on Normality by Hugh</title>
		<link>http://www.1km1kt.net/rpg/normality/comment-page-1#comment-2399</link>
		<dc:creator>Hugh</dc:creator>
		<pubDate>Tue, 24 Jan 2012 21:32:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=655#comment-2399</guid>
		<description>Another option (if you&#039;re OK with reading off the web rather than downloading) is to go to my wee vanity site: http://youarenowunderthecareofthegoatplan.synthasite.com/ and use the Isuu version of the game there. Isuu generates clever page-turny web-readable pretend books out of PDFs and might give you a way to scan through without needing to download if that&#039;s a problem.

The size of the PDF is a result of me scanning it from 80 physical pages, and having very little experience making PDFs in that way at the time. Sorry for any inconvenience and all that...</description>
		<content:encoded><![CDATA[<p>Another option (if you&#8217;re OK with reading off the web rather than downloading) is to go to my wee vanity site: <a href="http://youarenowunderthecareofthegoatplan.synthasite.com/" rel="nofollow">http://youarenowunderthecareofthegoatplan.synthasite.com/</a> and use the Isuu version of the game there. Isuu generates clever page-turny web-readable pretend books out of PDFs and might give you a way to scan through without needing to download if that&#8217;s a problem.</p>
<p>The size of the PDF is a result of me scanning it from 80 physical pages, and having very little experience making PDFs in that way at the time. Sorry for any inconvenience and all that&#8230;</p>
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		<title>Comment on Dungeon Squad by Product Review: Dungeon Squad &#171; The RPG Athenaeum</title>
		<link>http://www.1km1kt.net/rpg/dungeon-squad/comment-page-1#comment-2398</link>
		<dc:creator>Product Review: Dungeon Squad &#171; The RPG Athenaeum</dc:creator>
		<pubDate>Sun, 22 Jan 2012 19:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=214#comment-2398</guid>
		<description>[...] precis describing the rules - which can be downloaded by clicking here - reads: Dungeon Squad is a role-playing game designed expressly for young players with short [...]</description>
		<content:encoded><![CDATA[<p>[...] precis describing the rules - which can be downloaded by clicking here &#8211; reads: Dungeon Squad is a role-playing game designed expressly for young players with short [...]</p>
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		<title>Comment on Quick Play &#8211; a diceless, universal, quick RPG by Eric Waters</title>
		<link>http://www.1km1kt.net/rpg/quick-play-a-diceless-universal-quick-rpg/comment-page-1#comment-2391</link>
		<dc:creator>Eric Waters</dc:creator>
		<pubDate>Thu, 12 Jan 2012 16:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1513#comment-2391</guid>
		<description>I was afraid it was too easy... Hmmm...</description>
		<content:encoded><![CDATA[<p>I was afraid it was too easy&#8230; Hmmm&#8230;</p>
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		<title>Comment on Newsies and Pickpockets by Hans</title>
		<link>http://www.1km1kt.net/rpg/newsies-and-pickpockets/comment-page-1#comment-2388</link>
		<dc:creator>Hans</dc:creator>
		<pubDate>Tue, 10 Jan 2012 16:12:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=890#comment-2388</guid>
		<description>This game should really be shopped around to a few of the publishing houses, such as Cubicle 7 or Evil Hat, and given the full treatment, because I think it would sell.   The premise is just plain brilliant, the minute I read the first few pages I wanted to play.  The mechanics could use some redevelopment (for example, the attributes and skills could all stand a rework to make them more thematic, I think, and probably you don&#039;t need quite so many), but the basic game here, the setting material, and the general tone of the authorship, are all just right.  

I&#039;m tempted to say swapping the core mechanics out for something like FATE or Savage Worlds or ORE would be a good idea, but I don&#039;t want to be presumptious; that would be more of a marketing decision than an artistic one.  

Very, very solid game; one of the best I have seen on 1KM1KT</description>
		<content:encoded><![CDATA[<p>This game should really be shopped around to a few of the publishing houses, such as Cubicle 7 or Evil Hat, and given the full treatment, because I think it would sell.   The premise is just plain brilliant, the minute I read the first few pages I wanted to play.  The mechanics could use some redevelopment (for example, the attributes and skills could all stand a rework to make them more thematic, I think, and probably you don&#8217;t need quite so many), but the basic game here, the setting material, and the general tone of the authorship, are all just right.  </p>
<p>I&#8217;m tempted to say swapping the core mechanics out for something like FATE or Savage Worlds or ORE would be a good idea, but I don&#8217;t want to be presumptious; that would be more of a marketing decision than an artistic one.  </p>
<p>Very, very solid game; one of the best I have seen on 1KM1KT</p>
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		<title>Comment on Barbarians of Lemuria by Ciclo de Aventuras de Espada y Brujería &#124; Con D de dados</title>
		<link>http://www.1km1kt.net/rpg/barbarians-of-lemuria/comment-page-1#comment-2385</link>
		<dc:creator>Ciclo de Aventuras de Espada y Brujería &#124; Con D de dados</dc:creator>
		<pubDate>Mon, 09 Jan 2012 10:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=226#comment-2385</guid>
		<description>[...] Piramide de Arashizzar, una partida para Bárbaros de Lemuria (que podéis encontrar gratis aquí, legalmente. Es una versión anterior, pero no tiene ningún cambio de reglas, solo que tiene una [...]</description>
		<content:encoded><![CDATA[<p>[...] Piramide de Arashizzar, una partida para Bárbaros de Lemuria (que podéis encontrar gratis aquí, legalmente. Es una versión anterior, pero no tiene ningún cambio de reglas, solo que tiene una [...]</p>
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		<title>Comment on Quick Play &#8211; a diceless, universal, quick RPG by Aldo Ojeda</title>
		<link>http://www.1km1kt.net/rpg/quick-play-a-diceless-universal-quick-rpg/comment-page-1#comment-2384</link>
		<dc:creator>Aldo Ojeda</dc:creator>
		<pubDate>Mon, 09 Jan 2012 04:04:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1513#comment-2384</guid>
		<description>I like the &quot;pick a number&quot; system but I would change the range of numbers. 1 in 1o is already too difficult!</description>
		<content:encoded><![CDATA[<p>I like the &#8220;pick a number&#8221; system but I would change the range of numbers. 1 in 1o is already too difficult!</p>
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		<title>Comment on Legends of Middle Earth by Jose</title>
		<link>http://www.1km1kt.net/rpg/legends-of-middle-earth/comment-page-1#comment-2372</link>
		<dc:creator>Jose</dc:creator>
		<pubDate>Mon, 02 Jan 2012 01:01:25 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=336#comment-2372</guid>
		<description>lo instalo pero cuando pongo un jugador.. partida estandar.. no se mueven mis enemigos.. :/ que puedo hacer?</description>
		<content:encoded><![CDATA[<p>lo instalo pero cuando pongo un jugador.. partida estandar.. no se mueven mis enemigos.. :/ que puedo hacer?</p>
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		<title>Comment on MARKS by Michiel R</title>
		<link>http://www.1km1kt.net/rpg/marks/comment-page-1#comment-2355</link>
		<dc:creator>Michiel R</dc:creator>
		<pubDate>Sat, 17 Dec 2011 12:01:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=892#comment-2355</guid>
		<description>Hi, just skimmed your work. 
I think its a nice system. But come to think of it, I miss the setting. Really a setting makes it come alive. Maybe to insert some quotes of different kinds of settings, make it come more alive. 

About story. I think that the weakness of a hero really is the exciting piece of a story. Weaknesseses can be a thing to overcome,to be chalanged, or where real curage is shown. Your definition is too much static in my oppinion. 
The maximum of 5 dice I did&#039;nt get this.  However maybe I read it too quickly.</description>
		<content:encoded><![CDATA[<p>Hi, just skimmed your work.<br />
I think its a nice system. But come to think of it, I miss the setting. Really a setting makes it come alive. Maybe to insert some quotes of different kinds of settings, make it come more alive. </p>
<p>About story. I think that the weakness of a hero really is the exciting piece of a story. Weaknesseses can be a thing to overcome,to be chalanged, or where real curage is shown. Your definition is too much static in my oppinion.<br />
The maximum of 5 dice I did&#8217;nt get this.  However maybe I read it too quickly.</p>
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		<title>Comment on Dungeon Squad by Roger Snelling</title>
		<link>http://www.1km1kt.net/rpg/dungeon-squad/comment-page-1#comment-2340</link>
		<dc:creator>Roger Snelling</dc:creator>
		<pubDate>Wed, 07 Dec 2011 02:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=214#comment-2340</guid>
		<description>hi guys i need help i want a scenario for dungeon squad. a complete pdf or text docuement that has the monsters the treasure and everything</description>
		<content:encoded><![CDATA[<p>hi guys i need help i want a scenario for dungeon squad. a complete pdf or text docuement that has the monsters the treasure and everything</p>
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		<title>Comment on Sufficiently Advanced by Colin Fredericks</title>
		<link>http://www.1km1kt.net/rpg/sufficiently-advanced/comment-page-1#comment-2330</link>
		<dc:creator>Colin Fredericks</dc:creator>
		<pubDate>Mon, 05 Dec 2011 03:28:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=647#comment-2330</guid>
		<description>Thutmosis: This is a problem that a handful of folks have been having when using non-standard PDF readers, especially those written for Linux or BSD machines. Try changing readers and see if that helps. If not, I&#039;ll work up a version that&#039;s compatible with older standards and we&#039;ll try that out.</description>
		<content:encoded><![CDATA[<p>Thutmosis: This is a problem that a handful of folks have been having when using non-standard PDF readers, especially those written for Linux or BSD machines. Try changing readers and see if that helps. If not, I&#8217;ll work up a version that&#8217;s compatible with older standards and we&#8217;ll try that out.</p>
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		<title>Comment on Alone in the Woods by 216uiu</title>
		<link>http://www.1km1kt.net/rpg/alone-in-the-woods/comment-page-1#comment-2328</link>
		<dc:creator>216uiu</dc:creator>
		<pubDate>Sun, 04 Dec 2011 21:08:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1244#comment-2328</guid>
		<description>es una porkeria</description>
		<content:encoded><![CDATA[<p>es una porkeria</p>
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		<title>Comment on Wandering Monster High School by Wandering Monsters High School &#171; Berin Kinsman&#039;s Dire Blog</title>
		<link>http://www.1km1kt.net/rpg/wandering-monster-high-school/comment-page-1#comment-2302</link>
		<dc:creator>Wandering Monsters High School &#171; Berin Kinsman&#039;s Dire Blog</dc:creator>
		<pubDate>Sat, 26 Nov 2011 18:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=131#comment-2302</guid>
		<description>[...] Download the 24 RPG Version of Wandering Monster High School from 1KM1KT [...]</description>
		<content:encoded><![CDATA[<p>[...] Download the 24 RPG Version of Wandering Monster High School from 1KM1KT [...]</p>
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		<title>Comment on Repertoire by infocyde</title>
		<link>http://www.1km1kt.net/rpg/repertoire/comment-page-1#comment-2301</link>
		<dc:creator>infocyde</dc:creator>
		<pubDate>Sat, 26 Nov 2011 06:09:50 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=262#comment-2301</guid>
		<description>Interesting concept.  It would make a great novel.</description>
		<content:encoded><![CDATA[<p>Interesting concept.  It would make a great novel.</p>
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		<title>Comment on We Have the Technology by infocyde</title>
		<link>http://www.1km1kt.net/rpg/we-have-the-technology/comment-page-1#comment-2300</link>
		<dc:creator>infocyde</dc:creator>
		<pubDate>Sat, 26 Nov 2011 05:56:44 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=231#comment-2300</guid>
		<description>Creative setting.</description>
		<content:encoded><![CDATA[<p>Creative setting.</p>
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		<title>Comment on N/AI by infocyde</title>
		<link>http://www.1km1kt.net/rpg/nai/comment-page-1#comment-2299</link>
		<dc:creator>infocyde</dc:creator>
		<pubDate>Sat, 26 Nov 2011 05:52:54 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=388#comment-2299</guid>
		<description>I like the concept of a game where you play AI programs wandering the internet, cool concept.</description>
		<content:encoded><![CDATA[<p>I like the concept of a game where you play AI programs wandering the internet, cool concept.</p>
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		<title>Comment on Sufficiently Advanced by Thutmosis</title>
		<link>http://www.1km1kt.net/rpg/sufficiently-advanced/comment-page-1#comment-2270</link>
		<dc:creator>Thutmosis</dc:creator>
		<pubDate>Tue, 15 Nov 2011 00:11:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=647#comment-2270</guid>
		<description>Why are the blue boxes in the PDF huge and obscure parts of the text? D:</description>
		<content:encoded><![CDATA[<p>Why are the blue boxes in the PDF huge and obscure parts of the text? D:</p>
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		<title>Comment on Wandering Monster High School by Wandering Monster High School &#8211; Kickstarter RPG &#171; Skyland Games</title>
		<link>http://www.1km1kt.net/rpg/wandering-monster-high-school/comment-page-1#comment-2266</link>
		<dc:creator>Wandering Monster High School &#8211; Kickstarter RPG &#171; Skyland Games</dc:creator>
		<pubDate>Mon, 14 Nov 2011 09:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=131#comment-2266</guid>
		<description>[...] on the role of a monster in high school. If the new revised and updated version is anything like the version the author created for 24 Hour RPG, expect some light-hearted, tongue-in-cheek character creation [...]</description>
		<content:encoded><![CDATA[<p>[...] on the role of a monster in high school. If the new revised and updated version is anything like the version the author created for 24 Hour RPG, expect some light-hearted, tongue-in-cheek character creation [...]</p>
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		<title>Comment on Sonic the Hedgehog, an Unofficial Roleplaying Game by Crashcity</title>
		<link>http://www.1km1kt.net/rpg/sonic-the-hedgehog-an-unofficial-roleplaying-game/comment-page-1#comment-2248</link>
		<dc:creator>Crashcity</dc:creator>
		<pubDate>Sat, 05 Nov 2011 19:00:26 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=218#comment-2248</guid>
		<description>I love RPGs and CCGs, like Magic the Gathering, and my youngest son is getting into those with me which is very cool.  My oldest son could care less about either, however, his passion is Sonic the Hedgehog.  I had a thought, that possibly I could combine our worlds, and therefore be able to involve my son.  I decided that I would have to write a Sonic RPG.  While doing researching everything Sonic, I came across your version of the Sonic RPG.  You have definately saved me a lot of work, and my oldest son loves it.  We so far have enjoyed several hours of adventuring with everyone&#039;s favorite wisecracking hedgehog.  Thank you so much!</description>
		<content:encoded><![CDATA[<p>I love RPGs and CCGs, like Magic the Gathering, and my youngest son is getting into those with me which is very cool.  My oldest son could care less about either, however, his passion is Sonic the Hedgehog.  I had a thought, that possibly I could combine our worlds, and therefore be able to involve my son.  I decided that I would have to write a Sonic RPG.  While doing researching everything Sonic, I came across your version of the Sonic RPG.  You have definately saved me a lot of work, and my oldest son loves it.  We so far have enjoyed several hours of adventuring with everyone&#8217;s favorite wisecracking hedgehog.  Thank you so much!</p>
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		<title>Comment on Disparity by Callan S.</title>
		<link>http://www.1km1kt.net/rpg/disparity/comment-page-1#comment-2232</link>
		<dc:creator>Callan S.</dc:creator>
		<pubDate>Wed, 26 Oct 2011 22:24:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1497#comment-2232</guid>
		<description>It looks that way, but wealth and population are two different stats so it&#039;s fine. If you have 100 people and $100 dollars, two of them of them could each have $49.50 and the rest all have one cent each.

Hollywood would have made it 99% amongst 1%, for apparent clarity reasons.</description>
		<content:encoded><![CDATA[<p>It looks that way, but wealth and population are two different stats so it&#8217;s fine. If you have 100 people and $100 dollars, two of them of them could each have $49.50 and the rest all have one cent each.</p>
<p>Hollywood would have made it 99% amongst 1%, for apparent clarity reasons.</p>
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		<title>Comment on &#8220;The System&#8221; universal role playing game by A Thousand Monkeys are Handing Out Quick Play &#171; student 20 Productions</title>
		<link>http://www.1km1kt.net/rpg/the-system-universal-role-playing-game/comment-page-1#comment-2231</link>
		<dc:creator>A Thousand Monkeys are Handing Out Quick Play &#171; student 20 Productions</dc:creator>
		<pubDate>Wed, 26 Oct 2011 15:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1427#comment-2231</guid>
		<description>[...] RPGs (kinda like Quick Play) to massive missives and revivals of ancient systems (such as &#8220;The System&#8221; &#8211; a universal RPG from before GURPS made them [...]</description>
		<content:encoded><![CDATA[<p>[...] RPGs (kinda like Quick Play) to massive missives and revivals of ancient systems (such as &#8220;The System&#8221; &#8211; a universal RPG from before GURPS made them [...]</p>
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		<title>Comment on Bathysphere by Moses Moore</title>
		<link>http://www.1km1kt.net/rpg/bathysphere/comment-page-1#comment-2230</link>
		<dc:creator>Moses Moore</dc:creator>
		<pubDate>Wed, 26 Oct 2011 13:33:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1517#comment-2230</guid>
		<description>Black text on dark blue background?  Is it meant to be difficult to read as part of the ambience?</description>
		<content:encoded><![CDATA[<p>Black text on dark blue background?  Is it meant to be difficult to read as part of the ambience?</p>
]]></content:encoded>
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		<title>Comment on FEAR RPG by Paul</title>
		<link>http://www.1km1kt.net/rpg/fear-rpg/comment-page-1#comment-2226</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Fri, 14 Oct 2011 13:28:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=784#comment-2226</guid>
		<description>5th edition available for free download now. Try it out.</description>
		<content:encoded><![CDATA[<p>5th edition available for free download now. Try it out.</p>
]]></content:encoded>
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		<title>Comment on Disparity by Michael Wenman</title>
		<link>http://www.1km1kt.net/rpg/disparity/comment-page-1#comment-2218</link>
		<dc:creator>Michael Wenman</dc:creator>
		<pubDate>Thu, 06 Oct 2011 21:49:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1497#comment-2218</guid>
		<description>So the main difference between this world and our is that the fantasy world shares 99% of the wealth among 2% of the population whioe our world shares 99% of the wealth among 1% of the population.

:P</description>
		<content:encoded><![CDATA[<p>So the main difference between this world and our is that the fantasy world shares 99% of the wealth among 2% of the population whioe our world shares 99% of the wealth among 1% of the population.</p>
<p>:P</p>
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	<item>
		<title>Comment on AdventureLand by Gabriele</title>
		<link>http://www.1km1kt.net/rpg/adventureland/comment-page-1#comment-2206</link>
		<dc:creator>Gabriele</dc:creator>
		<pubDate>Fri, 30 Sep 2011 12:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1434#comment-2206</guid>
		<description>When a player buy a new level, how many new attributes points gain to improve his/her character?
(a really good game for new RPG players, anyway)</description>
		<content:encoded><![CDATA[<p>When a player buy a new level, how many new attributes points gain to improve his/her character?<br />
(a really good game for new RPG players, anyway)</p>
]]></content:encoded>
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		<title>Comment on Countdown by Nora Luckritz</title>
		<link>http://www.1km1kt.net/rpg/countdown/comment-page-1#comment-2184</link>
		<dc:creator>Nora Luckritz</dc:creator>
		<pubDate>Wed, 14 Sep 2011 00:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=162#comment-2184</guid>
		<description>There are some attention-grabbing time limits on this article however I don’t know if I see all of them middle to heart. There&#039;s some validity but I&#039;ll take hold opinion till I look into it further. Good article , thanks and we wish extra! Added to FeedBurner as well</description>
		<content:encoded><![CDATA[<p>There are some attention-grabbing time limits on this article however I don’t know if I see all of them middle to heart. There&#8217;s some validity but I&#8217;ll take hold opinion till I look into it further. Good article , thanks and we wish extra! Added to FeedBurner as well</p>
]]></content:encoded>
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	<item>
		<title>Comment on Tunnel Quest v3.5 by Dantresh</title>
		<link>http://www.1km1kt.net/rpg/tunnel-quest-v3-5/comment-page-1#comment-2176</link>
		<dc:creator>Dantresh</dc:creator>
		<pubDate>Tue, 06 Sep 2011 10:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1354#comment-2176</guid>
		<description>interesting,will give it a try ;)</description>
		<content:encoded><![CDATA[<p>interesting,will give it a try ;)</p>
]]></content:encoded>
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	<item>
		<title>Comment on World of Xantus by Gage</title>
		<link>http://www.1km1kt.net/rpg/world-of-xantus/comment-page-1#comment-2169</link>
		<dc:creator>Gage</dc:creator>
		<pubDate>Fri, 02 Sep 2011 11:41:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1007#comment-2169</guid>
		<description>Wow! This is just awesome! The cool part is that these abducted humans were quite intelligent, yet had to live off this new planet as hunter-gatherers, using old fashioned tools and weapons. Its a perfect combination of High and Low technology existing in the same world. I&#039;m thinking about making &quot;Ship&quot; a sadistic Rogue AI who convinces itsself it is doing the best for the humansi. Kindof like a HAL 9000 type of thing going. There&#039;s not one bit of this I don&#039;t like. Definately the best RPG I&#039;ve found so far on this site.</description>
		<content:encoded><![CDATA[<p>Wow! This is just awesome! The cool part is that these abducted humans were quite intelligent, yet had to live off this new planet as hunter-gatherers, using old fashioned tools and weapons. Its a perfect combination of High and Low technology existing in the same world. I&#8217;m thinking about making &#8220;Ship&#8221; a sadistic Rogue AI who convinces itsself it is doing the best for the humansi. Kindof like a HAL 9000 type of thing going. There&#8217;s not one bit of this I don&#8217;t like. Definately the best RPG I&#8217;ve found so far on this site.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Ghost Runner: The 9th Layer by Blade CX3</title>
		<link>http://www.1km1kt.net/rpg/ghost-runner-the-9th-layer/comment-page-1#comment-2166</link>
		<dc:creator>Blade CX3</dc:creator>
		<pubDate>Fri, 26 Aug 2011 03:29:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1272#comment-2166</guid>
		<description>An interesting discussion is worth comment. I think that you should write more on this topic, it might not be a taboo subject but generally people are not educated enough to speak on such subjects. To the next. Cheers</description>
		<content:encoded><![CDATA[<p>An interesting discussion is worth comment. I think that you should write more on this topic, it might not be a taboo subject but generally people are not educated enough to speak on such subjects. To the next. Cheers</p>
]]></content:encoded>
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	<item>
		<title>Comment on Xochitlcozamalotl by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/xochitlcozamalotl/comment-page-1#comment-2164</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Thu, 25 Aug 2011 15:45:09 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=113#comment-2164</guid>
		<description>[...] Xochitlcozamalotl {Aztec, Gods, Romance, Soap} [...]</description>
		<content:encoded><![CDATA[<p>[...] Xochitlcozamalotl {Aztec, Gods, Romance, Soap} [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on They Became Flesh by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/they-became-flesh/comment-page-1#comment-2163</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Thu, 25 Aug 2011 15:43:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1162#comment-2163</guid>
		<description>[...] They Became Flesh {God, Angels, Demons} [...]</description>
		<content:encoded><![CDATA[<p>[...] They Became Flesh {God, Angels, Demons} [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Dungeon Squad by Dungeon Squad! in italiano &#171; The Diverse Knights</title>
		<link>http://www.1km1kt.net/rpg/dungeon-squad/comment-page-1#comment-2161</link>
		<dc:creator>Dungeon Squad! in italiano &#171; The Diverse Knights</dc:creator>
		<pubDate>Thu, 25 Aug 2011 05:01:47 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=214#comment-2161</guid>
		<description>[...] la traduzione &#8211; Gioco originale &#8211; Licenza di [...]</description>
		<content:encoded><![CDATA[<p>[...] la traduzione &#8211; Gioco originale &#8211; Licenza di [...]</p>
]]></content:encoded>
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		<title>Comment on That Oh So Little Death by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/that-oh-so-little-death/comment-page-1#comment-2157</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Tue, 23 Aug 2011 06:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=204#comment-2157</guid>
		<description>[...] That Oh So Little Death (following of One More Hour) (followup of One More Hour) [] {Sex} [...]</description>
		<content:encoded><![CDATA[<p>[...] That Oh So Little Death (following of One More Hour) (followup of One More Hour) [] {Sex} [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on One More Hour by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/one-more-hour/comment-page-1#comment-2156</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Tue, 23 Aug 2011 01:11:40 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=292#comment-2156</guid>
		<description>[...] One More Hour (follows The Marriage of Persephone, followed by That Oh So Little Death) [fixed finale, end-story dial] {Specialist} [...]</description>
		<content:encoded><![CDATA[<p>[...] One More Hour (follows The Marriage of Persephone, followed by That Oh So Little Death) [fixed finale, end-story dial] {Specialist} [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on The Marriage of Persephone by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/the-marriage-of-persephone/comment-page-1#comment-2155</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Tue, 23 Aug 2011 00:47:43 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=471#comment-2155</guid>
		<description>[...] The Marriage of Persephone (followup of Someone to Love) {Underworld, Romance} [...]</description>
		<content:encoded><![CDATA[<p>[...] The Marriage of Persephone (followup of Someone to Love) {Underworld, Romance} [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Escape from Prince Charming by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/escape-from-prince-charming/comment-page-1#comment-2154</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Tue, 23 Aug 2011 00:47:15 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=259#comment-2154</guid>
		<description>[...] Escape from Prince Charming (followed by Soemone to Love) [set acts] {Fairy Tales, Romance} [...]</description>
		<content:encoded><![CDATA[<p>[...] Escape from Prince Charming (followed by Soemone to Love) [set acts] {Fairy Tales, Romance} [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Apocalypse Girl by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/apocalypse-girl/comment-page-1#comment-2153</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Tue, 23 Aug 2011 00:46:50 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=322#comment-2153</guid>
		<description>[...] Apocalypse Girl [3 players] {Apocalypse} [...]</description>
		<content:encoded><![CDATA[<p>[...] Apocalypse Girl [3 players] {Apocalypse} [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Someone to Love by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/someone-to-love/comment-page-1#comment-2152</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Mon, 22 Aug 2011 04:52:42 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=513#comment-2152</guid>
		<description>[...] Someone to Love {Romantic, Comedy, Underworld} [...]</description>
		<content:encoded><![CDATA[<p>[...] Someone to Love {Romantic, Comedy, Underworld} [...]</p>
]]></content:encoded>
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		<title>Comment on Normality by admin</title>
		<link>http://www.1km1kt.net/rpg/normality/comment-page-1#comment-2150</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sun, 21 Aug 2011 06:34:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=655#comment-2150</guid>
		<description>Irkutsk,

It&#039;s most likely an issue with your .pdf program or maybe your browser.  It&#039;s downloading and working for me, but the file is pretty big.  Try opening it on another computer if you have one available to you.</description>
		<content:encoded><![CDATA[<p>Irkutsk,</p>
<p>It&#8217;s most likely an issue with your .pdf program or maybe your browser.  It&#8217;s downloading and working for me, but the file is pretty big.  Try opening it on another computer if you have one available to you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Normality by Irkutsk</title>
		<link>http://www.1km1kt.net/rpg/normality/comment-page-1#comment-2149</link>
		<dc:creator>Irkutsk</dc:creator>
		<pubDate>Sun, 21 Aug 2011 03:14:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=655#comment-2149</guid>
		<description>I&#039;m trying to download the PDF but it&#039;s not working. I get a white screen. The Guide for Prospective GMs opens just fine but the actual PDF gives me nothing. I really want to read this and it seems like it will be forever lost to me. Which, based on what I&#039;ve heard, seems appropriate.</description>
		<content:encoded><![CDATA[<p>I&#8217;m trying to download the PDF but it&#8217;s not working. I get a white screen. The Guide for Prospective GMs opens just fine but the actual PDF gives me nothing. I really want to read this and it seems like it will be forever lost to me. Which, based on what I&#8217;ve heard, seems appropriate.</p>
]]></content:encoded>
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	<item>
		<title>Comment on House of Masks by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/house-of-masks/comment-page-1#comment-2148</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Sat, 20 Aug 2011 07:17:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=582#comment-2148</guid>
		<description>[...] House of Masks {Intrigue, Sorcery} [...]</description>
		<content:encoded><![CDATA[<p>[...] House of Masks {Intrigue, Sorcery} [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on The Dinner Party by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/the-dinner-party/comment-page-1#comment-2147</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Sat, 20 Aug 2011 07:17:07 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=462#comment-2147</guid>
		<description>[...] The Dinner Party {70&#8242;s, Spite} [...]</description>
		<content:encoded><![CDATA[<p>[...] The Dinner Party {70&#8242;s, Spite} [...]</p>
]]></content:encoded>
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		<title>Comment on Cutthroat by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/cutthroat/comment-page-1#comment-2146</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Sat, 20 Aug 2011 06:44:24 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=433#comment-2146</guid>
		<description>[...] Cutthroat {PvP, Biker, Domination} [...]</description>
		<content:encoded><![CDATA[<p>[...] Cutthroat {PvP, Biker, Domination} [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Geasa by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/geasa/comment-page-1#comment-2145</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Sat, 20 Aug 2011 05:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=965#comment-2145</guid>
		<description>[...] Geasa {Faeries} [...]</description>
		<content:encoded><![CDATA[<p>[...] Geasa {Faeries} [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Crime and Punishment by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/crime-and-punishment/comment-page-1#comment-2144</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Fri, 19 Aug 2011 22:59:03 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=463#comment-2144</guid>
		<description>[...] Crime and Punishment {Procedural Crime} [...]</description>
		<content:encoded><![CDATA[<p>[...] Crime and Punishment {Procedural Crime} [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Forsooth! by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/forsooth/comment-page-1#comment-2143</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Fri, 19 Aug 2011 22:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1454#comment-2143</guid>
		<description>[...] Forsooth! (GameChef, 2011) [...]</description>
		<content:encoded><![CDATA[<p>[...] Forsooth! (GameChef, 2011) [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Lords of Titania by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/lords-of-titania/comment-page-1#comment-2142</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Fri, 19 Aug 2011 22:10:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1462#comment-2142</guid>
		<description>[...] Lords of Titania (GameChef, 2011) {Science Fiction} [...]</description>
		<content:encoded><![CDATA[<p>[...] Lords of Titania (GameChef, 2011) {Science Fiction} [...]</p>
]]></content:encoded>
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		<title>Comment on City of Brass by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/city-of-brass/comment-page-1#comment-2141</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Fri, 19 Aug 2011 22:09:51 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=386#comment-2141</guid>
		<description>[...] City of Brass {Africa, Exploration} [...]</description>
		<content:encoded><![CDATA[<p>[...] City of Brass {Africa, Exploration} [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Blood and Bronze by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/blood-and-bronze/comment-page-1#comment-2140</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Thu, 18 Aug 2011 23:16:35 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=188#comment-2140</guid>
		<description>[...] Blood and Bronze [...]</description>
		<content:encoded><![CDATA[<p>[...] Blood and Bronze [...]</p>
]]></content:encoded>
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		<title>Comment on The Dynasty by The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</title>
		<link>http://www.1km1kt.net/rpg/the-dynasty/comment-page-1#comment-2139</link>
		<dc:creator>The ultimate big list of GM-less games &#171; Doubleninja&#039;s Blog</dc:creator>
		<pubDate>Thu, 18 Aug 2011 03:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=426#comment-2139</guid>
		<description>[...] While the World Ends, The Venician Tragedy, Soap, The Committee for the Exploration of Mysteries, The Dynasty, The Extraordinary Adventures of Baron Munchausen, Bacchanal, Contenders, Rune (?! rotating GM), In [...]</description>
		<content:encoded><![CDATA[<p>[...] While the World Ends, The Venician Tragedy, Soap, The Committee for the Exploration of Mysteries, The Dynasty, The Extraordinary Adventures of Baron Munchausen, Bacchanal, Contenders, Rune (?! rotating GM), In [...]</p>
]]></content:encoded>
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		<title>Comment on The Land by Joel</title>
		<link>http://www.1km1kt.net/rpg/the-land/comment-page-1#comment-2131</link>
		<dc:creator>Joel</dc:creator>
		<pubDate>Mon, 15 Aug 2011 06:20:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=947#comment-2131</guid>
		<description>Wow. My friends and I used to run a campaign set in the Land back in AD&amp;D days. Look forward in checking out your version, Simon.</description>
		<content:encoded><![CDATA[<p>Wow. My friends and I used to run a campaign set in the Land back in AD&amp;D days. Look forward in checking out your version, Simon.</p>
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		<title>Comment on Swords of the Skull-Takers by Jonah</title>
		<link>http://www.1km1kt.net/rpg/swords-of-the-skull-takers/comment-page-1#comment-2128</link>
		<dc:creator>Jonah</dc:creator>
		<pubDate>Sun, 14 Aug 2011 22:10:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1083#comment-2128</guid>
		<description>Great beat ! I would like to apprentice whilst you amend your site, how can i subscribe for a blog site? The account helped me a applicable deal. I have been a little bit familiar of this your broadcast provided vibrant clear concept</description>
		<content:encoded><![CDATA[<p>Great beat ! I would like to apprentice whilst you amend your site, how can i subscribe for a blog site? The account helped me a applicable deal. I have been a little bit familiar of this your broadcast provided vibrant clear concept</p>
]]></content:encoded>
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		<title>Comment on Legends of Middle Earth by Marc Geiger</title>
		<link>http://www.1km1kt.net/rpg/legends-of-middle-earth/comment-page-1#comment-2116</link>
		<dc:creator>Marc Geiger</dc:creator>
		<pubDate>Sat, 06 Aug 2011 09:02:40 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=336#comment-2116</guid>
		<description>Hi,

i love the system too and want to translate it into my native language german, but want to ask Jeffrey for authorization. The e-mail jeph88@mindspring.com does not work. Can anyone help?</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>i love the system too and want to translate it into my native language german, but want to ask Jeffrey for authorization. The e-mail <a href="mailto:jeph88@mindspring.com">jeph88@mindspring.com</a> does not work. Can anyone help?</p>
]]></content:encoded>
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		<title>Comment on Zombie d6-lite by Dankwar</title>
		<link>http://www.1km1kt.net/rpg/zombie-d6-lite/comment-page-1#comment-2115</link>
		<dc:creator>Dankwar</dc:creator>
		<pubDate>Sat, 06 Aug 2011 06:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1223#comment-2115</guid>
		<description>Played through 3 impromptu campaigns using these core rules. It was a blast--well done!</description>
		<content:encoded><![CDATA[<p>Played through 3 impromptu campaigns using these core rules. It was a blast&#8211;well done!</p>
]]></content:encoded>
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	<item>
		<title>Comment on AdventureLand by firehart</title>
		<link>http://www.1km1kt.net/rpg/adventureland/comment-page-1#comment-2113</link>
		<dc:creator>firehart</dc:creator>
		<pubDate>Thu, 04 Aug 2011 11:36:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1434#comment-2113</guid>
		<description>this is a very good game im totaly addicted</description>
		<content:encoded><![CDATA[<p>this is a very good game im totaly addicted</p>
]]></content:encoded>
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	<item>
		<title>Comment on Pikmin RPG by personman</title>
		<link>http://www.1km1kt.net/rpg/pikmin-rpg/comment-page-1#comment-2103</link>
		<dc:creator>personman</dc:creator>
		<pubDate>Mon, 01 Aug 2011 01:32:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=798#comment-2103</guid>
		<description>i mean is NOT its</description>
		<content:encoded><![CDATA[<p>i mean is NOT its</p>
]]></content:encoded>
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		<title>Comment on Pikmin RPG by personman</title>
		<link>http://www.1km1kt.net/rpg/pikmin-rpg/comment-page-1#comment-2102</link>
		<dc:creator>personman</dc:creator>
		<pubDate>Mon, 01 Aug 2011 01:27:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=798#comment-2102</guid>
		<description>plz update this its a awesome game</description>
		<content:encoded><![CDATA[<p>plz update this its a awesome game</p>
]]></content:encoded>
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		<title>Comment on Anathema by Surprise Bonus Game Design! &#171; Tarot American</title>
		<link>http://www.1km1kt.net/rpg/anathema/comment-page-1#comment-2097</link>
		<dc:creator>Surprise Bonus Game Design! &#171; Tarot American</dc:creator>
		<pubDate>Fri, 29 Jul 2011 18:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1170#comment-2097</guid>
		<description>[...] fluffing when fluff is called for. That&#8217;s a LOT of work for two days, but after writing  Anathema in just 24 hours, I was [...]</description>
		<content:encoded><![CDATA[<p>[...] fluffing when fluff is called for. That&#8217;s a LOT of work for two days, but after writing  Anathema in just 24 hours, I was [...]</p>
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		<title>Comment on Star Crossed Lovers by Game Chef 2011 &#8211; Star-Crossed Lovers and Durance &#124; D-Constructions</title>
		<link>http://www.1km1kt.net/rpg/star-crossed-lovers/comment-page-1#comment-2096</link>
		<dc:creator>Game Chef 2011 &#8211; Star-Crossed Lovers and Durance &#124; D-Constructions</dc:creator>
		<pubDate>Fri, 29 Jul 2011 01:47:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1442#comment-2096</guid>
		<description>[...] Star-Crossed Lovers was probably my favourite, not least because it seemed the most concrete (no handwaving here). Players take the roles of suitors trying to woo the daughters of a rich patriarch &#8211; but they must also woo their father as well. The daughters care about the passion of their beaus, the fathers about how wealthy the son-in-law will be, and you go through the game earning points in each category by risking the last points you got in the hope of earning more &#8211; although the goal is not to have the MOST points but for your scores to be as close as possible, so your love is equal to the suitability of your marriage. Also nicely, there are set rounds (through the five Acts) when certain scenes work better than others, and we get a nice progression through a Shakespearean structure (eg in Act 4, you find out a secret about your background, so the Patriarch now knows you are richer than he thought, so you get +1 to impressing him). The only problem with the game is the only way to distinguish each suitor is whether they start with more Passion than Wealth, and a mechanically-unbalanced classification of their Humour. At least it is an attempt though, and if you fix this, this looks like awesome fun. What I think I like the most about it is it has fortune at the start. There&#8217;s none of this &#8220;set a scene, tell a story, roll a die if it matters&#8221; or &#8220;a messenger arrives and then you make up the rest&#8221; &#8211; the rules say You&#8217;re At a Party, you&#8217;re Suitor A trying to impress a Daughter or a Patriarch and then you roll and then the roll helps you come up with ideas. Plus the GM/Patriarch gets to have a lot of fun in a supervisory role, which is what I like too. [...]</description>
		<content:encoded><![CDATA[<p>[...] Star-Crossed Lovers was probably my favourite, not least because it seemed the most concrete (no handwaving here). Players take the roles of suitors trying to woo the daughters of a rich patriarch &#8211; but they must also woo their father as well. The daughters care about the passion of their beaus, the fathers about how wealthy the son-in-law will be, and you go through the game earning points in each category by risking the last points you got in the hope of earning more &#8211; although the goal is not to have the MOST points but for your scores to be as close as possible, so your love is equal to the suitability of your marriage. Also nicely, there are set rounds (through the five Acts) when certain scenes work better than others, and we get a nice progression through a Shakespearean structure (eg in Act 4, you find out a secret about your background, so the Patriarch now knows you are richer than he thought, so you get +1 to impressing him). The only problem with the game is the only way to distinguish each suitor is whether they start with more Passion than Wealth, and a mechanically-unbalanced classification of their Humour. At least it is an attempt though, and if you fix this, this looks like awesome fun. What I think I like the most about it is it has fortune at the start. There&#8217;s none of this &#8220;set a scene, tell a story, roll a die if it matters&#8221; or &#8220;a messenger arrives and then you make up the rest&#8221; &#8211; the rules say You&#8217;re At a Party, you&#8217;re Suitor A trying to impress a Daughter or a Patriarch and then you roll and then the roll helps you come up with ideas. Plus the GM/Patriarch gets to have a lot of fun in a supervisory role, which is what I like too. [...]</p>
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		<title>Comment on Technogrammaton by Hah!</title>
		<link>http://www.1km1kt.net/rpg/technogrammaton/comment-page-1#comment-2089</link>
		<dc:creator>Hah!</dc:creator>
		<pubDate>Wed, 27 Jul 2011 21:15:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=909#comment-2089</guid>
		<description>Aelthric: Don&#039;t flatter yourself. Your concept of the word &quot;Technogrammaton&quot; is neither unique nor clever. The author of the game need not eve comment or reply to satisfy your bruised ego.</description>
		<content:encoded><![CDATA[<p>Aelthric: Don&#8217;t flatter yourself. Your concept of the word &#8220;Technogrammaton&#8221; is neither unique nor clever. The author of the game need not eve comment or reply to satisfy your bruised ego.</p>
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		<title>Comment on Star Crossed Lovers by Jarad</title>
		<link>http://www.1km1kt.net/rpg/star-crossed-lovers/comment-page-1#comment-2079</link>
		<dc:creator>Jarad</dc:creator>
		<pubDate>Sat, 23 Jul 2011 17:59:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1442#comment-2079</guid>
		<description>Great.
Now, after I&#039;ve submitted, I begin to find all the GSP errors. Sigh.</description>
		<content:encoded><![CDATA[<p>Great.<br />
Now, after I&#8217;ve submitted, I begin to find all the GSP errors. Sigh.</p>
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		<title>Comment on Tunnel Quest by Eddy Harvey</title>
		<link>http://www.1km1kt.net/rpg/tunnel-quest/comment-page-1#comment-2072</link>
		<dc:creator>Eddy Harvey</dc:creator>
		<pubDate>Mon, 18 Jul 2011 07:44:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=606#comment-2072</guid>
		<description>This is awesome i love this game!!! Thanks!!</description>
		<content:encoded><![CDATA[<p>This is awesome i love this game!!! Thanks!!</p>
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		<title>Comment on Midgard: Viking Legends by Jackson D.</title>
		<link>http://www.1km1kt.net/rpg/midgard-viking-legends/comment-page-1#comment-2068</link>
		<dc:creator>Jackson D.</dc:creator>
		<pubDate>Sun, 17 Jul 2011 09:05:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=649#comment-2068</guid>
		<description>Hey - just wanted to say, a small group of us are testing this out and liking it so far. It&#039;s easy enough to get the basics quickly, but scaling is easy. Nice work, thank you.</description>
		<content:encoded><![CDATA[<p>Hey &#8211; just wanted to say, a small group of us are testing this out and liking it so far. It&#8217;s easy enough to get the basics quickly, but scaling is easy. Nice work, thank you.</p>
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		<title>Comment on Witless Minion by Kiden</title>
		<link>http://www.1km1kt.net/rpg/witless-minion/comment-page-1#comment-2050</link>
		<dc:creator>Kiden</dc:creator>
		<pubDate>Sun, 10 Jul 2011 02:41:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=942#comment-2050</guid>
		<description>You can actually play as Bob, Agent of Hydra. Awesome!</description>
		<content:encoded><![CDATA[<p>You can actually play as Bob, Agent of Hydra. Awesome!</p>
]]></content:encoded>
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		<title>Comment on Ghost Runner: The 9th Layer by Jeff</title>
		<link>http://www.1km1kt.net/rpg/ghost-runner-the-9th-layer/comment-page-1#comment-2049</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Sat, 09 Jul 2011 20:27:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1272#comment-2049</guid>
		<description>Where can I find the Doom 8 system?</description>
		<content:encoded><![CDATA[<p>Where can I find the Doom 8 system?</p>
]]></content:encoded>
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		<title>Comment on AdventureLand by Danielman</title>
		<link>http://www.1km1kt.net/rpg/adventureland/comment-page-1#comment-2045</link>
		<dc:creator>Danielman</dc:creator>
		<pubDate>Thu, 07 Jul 2011 21:38:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1434#comment-2045</guid>
		<description>i like it, let me see if i can find some players.</description>
		<content:encoded><![CDATA[<p>i like it, let me see if i can find some players.</p>
]]></content:encoded>
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		<title>Comment on AdventureLand by ravensron</title>
		<link>http://www.1km1kt.net/rpg/adventureland/comment-page-1#comment-2042</link>
		<dc:creator>ravensron</dc:creator>
		<pubDate>Thu, 07 Jul 2011 01:38:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1434#comment-2042</guid>
		<description>Fun &amp; funny.   Would be interesting to see this expanded to &quot;how the dice work for stuff you do that isn&#039;t combat.&quot;</description>
		<content:encoded><![CDATA[<p>Fun &amp; funny.   Would be interesting to see this expanded to &#8220;how the dice work for stuff you do that isn&#8217;t combat.&#8221;</p>
]]></content:encoded>
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		<title>Comment on Ghost Runner: The 9th Layer by Elber of Torou</title>
		<link>http://www.1km1kt.net/rpg/ghost-runner-the-9th-layer/comment-page-1#comment-2036</link>
		<dc:creator>Elber of Torou</dc:creator>
		<pubDate>Sun, 03 Jul 2011 21:51:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1272#comment-2036</guid>
		<description>I&#039;ve tried to download this twice, and both times it crashed Firefox. Sounds interesting, though.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve tried to download this twice, and both times it crashed Firefox. Sounds interesting, though.</p>
]]></content:encoded>
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		<title>Comment on All the King&#8217;s men by Robin Hood paseando&#8230; por el filo&#8230; de una navaja&#8230; ¡Y drugos cantando y bailando, hermanos! &#171; Las Puertas del Delirio</title>
		<link>http://www.1km1kt.net/rpg/all-the-kings-men/comment-page-1#comment-2013</link>
		<dc:creator>Robin Hood paseando&#8230; por el filo&#8230; de una navaja&#8230; ¡Y drugos cantando y bailando, hermanos! &#171; Las Puertas del Delirio</dc:creator>
		<pubDate>Tue, 21 Jun 2011 18:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1288#comment-2013</guid>
		<description>[...] All the King&#8217;s Men [...]</description>
		<content:encoded><![CDATA[<p>[...] All the King&#8217;s Men [...]</p>
]]></content:encoded>
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		<title>Comment on Technogrammaton by Aelthric</title>
		<link>http://www.1km1kt.net/rpg/technogrammaton/comment-page-1#comment-2006</link>
		<dc:creator>Aelthric</dc:creator>
		<pubDate>Mon, 20 Jun 2011 01:51:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=909#comment-2006</guid>
		<description>The reason I ask is that my site has been called Technogrammaton (In its current incarnation) since 2008 (Previously it was registered as Technogrammaton.org 2 years before that)...

It was indeed a bastardisation of the word Tetragrammaton but had nothing to do with the film Equilibrium...

Tetragrammaton is a representation of the four Hebrew letters that are supposed to spell out the name of god, since I am an atheist and my faith is in technology, science and mathematics then I bastardised the name deliberately replacing the &quot;Tetra&quot; with &quot;Techno&quot; as a representation of my beliefs and faith in technology, science and mathematics...

Imagine my surprise that this name, that I made up, in 2006 is now being associated with an organised religion in this role playing game which seems to be a misrepresentation of my intention...

Just wondering if the author of the game would like to comment on that please...</description>
		<content:encoded><![CDATA[<p>The reason I ask is that my site has been called Technogrammaton (In its current incarnation) since 2008 (Previously it was registered as Technogrammaton.org 2 years before that)&#8230;</p>
<p>It was indeed a bastardisation of the word Tetragrammaton but had nothing to do with the film Equilibrium&#8230;</p>
<p>Tetragrammaton is a representation of the four Hebrew letters that are supposed to spell out the name of god, since I am an atheist and my faith is in technology, science and mathematics then I bastardised the name deliberately replacing the &#8220;Tetra&#8221; with &#8220;Techno&#8221; as a representation of my beliefs and faith in technology, science and mathematics&#8230;</p>
<p>Imagine my surprise that this name, that I made up, in 2006 is now being associated with an organised religion in this role playing game which seems to be a misrepresentation of my intention&#8230;</p>
<p>Just wondering if the author of the game would like to comment on that please&#8230;</p>
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		<title>Comment on Rage, Precognition, Grace by Nicholas</title>
		<link>http://www.1km1kt.net/rpg/rage-precognition-grace/comment-page-1#comment-1967</link>
		<dc:creator>Nicholas</dc:creator>
		<pubDate>Thu, 02 Jun 2011 13:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=280#comment-1967</guid>
		<description>Dang, this looks really good. I&#039;ll have to pull it out on my group.</description>
		<content:encoded><![CDATA[<p>Dang, this looks really good. I&#8217;ll have to pull it out on my group.</p>
]]></content:encoded>
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		<title>Comment on StickGuy the Role Playing Game by yoteddy</title>
		<link>http://www.1km1kt.net/rpg/stickguy-the-role-playing-game/comment-page-1#comment-1955</link>
		<dc:creator>yoteddy</dc:creator>
		<pubDate>Mon, 30 May 2011 15:07:11 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=427#comment-1955</guid>
		<description>this game is so awsome</description>
		<content:encoded><![CDATA[<p>this game is so awsome</p>
]]></content:encoded>
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		<title>Comment on All the King&#8217;s men by Tom Owen</title>
		<link>http://www.1km1kt.net/rpg/all-the-kings-men/comment-page-1#comment-1954</link>
		<dc:creator>Tom Owen</dc:creator>
		<pubDate>Mon, 30 May 2011 10:18:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1288#comment-1954</guid>
		<description>Really good work. 
liked the research element and the text gave the impression that you were making light of a period that you REALLY know well. I loved it. 

The dynamic around morale reduction leading to players losing heart with the mission and questioning their own values was a nice touch, and means that you can do the horror in the setting without resorting to violence to evoke it. 

nice one.</description>
		<content:encoded><![CDATA[<p>Really good work.<br />
liked the research element and the text gave the impression that you were making light of a period that you REALLY know well. I loved it. </p>
<p>The dynamic around morale reduction leading to players losing heart with the mission and questioning their own values was a nice touch, and means that you can do the horror in the setting without resorting to violence to evoke it. </p>
<p>nice one.</p>
]]></content:encoded>
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		<title>Comment on Shinigami Chronicles by Paul Cutler</title>
		<link>http://www.1km1kt.net/rpg/shinigami-chronicles/comment-page-1#comment-1936</link>
		<dc:creator>Paul Cutler</dc:creator>
		<pubDate>Wed, 25 May 2011 02:28:35 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=481#comment-1936</guid>
		<description>I would like to see more books and information put into this so it would actually be playable. A spirit bestiary with stats for summon-able stuff and possible enemies. And more details on powers and such. I mean anyone that has read this book would realize is just an idea so far there is no balance. It works for simple role-playing, but as a game there is a huge lack or rules.</description>
		<content:encoded><![CDATA[<p>I would like to see more books and information put into this so it would actually be playable. A spirit bestiary with stats for summon-able stuff and possible enemies. And more details on powers and such. I mean anyone that has read this book would realize is just an idea so far there is no balance. It works for simple role-playing, but as a game there is a huge lack or rules.</p>
]]></content:encoded>
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		<title>Comment on Princes of Arabia by Nero Grimes</title>
		<link>http://www.1km1kt.net/rpg/princes-of-arabia/comment-page-1#comment-1935</link>
		<dc:creator>Nero Grimes</dc:creator>
		<pubDate>Wed, 25 May 2011 01:29:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1387#comment-1935</guid>
		<description>I&#039;m a sucker for anything Arabian.</description>
		<content:encoded><![CDATA[<p>I&#8217;m a sucker for anything Arabian.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Technogrammaton by Lizard</title>
		<link>http://www.1km1kt.net/rpg/technogrammaton/comment-page-1#comment-1934</link>
		<dc:creator>Lizard</dc:creator>
		<pubDate>Tue, 24 May 2011 05:46:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=909#comment-1934</guid>
		<description>Sounds similar to the Tetragrammaton from the movie Equilibrium.</description>
		<content:encoded><![CDATA[<p>Sounds similar to the Tetragrammaton from the movie Equilibrium.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Dreadsands by Laurel Bayes</title>
		<link>http://www.1km1kt.net/rpg/dreadsands/comment-page-1#comment-1926</link>
		<dc:creator>Laurel Bayes</dc:creator>
		<pubDate>Sat, 21 May 2011 22:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1292#comment-1926</guid>
		<description>Yet another brilliant post on your part, when are you not going to post something superior huh? jk, rock on!</description>
		<content:encoded><![CDATA[<p>Yet another brilliant post on your part, when are you not going to post something superior huh? jk, rock on!</p>
]]></content:encoded>
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		<title>Comment on Swords of the Skull-Takers by MARK</title>
		<link>http://www.1km1kt.net/rpg/swords-of-the-skull-takers/comment-page-1#comment-1918</link>
		<dc:creator>MARK</dc:creator>
		<pubDate>Wed, 18 May 2011 22:18:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1083#comment-1918</guid>
		<description>really good game.. lots of cool moves true</description>
		<content:encoded><![CDATA[<p>really good game.. lots of cool moves true</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Legends of Middle Earth by Andrew Goenner</title>
		<link>http://www.1km1kt.net/rpg/legends-of-middle-earth/comment-page-1#comment-1909</link>
		<dc:creator>Andrew Goenner</dc:creator>
		<pubDate>Fri, 06 May 2011 21:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=336#comment-1909</guid>
		<description>Hey,

I love the system, and am planning on using it. The only question I have is: I notice that in several places you mention Ranger as a class, but then under classes there is no description for Ranger. However, on the previous list I note that there is no Wanderer class listed, but under the class chapter there IS a Wanderer.  Is Wanderer meant to be Ranger? Or was Ranger somehow omitted?</description>
		<content:encoded><![CDATA[<p>Hey,</p>
<p>I love the system, and am planning on using it. The only question I have is: I notice that in several places you mention Ranger as a class, but then under classes there is no description for Ranger. However, on the previous list I note that there is no Wanderer class listed, but under the class chapter there IS a Wanderer.  Is Wanderer meant to be Ranger? Or was Ranger somehow omitted?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Incredible Ninja Drinking Game by Old games</title>
		<link>http://www.1km1kt.net/rpg/the-incredible-ninja-drinking-game/comment-page-1#comment-1855</link>
		<dc:creator>Old games</dc:creator>
		<pubDate>Tue, 26 Apr 2011 13:22:45 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=191#comment-1855</guid>
		<description>lol a ninja drinking game, i luv it</description>
		<content:encoded><![CDATA[<p>lol a ninja drinking game, i luv it</p>
]]></content:encoded>
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	<item>
		<title>Comment on The Secret Lives of Serial Killers by Jake</title>
		<link>http://www.1km1kt.net/rpg/the-secret-lives-of-serial-killers/comment-page-1#comment-1852</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Sun, 24 Apr 2011 09:00:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1202#comment-1852</guid>
		<description>Love the concept of &quot;Sunshine Boulevard&quot;..would be good for a laugh.</description>
		<content:encoded><![CDATA[<p>Love the concept of &#8220;Sunshine Boulevard&#8221;..would be good for a laugh.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Technogrammaton by Aelthric</title>
		<link>http://www.1km1kt.net/rpg/technogrammaton/comment-page-1#comment-1849</link>
		<dc:creator>Aelthric</dc:creator>
		<pubDate>Sun, 24 Apr 2011 02:13:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=909#comment-1849</guid>
		<description>Where did you get the name Technogrammaton from?</description>
		<content:encoded><![CDATA[<p>Where did you get the name Technogrammaton from?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Holmes and Watson Committee by Mike</title>
		<link>http://www.1km1kt.net/rpg/the-holmes-and-watson-committee/comment-page-1#comment-1836</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 20 Apr 2011 06:24:07 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=382#comment-1836</guid>
		<description>Greetings Mr. Costisick,

I just wanted to commend you for creating such a splendid RPG.  We have been enjoying the unusual features of your player-driven RPG.  Certainly a refreshing twist on Role Playing!  We hope that you get something, for what it&#039;s worth, from the knowledge that there are players out there who are enthusiastic fans of your Holmes &amp; Watson Committee game.

We look forward to any future RPGs that you publish.</description>
		<content:encoded><![CDATA[<p>Greetings Mr. Costisick,</p>
<p>I just wanted to commend you for creating such a splendid RPG.  We have been enjoying the unusual features of your player-driven RPG.  Certainly a refreshing twist on Role Playing!  We hope that you get something, for what it&#8217;s worth, from the knowledge that there are players out there who are enthusiastic fans of your Holmes &amp; Watson Committee game.</p>
<p>We look forward to any future RPGs that you publish.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Queens of Time and Space by ross cowman</title>
		<link>http://www.1km1kt.net/rpg/queens-of-time-and-space/comment-page-1#comment-1805</link>
		<dc:creator>ross cowman</dc:creator>
		<pubDate>Tue, 05 Apr 2011 03:58:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1308#comment-1805</guid>
		<description>thanks for checking this out. if you are interested in following the development of this game, checkout mtolympia.com
-ross</description>
		<content:encoded><![CDATA[<p>thanks for checking this out. if you are interested in following the development of this game, checkout mtolympia.com<br />
-ross</p>
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	<item>
		<title>Comment on Air Patrol by Lee Torres</title>
		<link>http://www.1km1kt.net/rpg/air-patrol/comment-page-1#comment-1804</link>
		<dc:creator>Lee Torres</dc:creator>
		<pubDate>Sun, 03 Apr 2011 04:17:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1199#comment-1804</guid>
		<description>Just taking a stab at it here, with the new update posted - if your character had athletics or brawling, or some other physical-type skill at 5, then would the character effectively have 5 wounds?  When they were so wounded that they dropped to a zero skill, would the character be dead, or otherwise out of play?  

I&#039;ve looked on the Forge at the Ronnies thread to see if I could get a better handle on it, but so far that&#039;s how it looks from the context of the game...

Thanks in advance for any further enlightenment or correction!</description>
		<content:encoded><![CDATA[<p>Just taking a stab at it here, with the new update posted &#8211; if your character had athletics or brawling, or some other physical-type skill at 5, then would the character effectively have 5 wounds?  When they were so wounded that they dropped to a zero skill, would the character be dead, or otherwise out of play?  </p>
<p>I&#8217;ve looked on the Forge at the Ronnies thread to see if I could get a better handle on it, but so far that&#8217;s how it looks from the context of the game&#8230;</p>
<p>Thanks in advance for any further enlightenment or correction!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Dungeon Squad by Dungeon Squad = Too Much Fun &#171; Ruthless Diastema Games Blog</title>
		<link>http://www.1km1kt.net/rpg/dungeon-squad/comment-page-1#comment-1801</link>
		<dc:creator>Dungeon Squad = Too Much Fun &#171; Ruthless Diastema Games Blog</dc:creator>
		<pubDate>Tue, 29 Mar 2011 23:38:18 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=214#comment-1801</guid>
		<description>[...] Dungeon Squad is a free fantasy rpg created by Jason Morningstar that is aimed at kids.  I had a ton of fun playing it today with my little ones.  We used a Chessex battle mat, Descent figs for monsters, and D and D minis for characters.  Needless to say, the dragon was slain.  Plenty of counting and teamwork was necessary for success. [...]</description>
		<content:encoded><![CDATA[<p>[...] Dungeon Squad is a free fantasy rpg created by Jason Morningstar that is aimed at kids.  I had a ton of fun playing it today with my little ones.  We used a Chessex battle mat, Descent figs for monsters, and D and D minis for characters.  Needless to say, the dragon was slain.  Plenty of counting and teamwork was necessary for success. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A Fistful of Darkness by CrayonSamurai</title>
		<link>http://www.1km1kt.net/rpg/a-fistful-of-darkness/comment-page-1#comment-1800</link>
		<dc:creator>CrayonSamurai</dc:creator>
		<pubDate>Thu, 24 Mar 2011 20:37:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1248#comment-1800</guid>
		<description>Very nice job with the layout.</description>
		<content:encoded><![CDATA[<p>Very nice job with the layout.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Air Patrol by Lee Torres</title>
		<link>http://www.1km1kt.net/rpg/air-patrol/comment-page-1#comment-1796</link>
		<dc:creator>Lee Torres</dc:creator>
		<pubDate>Sat, 12 Mar 2011 02:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1199#comment-1796</guid>
		<description>Patrick,

Quick question; how is the total number of wounds a character has determined?  I printed the game out and read through it today, but if it&#039;s in there I must have missed it.  I noticed how to regain 2 wounds and how 1 or 2 might be lost, but couldn&#039;t find how to know the total a character has.  Great game, I enjoyed reading it and hope to be able to run it sometime soon!

Thanks you!</description>
		<content:encoded><![CDATA[<p>Patrick,</p>
<p>Quick question; how is the total number of wounds a character has determined?  I printed the game out and read through it today, but if it&#8217;s in there I must have missed it.  I noticed how to regain 2 wounds and how 1 or 2 might be lost, but couldn&#8217;t find how to know the total a character has.  Great game, I enjoyed reading it and hope to be able to run it sometime soon!</p>
<p>Thanks you!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Ghost Runner: The 9th Layer by Movie Mashup 24hr RPG Contest: Entries so far! &#171; Blog of a new RPGer</title>
		<link>http://www.1km1kt.net/rpg/ghost-runner-the-9th-layer/comment-page-1#comment-1794</link>
		<dc:creator>Movie Mashup 24hr RPG Contest: Entries so far! &#171; Blog of a new RPGer</dc:creator>
		<pubDate>Wed, 09 Mar 2011 07:53:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1272#comment-1794</guid>
		<description>[...] Ghost Runner: The 9th Layer [...]</description>
		<content:encoded><![CDATA[<p>[...] Ghost Runner: The 9th Layer [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Alone in the Woods by Movie Mashup 24hr RPG Contest: Entries so far! &#171; Blog of a new RPGer</title>
		<link>http://www.1km1kt.net/rpg/alone-in-the-woods/comment-page-1#comment-1793</link>
		<dc:creator>Movie Mashup 24hr RPG Contest: Entries so far! &#171; Blog of a new RPGer</dc:creator>
		<pubDate>Tue, 08 Mar 2011 17:24:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1244#comment-1793</guid>
		<description>[...] Alone in the Woods [...]</description>
		<content:encoded><![CDATA[<p>[...] Alone in the Woods [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Spade vs. Indy by Movie Mashup 24hr RPG Contest: Entries so far! &#171; Blog of a new RPGer</title>
		<link>http://www.1km1kt.net/rpg/spade-vs-indy/comment-page-1#comment-1792</link>
		<dc:creator>Movie Mashup 24hr RPG Contest: Entries so far! &#171; Blog of a new RPGer</dc:creator>
		<pubDate>Tue, 08 Mar 2011 17:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1277#comment-1792</guid>
		<description>[...] Space Vs Indy [...]</description>
		<content:encoded><![CDATA[<p>[...] Space Vs Indy [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on The Secret Lives of Serial Killers by wtf</title>
		<link>http://www.1km1kt.net/rpg/the-secret-lives-of-serial-killers/comment-page-1#comment-1786</link>
		<dc:creator>wtf</dc:creator>
		<pubDate>Thu, 03 Mar 2011 09:04:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1202#comment-1786</guid>
		<description>O_o ...&lt;-------------&#124;
            \  ... WTF?   &#124;
             ------------&#124;</description>
		<content:encoded><![CDATA[<p>O_o &#8230;&lt;&#8212;&#8212;&#8212;&#8212;-|<br />
            \  &#8230; WTF?   |<br />
             &#8212;&#8212;&#8212;&#8212;|</p>
]]></content:encoded>
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	<item>
		<title>Comment on Zombie d6-lite by samuel</title>
		<link>http://www.1km1kt.net/rpg/zombie-d6-lite/comment-page-1#comment-1769</link>
		<dc:creator>samuel</dc:creator>
		<pubDate>Tue, 22 Feb 2011 16:35:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1223#comment-1769</guid>
		<description>You added in zombification but what are the rules for that?</description>
		<content:encoded><![CDATA[<p>You added in zombification but what are the rules for that?</p>
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	<item>
		<title>Comment on Beyond the Glow by Vlad</title>
		<link>http://www.1km1kt.net/rpg/beyond-the-glow/comment-page-1#comment-1755</link>
		<dc:creator>Vlad</dc:creator>
		<pubDate>Wed, 16 Feb 2011 09:44:23 +0000</pubDate>
		<guid isPermaLink="false">http://beta.1km1kt.net/?p=273#comment-1755</guid>
		<description>I thought the name looked familiar - a post-apocalyptic p-n-p RPG from the creator of ADOM, eh? Methinks a closer look is required - thanks for posting it :)</description>
		<content:encoded><![CDATA[<p>I thought the name looked familiar &#8211; a post-apocalyptic p-n-p RPG from the creator of ADOM, eh? Methinks a closer look is required &#8211; thanks for posting it :)</p>
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	<item>
		<title>Comment on Kevin Oedekoven 1 Page Games by ravensron</title>
		<link>http://www.1km1kt.net/rpg/kevin-oedekoven-1-page-games/comment-page-1#comment-1747</link>
		<dc:creator>ravensron</dc:creator>
		<pubDate>Thu, 10 Feb 2011 00:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1213#comment-1747</guid>
		<description>These are absolutely lovely.  So very clever.  We loves it my precious yes we does</description>
		<content:encoded><![CDATA[<p>These are absolutely lovely.  So very clever.  We loves it my precious yes we does</p>
]]></content:encoded>
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		<title>Comment on Moral Dawn by The Ronnies RPG writing contest &#171; Blog of a new RPGer</title>
		<link>http://www.1km1kt.net/rpg/moral-dawn/comment-page-1#comment-1746</link>
		<dc:creator>The Ronnies RPG writing contest &#171; Blog of a new RPGer</dc:creator>
		<pubDate>Wed, 09 Feb 2011 19:35:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1165#comment-1746</guid>
		<description>[...] Moral Dawn [...]</description>
		<content:encoded><![CDATA[<p>[...] Moral Dawn [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Untitled Jeepform by The Ronnies RPG writing contest &#171; Blog of a new RPGer</title>
		<link>http://www.1km1kt.net/rpg/untitled-jeepform/comment-page-1#comment-1745</link>
		<dc:creator>The Ronnies RPG writing contest &#171; Blog of a new RPGer</dc:creator>
		<pubDate>Wed, 09 Feb 2011 19:35:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=1113#comment-1745</guid>
		<description>[...] Untitled Jeepform [...]</description>
		<content:encoded><![CDATA[<p>[...] Untitled Jeepform [...]</p>
]]></content:encoded>
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