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All the time in the world, what game would you write?

PostPosted: Sun Feb 22, 2009 12:36 pm
by Rob Lang
So, you get to write your dream game and you have all the time in the universe. It can be of any topic and you will have enough time to learn how to use any graphics package, teach yourself to draw or write perfect prose. You've been given this amazing gift:

What game would you write? What would be in it?

Steampowered
I would write a Steampunk game, where electricity is only just being discovered and the players play in a world where steam is king. Giant mechanical computers perform economic calculations, massive pneumatic systems send messages internationally. The characters would be members of a technological elite, sent out to recover technology from other countries. There would be black, sooty graphics on every page and a slightly tongue-in-cheek look at the genre.

Your turn!

PostPosted: Sun Feb 22, 2009 12:56 pm
by kumakami
See I couldn't pick just one....... I never dream of My perfect game....games maybe...hmmmm


well there is one game that I guess would be fun to make....

SPELL PUNK

Welcome to the past's Future! When magic tech is king. Auto loading rapid fire cross bows, strange net works of Astral Computation machines, and other strange yet familiar devices reign supreme. Rise up and fight the evil three (the Noble houses, Trade Guilds, and Church of angles) take back the land for the people!

PostPosted: Sun Feb 22, 2009 12:59 pm
by Rob Lang
When I first read "Spell punk" I thought it was some punk-take of spelling (as in grammar). :D

PostPosted: Sun Feb 22, 2009 1:04 pm
by Chainsaw Aardvark
"Broken Gears" is free and in that genre - it may be worth checking out.

As to my infinite time games...

XenoExodous has already taken a lot of time, but I like the premise, some of the innovations (dual experience systems, dual resolution systems) and it embodies a lot of detailed work I'm proud of. (My idea for hyper-foil gates predates Mass Effect by over six years, though they operate on the same principle for ftl - if you've ever played that game)

As stated before, I tend to get lost in minutia, so most of my games would take all the time in the world. However, none of the other games had supplement books, GM's Screen, and Special Edition ideas layed out before the game itself was finished.

(Supplement one is what happens when Earth is offically dead, and the new empires begin to turn on each other. The GM's edition is hard cover, with color plates and info about the aliens that are supposedly absent from the setting. Otherwise, the normal book is soft-cover B&W to make it more affordable.)

PostPosted: Sun Feb 22, 2009 1:12 pm
by kumakami
Spell punk
the game of grammar combat...you better cross those "T's" and dot your eyes......



hahaha I love the miss reading. I could never make the game you're thinking rob.....my grammar is Horrible

PostPosted: Sun Feb 22, 2009 1:40 pm
by Chainsaw Aardvark

PostPosted: Sun Feb 22, 2009 6:02 pm
by Wolfboy
I'm currently writing (and it will take forever because I am in two bands and make electronic music and am a massive slacker) a game called Insufferable Urges based around the idea of angels and demons operating on Earth in a sort of grey-ops Cold War scenario. I'd like infinite time to finish it.

The other things I'd like to do with infinite time would include: the much more logical prequel to Normality (it's called "Cassandra"), some game based around magic use (like Mage kinda, with all of the fluidity but less of the White Wolf "everything fits in Clans"-ness and also less arguing), a live-action Grand Strategy based on the 70s Avalon Hill board game of Dune and a pre-Sith Wars Star Wars setting/adventure from the time before the Force became unbalanced (so that the Jedi and the Sith would be equal colleges on more of a Law/Chaos axis than a Good/Evil one).

Ambitious enough for y'all?

:p

PostPosted: Mon Feb 23, 2009 6:04 am
by Rob Lang

PostPosted: Mon Feb 23, 2009 1:28 pm
by Wolfboy

PostPosted: Wed Feb 25, 2009 6:42 pm
by tadk
I do not know. Likely some ugly hodgepodge of superheroes, steampunk, magic, occult outre' conspiracies