#1. The Hold 'Em Scene Generator Series. In which a GM plays a game of Texas Hold 'Em to generate scenes on the fly. The first three cards of the flop are allocated between a location, a premise situation, and an initial stake for the scene.The river determines how the scene escalates, and the turn determines how the scene resolves. I've already put up the first of these supplements (the Medieval Edition) onto RPGNow.
#2. The FUBAR Genre Supplements. I've just about finished a Wild West supplement, and I've started pencilling in details for a Swashbuckling and a 1920's Gangster variant.
These will be a part of the serial game design collective that I'll be working on with Seth Drebitko (current overseer of Microlite20 and other Microlite stuff).
Non game related...I'm seriously going to be spending more time on illustrating my graphic novel, and hopefully finding a decent source of income that doesn't distract too heavily from creative endeavours.
Playing all the games I got for X-mas, spending X-mas money, morning the ending of X-mas this year, day-dreaming about making a Dead-Rising 2 pen n' paper rpg. Thinking about the strange dream I had the other day that is making me question my sexuality, Answering and asking questions on Yahoo! answers. probuly start a couple of projects and turn out not finishing them.
Driving a school bus (just got my commercial license).
Trying to pay my mortgage regularly.
Trying to get my gaming group into a stable pattern again.
Turning out another source book for The Artifact. This one is a treasure hunter and freelancing guide only I'm trying to go beyond gold and gems. I want valuables that have cultural significance. I've already got a good bit in the book but I'd like more. There's a lot more that we want to do (this is really the brain child of my buddy Tarnoc), we'll see how much we can jam in. I've had writers block for the last week.
We've been working on pre made stories for The Artifact, I think I need three or four more. Tarnoc and I hammered out the idea for one a few days ago so I really should hit it before it slips my mind.
Maybe inching along on Space Dust. I'd like to make it open source but I'd like to have a coherent system to bring to the table before asking others to get involved. The idea is a kind of Starfleet Battles with home made starship miniatures. We're even open to lego miniature ships. The idea that is core to this that's really hanging us up is having an objective grading system of the miniatures themselves that gives bonuses to your fleet.
If I'm really productive I might get started on a sixth sourcebook for The Artifact. After that there's the seventh and last sourcebook that's already written and illustrated but I have to edit and lay out. It's last because it ends The Artifact story arc.