Page 1 of 2

This is why I don't sell my RPGs

PostPosted: Mon Dec 19, 2011 5:20 am
by Rob Lang
Working in gaming for a job will make it stop being your hobby and as such can ruin your enjoyment of it. Here's a nice article that explains it better than I could:

http://youarenotsosmart.com/2011/12/14/ ... on-effect/

Interesting stuff!

Re: This is why I don't sell my RPGs

PostPosted: Mon Dec 19, 2011 4:07 pm
by Onix

Re: This is why I don't sell my RPGs

PostPosted: Tue Dec 20, 2011 11:52 am
by kylesgames
I agree with Onix's idea- I feel donation models are best for people like me who wish to take a serious stab at writing games which but not turn it into slavery. I'm also contemplating advertising as a compensation for "free" content.

Re: This is why I don't sell my RPGs

PostPosted: Tue Dec 20, 2011 2:41 pm
by Rob Lang
I agree with you chaps, donations are a good idea. Perhaps when I redesign the Icar site, I'll stick some on.

Do you prefer paypal sort of donations or perhaps those "buy me something off Amazon" ones?

Re: This is why I don't sell my RPGs

PostPosted: Tue Dec 20, 2011 3:07 pm
by Onix
I've never used the amazon type, I have done the Paypal thing before.

Re: This is why I don't sell my RPGs

PostPosted: Wed Dec 21, 2011 6:01 pm
by kylesgames
I'm not averse to either, though having cash is a lot more useful and private than putting up an Amazon wishlist (and I don't feel bad pointing out how much of it goes towards Lifestyle: College Student, either). That said, the Amazon wishlist provides people a less impersonal way to give, and would probably increase donations.

Re: This is why I don't sell my RPGs

PostPosted: Thu Dec 22, 2011 5:10 am
by Rob Lang
The only reason I ask was that it was quite nice to give an indie software dev a CD rather than cash. It felt more friendly. Having said that, it does require making a wishlist with low cost items - which is hard!

Re: This is why I don't sell my RPGs

PostPosted: Thu Dec 22, 2011 7:56 am
by Onix
I think a wishlist would definitely draw a fan in closer to form a relationship with them. That can be a huge deal because they're less of a fan and more of a friend.

Re: This is why I don't sell my RPGs

PostPosted: Mon Dec 26, 2011 1:52 am
by vulpinoid
I've given away some games, I've sold others with no real intention of making serious money.

The first foray I've made into professionally paid game publishing has been my recent Goblin Tarot Deck and it's companion booklet.

The development on this project has probably been the least fun of all my products.

I could write a whole heap more on this if anyone's interested.

Re: This is why I don't sell my RPGs

PostPosted: Tue Dec 27, 2011 2:07 pm
by Verdande
If there's one thing that this article has reminded me, it's that psychology is hard and nobody thinks the way you think they do.