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Game Chef 2012

PostPosted: Mon Apr 02, 2012 7:32 am
by vulpinoid
Just a reminder to folks who might be interested...Game Chef 2012 starts this coming weekend.


Re: Game Chef 2012

PostPosted: Mon Apr 02, 2012 8:40 am
by Chainsaw Aardvark
I always welcome the outpouring of new games that springs from this contest, and I should really try to improve on the rather dismal entry I submitted years ago. However, I think it might be better to focus on what I've started, or have meant to start for a while at this point.

Good Luck to anyone who does enter.

Re: Game Chef 2012

PostPosted: Mon Apr 02, 2012 8:49 am
by Rob Lang
Best of luck to all the Game Chef 2012 entry peeps. I've got a lot on at the moment, so won't be joining in!

Re: Game Chef 2012

PostPosted: Mon Apr 02, 2012 2:28 pm
by koipond
I think I might enter even with the bajillions of things on my plate.

My goal will be to do something short. Like 5 pages short, just because of time and also because it might make a better game.

Re: Game Chef 2012

PostPosted: Thu Apr 05, 2012 2:12 am
by vulpinoid
I'm thinking of entering under a pseudonym. Just to see if it makes any difference, or to see if anyone can tell my work just by the style of writing and gameplay mechanisms.

(The Aussie spelling might be a giveaway though)

Re: Game Chef 2012

PostPosted: Thu Apr 05, 2012 2:20 am
by Rob Lang
If you chaps have a blog, let's give Game Chef a big hearty GO FOR IT!

Re: Game Chef 2012

PostPosted: Sat Apr 07, 2012 10:19 am
by Evil Scientist
Ingredients are up - pretty interesting addition with those random game design threads...

Re: Game Chef 2012

PostPosted: Sat Apr 07, 2012 12:20 pm
by kylesgames
I'm already almost half-done with A Lantern in the Dark, a Gothic Fantasy game about people who have committed "unforgivable" sins questing for atonement while fighting an immensely powerful Doctor and trying to follow the Lantern that leads them to salvation whilst avoiding the Mimics that form because of their own anguish shaping the world around them and hoping to complete their goal before being destroyed by the full moon.

Re: Game Chef 2012

PostPosted: Sun Apr 08, 2012 7:11 am
by koipond
Best game ever.

Re: Game Chef 2012

PostPosted: Sun Apr 08, 2012 11:57 am
by kylesgames
Eh, it's not nearly as cool as it sounds and I found that in order to meet the ingredient requirements I had to simplify the rules down to super-simple levels. I am planning on releasing a supplement that actually talks about it, because the core rulebook simply details how to run a game and how to manage the super-basic rules rather than actually handling the setting comprehensively.