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Live Game Design

PostPosted: Thu Nov 07, 2013 7:06 am
by vulpinoid
Some time over the next week or two, I'll be submitting my 24hr game design. To keep things above board, I'll be reporting on my progress every couple of hours through my blog while I do this.

I've had a few ideas playing around in the back of my mind for this project. The most likely candidate is "El Casador", a game of anime-style mecha versus horrific void demons in the asteroid belt...basically Pacific Rim in space.

I'm deliberately not thinking much more about this until I commence my 24 hours.

Re: Live Game Design

PostPosted: Thu Nov 07, 2013 5:31 pm
by Rob Lang
Excellent! I'm looking forward to this. Although I think timezone wise I'll be reading it post hoc!

Re: Live Game Design

PostPosted: Mon Nov 18, 2013 3:20 pm
by vulpinoid
Sorry, I should have posted when I started. I'm 6 posts in.

I started at 6pm last night, it's now 8am the following morning.

Halfway through, looking good.