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QOTW#10 Do you want your RPGs mixed with other game types?

Posted:
Fri Apr 25, 2014 5:08 pm
by Onix
Video games, board games, acting games, (mind games?) do you like mixing designs from different kinds of games? If so, what are your current favorites?
I like a little board gameyness on occasion. I like when a board is used to represent game state.
Re: QOTW#10 Do you want your RPGs mixed with other game types?

Posted:
Sat Apr 26, 2014 5:38 am
by vulpinoid
I love mash ups.
My current Voidstone Chronicles project incorporates a lot of elements from video game design but filters them through miniatures and boardgames to get them to interface with the RPG elements.
I've played with a few crossover type concepts over the years.
I'd love to hear what other people have been doing with regards to this.
Re: QOTW#10 Do you want your RPGs mixed with other game types?

Posted:
Sat Apr 26, 2014 3:51 pm
by Anastylos
I am thinking of a crossbreeding between fate to go and dominion. You play cards to create your own story deck by adding more cards.
I also love the lore of magic the gathering and played a few oneshots with different systems.
Re: QOTW#10 Do you want your RPGs mixed with other game types?

Posted:
Sat Apr 26, 2014 5:21 pm
by kylesgames
Re: QOTW#10 Do you want your RPGs mixed with other game types?

Posted:
Sun Apr 27, 2014 7:52 am
by Anastylos
Could be fun. But its to early to decide. Sounds promising.
Re: QOTW#10 Do you want your RPGs mixed with other game types?

Posted:
Sun Apr 27, 2014 2:18 pm
by kylesgames
I think it's one of those solid concept/dangerous implementation things where it's easy to go way wrong.
Still, it has a few elements I'm really proud of, such as world generation as a play feature, and with a little work it could be pretty interesting.
Re: QOTW#10 Do you want your RPGs mixed with other game types?

Posted:
Sat May 03, 2014 10:16 am
by madunkieg
The first time I crossed game types was for a contest in which I made Coils of the Orinoco. It had board game elements to it. For a different contest I created a board game of the same name that had roleplaying elements. It was innovative, but the original intent wasn't to create an innovative game, it was to create a fun story. Games need to be fun or informative, possibly both. The fact that there were crossover elements didn't occur to me until after the first contest ended.