What have you been up to?
Posted: Thu Feb 16, 2017 3:26 pm
I've been listening to a ton of They Might Be Giants. I don't know why, I've been a fan for a long time, but right now they just sound amazing to me.
I'm making a new game that I'm going to make available for free. It uses cards and tokens to track pretty much everything in the game and is my attempt to make the simplest game I can and still make play interesting to me. I don't have a name for it yet. It's going to be about aliens terraforming the local buildings in your neighborhood. I think Rob ran a game of Dead and Back where he used local maps for the game and I really liked the idea. I'm hoping to find a good resource for players to pull up maps of their area that includes the buildings in the area. That may not actually exist, but I'll come to that bridge when I get there.
I have a new art tablet on it's way to my house (tax returns yay!) and once I get that up and running I'm going to make an effort to do all the art for Eat the Meappets!, Jump Temp and Protector. That's three games I have written but can't release because I haven't been drawing.
I'm making a new game that I'm going to make available for free. It uses cards and tokens to track pretty much everything in the game and is my attempt to make the simplest game I can and still make play interesting to me. I don't have a name for it yet. It's going to be about aliens terraforming the local buildings in your neighborhood. I think Rob ran a game of Dead and Back where he used local maps for the game and I really liked the idea. I'm hoping to find a good resource for players to pull up maps of their area that includes the buildings in the area. That may not actually exist, but I'll come to that bridge when I get there.
I have a new art tablet on it's way to my house (tax returns yay!) and once I get that up and running I'm going to make an effort to do all the art for Eat the Meappets!, Jump Temp and Protector. That's three games I have written but can't release because I haven't been drawing.