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Platform Jumping Video Game based RPG

Posted:
Fri Jul 01, 2011 7:07 pm
by John Michael Crovis
I'm thinking about my next project, and I'm thinking about writing an RPG based on a popular 8-bit platform jumping game from the 80's. Begins with "Super" end's with "Bros." I'm going to design it to emulate the feel of the video game as closely as possible... yet still make it a playable RPG. Has anyone else ever done something like this before?
Re: Platform Jumping Video Game based RPG

Posted:
Fri Jul 01, 2011 9:26 pm
by kumakami
I played with writing a coin operated Role playing game that emulated 8-bit games....I say have fun man
Re: Platform Jumping Video Game based RPG

Posted:
Sun Jul 03, 2011 12:40 pm
by maledictus
I once started to write a tabletop arcade game, it wasn't an RPG, but a beast of its own. Sadly, I never finished. I should pick up my notes again (if I find them).
Re: Platform Jumping Video Game based RPG

Posted:
Mon Jul 04, 2011 2:41 am
by Rob Lang
The only thing that jumps to mind (haw haw) is to ensure the mechanics feel like the act of playing a platformer. Not easy, I know but then that's the challenge. There needs to be some skill involved in succeeding to the next platform - rather than simply rolling a die.
Re: Platform Jumping Video Game based RPG

Posted:
Mon Jul 04, 2011 4:44 am
by The Traveller
If they can make cartoons, a movie and a comic series out of it, I'm fairly sure you can do an RPG on it!

Re: Platform Jumping Video Game based RPG

Posted:
Mon Jul 04, 2011 4:58 am
by Rob Lang
You could make an RPG based on my beardy profile picture but it doesn't mean that it would be fun to play!
Re: Platform Jumping Video Game based RPG

Posted:
Mon Jul 04, 2011 4:27 pm
by kumakami
but it would be fuzzy!
Re: Platform Jumping Video Game based RPG

Posted:
Tue Jul 05, 2011 5:24 am
by John Michael Crovis
Fuzzy? Oh, that was baaad...
Re: Platform Jumping Video Game based RPG

Posted:
Tue Jul 05, 2011 11:27 pm
by John Michael Crovis
Re: Platform Jumping Video Game based RPG

Posted:
Tue Jul 05, 2011 11:37 pm
by kumakami
yes and no, what you have there seems to be more a board game mechanic. Its still useable but be careful of having to many rules this... tactically minded. The can bog down a game and make it less role playing and more Roll playing...
just my 1.84673 cents