Some info about this year's Game Chef has been released on . So get those designer brains in gear folks. Mmm... I can smell those ingredients. Oh wait, that's actually the curry house down the road.
Currently promoting (published November 2013) and working on several other games: visit the for details.
I must admit I was a bit taken aback when I saw them. Joe's obviously being a wily old fox, highballing accessability for vision-impaired folks but giving us pictures to work with???? I think I need all of the ten days to try to work out what his game is (no pun intended).
Currently promoting (published November 2013) and working on several other games: visit the for details.
It was a nifty little turn. I've got my draft done. I was kicking around some ideas in my head for a while about social interaction in analogue games after playing Dragon Age 2 and this is the mutant love child of those thoughts and game chef.
I also do which isn't much, but it's enough for me.
I'm too late for this one; I had an idea, but it turned into a "let's make cover art in Blender" which turned into "I wonder how to run physics simulations in Blender" into "Oh hey, three days left and I haven't started and I've got obligations for most of that time."
Kyle, Head Honcho of Loreshaper Games
I write frequent on game development, storytelling, or life in general, in case you want to follow what I'm up to.