I want some advice about a roleplaying system I have in mind.
I always liked the idea from the 'A Song of Ice and Fire Roleplaying' about having a house as an extra character. So I wanted to do something like that for a new roleplaying game. I want to make it easy to play with not to many complicated rules and it should be usable for any setting. The main idea is that every player has a nation or whatever it is called in the setting. It could be anything from a small city or an empire in a fantasy setting up to whole planets or systems in a sci-fi setting. Every player has about three characters too. It should be PvP focused so the states of the players will struggle against each other.
Each nation has three attributes: warfare, society and wealth. and can spend 12 point on those attributes. Then he creates three characters. Each character has three attributes as well: power, mind and influence one an can assign 6 points to them. Right now that is all of the character creation, but I am not content with it.
If a character is in conflict with an other character both roll a number of d6 that is equal to the value of the attribute. 4-6 is a success. Whoever has more successes wins.
If a nation is in conflict with another nation both roll the concerning attribute plus the fitting attribute of an involved character. Again the player with more successes wins. If someone rolls at least 3 ones the attribute of the nation will be lowered by one and if he has at least as much successes as the attribute then it is raised. This will be becoming more difficult if the attribute is higher and will become easier if a great hero is involved due to the added dices.
That are all the rules right now. I think it needs to be more custom. Both the characters and the empires are not very different from each other. They don't feel unique. Maybe they need some extra stuff like making it possible to reroll dices or to alter the the condition for a success like having at from 3-6 or from 5-6.
A alien empire with the same values should feel more different from a human one and a dwarfen empire should feel different than a elven one.
Do you have any ideas how to make it more custom? Do you have suggestions? What do you think about the idea of this roleplaying game? And would you volunteer to proofread the pdf once it is finished, because English is not my mother tongue.