Ok, we’re off the ground with this one. I had an idea for a system a few days ago and wrote it up last night. Resolution is mostly through player voting based on the roleplaying. My original concept was for the characters to have a bunch of skills, which they would roll against at various points, but I now think that would be rather clunky, and would be likely to impede the flow of what is essentially a knockabout ‘nutty professor’ type game. Anyway, let me know what y’all think…
Feel free to comment either here on in .