Space Opera And It's Implications

I was thinking it'd be fun to do space opera in a setting that treated things more or less from our current understanding of how things work. For example, if a ship is able to generate artificial gravity, in wartime, why not aim the gravity generator at a planet and suck the atmosphere off it? Or tow the planet out of it's orbit (that may or may not work dependent on how the gravity generator works and how powerful the ship's engines were). Why couldn't the planet hit the ship with a "gravity beam" and pull it down to crash into the planet?
Another thought is that traveling between stars is likely to happen far in the future. Who's to say where computers would be at that point. Would programming and processor power dwarf the human mind? If that happened why have the humans do anything? The computer can already pick targets and hit them better and faster than a human can. Astrogation would be as simple as "take us to earth" and the ship would do all the work. There would be almost nothing that the humans could figure out that the computer wouldn't have already given them the answer to. Where do the players end up in that?
What happens when a torpedo is fitted with an FTL drive and hits the enemy before you've even fired? Again the computers would do better with this situation than humans would.
What happens when a ship (or torpedo) drops out of FTL? How fast is it going? If it's anywhere near the speed of light, a single torpedo would hit before anything could detect it and would pack enough punch to devastate an entire planet just from it's kinetic energy.
Aliens would of course would almost never be humanoid at all. Maybe DNA is not the "normal" method of storing biological data?
It all starts to look more like Hitchhiker's Guide than any Star Trek universe. Still I'd like to try hammering out a setting where these things are facts but are dealt with. Any other problematic implications of spacefaring technology that you can think of.
Another thought is that traveling between stars is likely to happen far in the future. Who's to say where computers would be at that point. Would programming and processor power dwarf the human mind? If that happened why have the humans do anything? The computer can already pick targets and hit them better and faster than a human can. Astrogation would be as simple as "take us to earth" and the ship would do all the work. There would be almost nothing that the humans could figure out that the computer wouldn't have already given them the answer to. Where do the players end up in that?
What happens when a torpedo is fitted with an FTL drive and hits the enemy before you've even fired? Again the computers would do better with this situation than humans would.
What happens when a ship (or torpedo) drops out of FTL? How fast is it going? If it's anywhere near the speed of light, a single torpedo would hit before anything could detect it and would pack enough punch to devastate an entire planet just from it's kinetic energy.
Aliens would of course would almost never be humanoid at all. Maybe DNA is not the "normal" method of storing biological data?
It all starts to look more like Hitchhiker's Guide than any Star Trek universe. Still I'd like to try hammering out a setting where these things are facts but are dealt with. Any other problematic implications of spacefaring technology that you can think of.