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The LHC Destroyed the World!

PostPosted: Thu May 14, 2009 4:58 am
by Edgar

PostPosted: Thu May 14, 2009 7:04 am
by Edgar
Added:

1. A simple game system based on Motivations rather than skill. Roll one die, reroll if expending equipment.
2. Keeton. :)
3. places to visit section. just a few scribbles for now.
4. people of the time. ditto.
5. what to eat in the world of tomorrow.
6. miracles and Arthur Clarke's 3rd Law.
7. a brief introduction to the outside world.

The game motivator will be the motivations players choose. So if a character's motivation is "protect family" then, well, you know what might happen first. Group cohesion by shared motivations.

Don't need:
1. a depressingly low page count.
2. switching tenses between paragraphs.
3. disorganization in the text.

I need:

1. nice pictures
2. nice quotes
3. an artist :) nice pictures of priests holding the Host up are hard to find. (don't ask)
4. cool names for game terms (motivations, items, things like that).

Time for lunch and family.

PostPosted: Thu May 14, 2009 7:40 am
by Spacemouse

PostPosted: Thu May 14, 2009 9:10 am
by Rob Lang
Nice progress, Edgar. You're definitely in for the long haul. For some free images, try the links in my blog:


PostPosted: Thu May 14, 2009 9:41 am
by Chainsaw Aardvark

PostPosted: Thu May 14, 2009 11:25 am
by snikle

PostPosted: Thu May 14, 2009 1:15 pm
by Edgar

PostPosted: Thu May 14, 2009 6:11 pm
by Starglim
If a quarter page is enough, great!

I like the sound of this setting thus far.

PostPosted: Fri May 15, 2009 12:57 am
by Edgar
Have:
1) 1800 words,
2) too many ideas to finish writing up :)
3) a job

Need:
1) an hour of uninterrupted time to finish the layout
2) a character sheet is probably not necessary for a system this simple, but what would a RPG be without a character sheet?
3) a nice idea for page borders and fonts.

meh.

PostPosted: Fri May 15, 2009 3:04 am
by Edgar
No time left for fancy layouts.

But I like the way this game is shaping up.