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Entry - Awakening - The Powers that Be

PostPosted: Tue May 26, 2009 12:58 am
by crazybear
Here is my entry for the 24 hour RPG. Its at the end of my 24 hours, but this is no where near finished. I had a lot of stuff planned that I wish I could have added, but on well. Maybe in a supplement. ;)

Heck, I wish I had time to just proof read it. lol.

This is an RPG about the awakening of powers in the human race.

Let me know what you think.



FYI, don't start a 24 hour RPG on a holiday weekend late the night before you have to go back to work.

PostPosted: Tue May 26, 2009 9:13 am
by Rob Lang
Crazybear, congrats on getting it finished and thanks for the tip about when to start. I'm putting aside a whole weekend!

We'll give judging comments at the end of the compo.

PostPosted: Tue May 26, 2009 10:12 am
by Chainsaw Aardvark
My friends and I have held numerous conversations about the legal ramifications of superheroes... Looking at the intro to your game has inspired me to also write a 24 hour superhero game - based on those discussions.

While you may not have completed your game, you still win on the level of inspiring other people, and that is what these games are all about. I hope so see a full version of this work soon.

PostPosted: Tue May 26, 2009 11:06 am
by crazybear
Thanks guys. This site has been a huge inspiration to me. I wouldn't have made this attempt if not for this contest. It is an awesome idea and I cannot praise you guys enough for it.

I will post the pre-generated chracters and an example adventure later. Heck, the adventure plays more on the clone theme and actually originally sparked this idea for me. I was frustrated that I could not get it into the final product before time was up. I shoul have dedicated more time to it, but I just could not with my family obligations.

PostPosted: Tue May 26, 2009 1:07 pm
by snikle

PostPosted: Wed May 27, 2009 12:44 am
by Rob Lang
Crazy, you're welcome to - and encouraged - to take your 24 hour game and extend, expand and improve to your heart's content! Enter the 24 hour version into the competition and then keep toying with it. I think many 24 hour rpg ideas really need some more flesh and tidy and it is a lot easier to do. Getting the first draft is the difficult bit!

PostPosted: Fri May 29, 2009 11:22 am
by tygertyger