Hello all and happy New Year. Congratulations to Patrick on the development of his 24 hour rpg, Myth. I hope you all don't mind if I open this topic to chat about his game.
I'm going to barrow Andy's style to get the discussion started. (or at least what I can remember of how He does this?)
Over all first impression: Wow, great layout! Eye catching. Neat use of the little "tip" boxes.
Good points: Creative back drop. Good explanation of the game world. The stat system is a bit familiar but has some new twists.
Areas to Develop: The story line is a bit broken up by the many headings. My main concern is the grammar. Not only in the back drop story but through out the rules. I do, however, credit the grammar problems to the time limit. I'm sure they will all be worked out quickly in the second draft.
Now belly up to the keyboard and bring on those comments!