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A Childish Attempt

PostPosted: Thu Feb 03, 2005 3:19 pm
by Penbot 2004
I wrote this little rules system a week ago. Many ideas where left out of the first version. I guess I got the idea from children's books? Adventures like Peter Pan and Where the Wild Things Are. I didn't want to be accused of promoteing violence for children. But I really like the idea of colanders as helmets! This may be due to my continuely washing dishes by hand?

I've been makeing some notes of the things I intend to add to the game soon. But still haven't gotten to play-test the rules. I need to remember to design a character record sheet. This will go along with the new "characteristics" that will be added, size and age. A magic class and skills will be added. Eventually the races will be expanded too. I think the game will eventually need to leave it's 1 die abeliety rolls behind too.

I gotta take off and go wash dishes, so back to the drawing board!?

PostPosted: Tue Apr 05, 2005 10:27 pm
by Penbot 2004

PostPosted: Thu Apr 14, 2005 3:25 am
by Penbot 2004
thanks to who ever converted my game to pdf! uh, andy, er ah, Keeton? Thanks to who ever did it!

I guess you are all working on that silly Mech game? Oddly enough, my first 24 concept was to be a Mech or 'bot game. I'll be posting another character to the Templar system soon. And changeing my signature. Aren't ya glad? Tater salad maybe my hero but I don't think he's 1km1kt -type humor?

Ah yes, gotta make the ACA character record sheet and add the age and other new rules. Isn't it tax day now? lol

later! Pen'bot 2004

PostPosted: Tue Apr 26, 2005 12:21 pm
by Penbot 2004
Time to make a few adjustments to A.C.A. first edition.

The "Combat" section has the following typo; "A d6 is the suggest attack die but may be replaced with a d10 should the players choose." The word "suggest" should be replaced by "suggested."

Here are a few up dates to the system so far.

Age: Characters should be between the human ages of 6 to 12 years.
Players may choose to start at age 6 or determine the age randomly. To
determine randomly, roll one d4 & add two to the dice result.
The characters in A.C.A. should advance in age until the reach 13
years. At 13, or upon reaching the equlivent experience of a 13 year
old, the character/s must retire from childish play. For the sake of
simplicity, characters will advance in age or experience for every 5 or
10 combat victories. 5 combat victories if fighting other player
characters or 10 combat successes in an adventure.

A short Bow: charcters may craft a bow. The bow will receive -1 on
combat rolls but will inflict 1d4+1 dammage.

Races: The suggested racial classes for A.C.A. are Dwarf, Gnome, Halfling, Human, half-orc, Goblin or Kobold.

I'll keep you all posted, P'b 04