rule of 5 in the WH40K universe pt 9
DARK ELDAR troops -
all DARK ELDAR wear mesh armour ( 2 damage reduction per success ) unless otherwise stated.
WARRIORS - all warriors operate in squads of 10 to 20 are armed with splinter rifles and combat blades ( 3 damage per success ) . one in ten warriors will be armed with a SHREDDER Or a BLASTER. one in ten will be armed with a dark lance or a splinter cannon.
HELLIONS - hellions each have a SKYBOARD and a HELLGLAIVE and operate in squads of 3 to 10. a skyboard allows a speed of 50 metres per round and ignores difficult terrain. a hellglaive acts as a two handed polearm ( damage 4 per success ) or a splinter rifle. one hellion per squad may be armed with a SHREDDER or a BLASTER.
SCOURGES - all scourges are armed with splinter rifles in squads of between 5 and 10. one in five will be armed with splinter CANNONS and one in five will be armed with DARK LANCES.SCOURGE WINGS allow the scourges to move up to 100 metres per turn. they may in this turn fire on opponents from the mid way distance ( i,e, the highest point) ignoring opponents in cover that does not have a ceiling OR attack in hand to hand combat BUT not both. Scourges ignore difficult terrain.