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Re: [24 Hour project] Against all Evil.

PostPosted: Sat Jan 10, 2015 4:09 pm
by Anastylos
Maybe I will even add some more rules and details when the competition is over. The game is fine but very simple.

Re: [24 Hour project] Against all Evil.

PostPosted: Sat Jan 10, 2015 4:43 pm
by kylesgames
Pictures are "ignored" (for my compo); the only way you'll lose or gain for them is if they're literally interspersed throughout and we can't ignore them. A cover image, for instance, is fine (Starguide is only a 72-hour entry because it had three authors). I probably should make that more clear for next year.

Re: [24 Hour project] Against all Evil.

PostPosted: Sat Jan 10, 2015 6:06 pm
by Anastylos
So I can use a cover immage? Great.

Re: [24 Hour project] Against all Evil.

PostPosted: Sat Jan 10, 2015 6:26 pm
by Anastylos
I am not using an image. And I still have one half empty page. I want to fill it. Some sample characters might be good. And maybe some more examples for using atributes out of combat.

I don't care if I win. I fell in love with my game and will play it anyway.

Re: [24 Hour project] Against all Evil.

PostPosted: Sat Jan 10, 2015 6:41 pm
by kylesgames
Examples are always nice; I can tell you that at least I rate examples as a number one feature; it's technically a bonus, but it's the biggest bonus you can have.

Re: [24 Hour project] Against all Evil.

PostPosted: Sat Jan 10, 2015 7:02 pm
by Anastylos
Finished. The game is uploaded to 1km1kt. Hopefully it will be posted soon. The charactercreation is so simple even a pile of mud could do it. This is a full charactersheet: Firemage: force 2, awareness 3, mind 4.
The rules light character creation is needed because your characters will die quite often. You could describe it as Dungeons and dragons meeting Game of Thrones. what I like most is that you could even play it alone or as play by post.

Re: [24 Hour project] Against all Evil.

PostPosted: Sat Jan 10, 2015 11:33 pm
by kylesgames
If you want it in the Loreshapers compo, you could also e-mail it to me at entries@loreshapers.net.

Re: [24 Hour project] Against all Evil.

PostPosted: Sun Jan 11, 2015 5:55 am
by Anastylos
I just stent you the Email. I slept before, thats why it is late. Hope it still counts since it was finished yesterday.

Re: [24 Hour project] Against all Evil.

PostPosted: Sun Jan 11, 2015 9:13 am
by kylesgames
Anastylos wrote:I just stent you the Email. I slept before, thats why it is late. Hope it still counts since it was finished yesterday.


Sure does; I'm not going to be a jerk about that.

Re: [24 Hour project] Against all Evil.

PostPosted: Sun Jan 11, 2015 1:48 pm
by Anastylos
Thank you kyle.

I have to make a 1.1 Version with a few altered rules and some pictures. I think there is still potenial for improvement.