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The E.N.D.

PostPosted: Sat May 21, 2005 6:53 pm
by Cowboy
It's 1981 and the cold war's at its highest.

The year 2000 is as far into the future as most people even dare to imagine, and only the most optimistic seriously believe the World won't be burned to a cinder by nuclear fire before then.

Well, that's not entirely true. A secret intelligence organization known (to the few who know of it) as The Extra-Normal Division (or The E.N.D. for short) is aware of the true danger to mankind: The Tiny Masters.

The Tiny Masters are an alien species that's secretly invaded Earth. They look much like cockroaches and are about as resilient. Their brains are very tiny and individually, they're pretty stupid. But they can form hive-minds by communicating with other tiny masters within range and pool their tiny intellects.

And they'd live happily on Earth and not bother anyone if it weren't for one thing: radios. The Tiny Masters communicate via radio waves and the signals sent out by the humans to broadcast news, sports, entertainment and disco disrupts their communications.

So the humans must go or at least be reduced to a level of technology where they're no longer able to build radios.

And the humans just happen to be busy building the perfect tools for mass extermination. And the Tiny Masters, who're very good at manipulating other sentients, are doing their very best to encourage the humans to wipe themselves out.

If The E.N.D. can't stop them, they'll probably succeed.

Okay, that takes care of the historical period.
One of the words I've picked is Entomology (obviously). I'm still mulling over the others. Invincible seems like a pretty obvious choice too, but I'm unsure of which of Wine, Accuser and Companion to attempt to work into it.

I don't have any ideas either, at this stage, about which rules limitation to go with. I've been thinking about not having chargen and letting all agents of The E.N.D. be famous people who're supposedly dead in 1981 but have actually faked their own deaths when they somehow learned about the Tiny Masters and the Tiny Masters learned of them. Players would simply choose to play Jim Morrison, John Lennon, Charlie Parker, Elvis, Billie Holliday... whomever. But I fear this might just push the whole concept too far into the realm of the absurd.

PostPosted: Sat May 21, 2005 8:11 pm
by Cowboy
Heh, from reading other threads I can see I seem to be the only person sticking fairly close to the bog-standard ideas of what an RPG is.

I just came up with an idea for using cards in a fun way partially inspired by the SAGA rules. Basicallly, players will get a hand of cards each with a number on it (I'm currently thinking from 1 to 6). Some of the cards, especially the higher ones, also have a symbol on them: A bug, a hammer & sickle or the stars & stripes. Players can spend a card to help them succeed in an action, but if the card used has a symbol on it, it will then go into the GM's card pool (yes, this is going to be a standard RPG with players and a GM.). The GM can expend a bug card from his bank to have a bug or someone controlled by a bug automatically succeed at something or to have an agent automatically fail at some task directed at a bug or a bug-controlled human. A hammer & sickle card can be used by the GM in the same way for someone allied with the Soviet Union. And a stars & stripes card works for someone allied with the US of A.

I'll probably make the GM/player relationship a little more adversarial than in a standard RPG.

Oh, I'm too tired to think any more about this now. I'm going to bed.

PostPosted: Sat May 21, 2005 8:22 pm
by hamsterprophet
No shame in that. A "normal" dish can become quite succulent with the right spices and preperation, after all. Anyway, I think this is a pretty cool idea.

One thought - maybe the players have cards that can trump the GM's cards, and they can get into escalating battles that way? One way to support adversity between them, methinks.

-Nathan

PostPosted: Sun May 22, 2005 1:36 pm
by kenjib

PostPosted: Sun May 22, 2005 1:47 pm
by jmstar