Historical Period: The Victorian Era
Ingredients:
Companion
Accuser
Invincible
Rules Limitation:
The resolution system uses colors.
It all started when Alexander Marcus married Elsbeth Coupe. Marcus was a brilliant mathematician and his wife was reputed (truly) to be a white witch. Elsbeth bore her husband two sons, Charles and Phillip, a pair of twins. Charles took after his father, and Phillip took after his mother. The founded what their mother called, in a fanciful moment, the House of Reason and the House of Rhyme, respectively.
It's been several generations since then, and things are becoming out of hand.
The descendants of the House of Reason are usually gifted scientists, academics, and inventors, with the odd explorer thrown in. The House of Rhyme, however, produces dreamers, romantics, authors, and artists. Also, the Children of Rhyme tend to be gifted in stranger areas.
The players are either Children of Rhyme or Children of Reason. Sometimes they work together. But outside forces are playing the Houses against each other; they have no real reason to fight, but they do. A storm is brewing, and the results will determine which clan will be forevermore dominant, and mold the world to their reality. The other clan will be no more.
This is an alternate reality Victorian Era: the history is slightly different than our own, and the future may change, depending on how the game goes. In our world, the Children of Reason took the last nexus point. Who knows what might happen if the Children of Rhyme won...
Ingredients:
Companion - A devoted servant, a loyal pet, or even a lover. Companions take many forms, human or animal. They are bound to the Children of Rhyme at birth. Each Child of Rhyme has a Companion somewhere in the world. The Companions are what allow them to use magic. However, this comes at cost: when a Companion dies, their counterpart dies as well.
Invincible - Sometimes, in fact rather often, Children of Reason go mad. Unfortunately, when they do, they gain great insight into the workings of the universe and discover how to make reality work according to thier own rules. A common result of this is the terrible Invincibles. Invincibles are clockwork monstrosities that sent out into the world to kill. Sometimes they hunt and destroy rivals. Sometimes it's Children of Rhyme or things of magic. Sometimes, it's just anyone unfortunate enough to get in the way.
Accuser - Some time ago, a Child of Rhyme was attacked by the horrific Invicincibles of a deranged Child of Reason. He was unaware of his abilities, and just barely survived. Unfortunately, he also had religious beliefs almost amounting to a mania. He went mad, and started what became known as the New Inquistion. To his mind, all unnatural things must be destroyed. He calls himself the Visionary. All others aware of his existence call him the Accuser. He means to destroy both Houses.
I'm still working on the system and things more specific. All I know for sure right now, is I'm going to try to work historical things in; for example, in this world, Jack the Ripper was an Invincible and Sherlock Holmes was a Child of Reason.