I swear I had no idea that someone else had already used hobos, or even hobo signs, when I wrote this. I've never tried to design a game before, and just to be silly, I tried to use _all_ the game chef ingredients. I tried to make the most collaborative, GM-less game I could given all the ingredients.
Here's a teaser:
Sedition!
required items: small paper bag, designer-created cards, 15 dice, social graces
time period = 1917-1919, in the United States.
politoscape:
As WWI begins, the U.S. government battles the free speech campaigns and unionization of the woman-accepting, miscegenating IWW (wobblies). Hobos drinking wine from paper bags, singing songs, and traveling the country by train are, by and large, union organizers trying to change American society with the government and company thugs fast on their heels.
Should I post the whole game here for discussion? I'm sure there's much in it that could be improved upon.