And as advertised, Blood and Bronze got it's playtest last night.
The game is sliding more and more towards the boardgame end of the scale rather than the RPG end, but it's also getting more and more positive response as it goes through the iterations.
The next major revision will be a first draft of a "sale" version, with layout & components roughed out, examples of play and snippets of flavour text. Hopefully I'll have that ready to go for GenCon and can rope some fellow Game Chefs/Indie designers to run it as a blind test for me.
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By my count, we have 5 games that have made the first half of the playtest challenge and one that is intending to do so. The rest of you have 24 hours or so left...
C'mon, if you can write a game in 9 days, you can play it in one....
James