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#58 Merryweather, reviewers take note

PostPosted: Thu Mar 23, 2006 9:22 am
by Kevin Allen

PostPosted: Thu Mar 23, 2006 9:54 am
by Andy K

PostPosted: Thu Mar 23, 2006 11:15 am
by Antti-san

PostPosted: Thu Mar 23, 2006 11:20 am
by Andy K

PostPosted: Thu Mar 23, 2006 11:26 am
by Antti-san

PostPosted: Fri Mar 24, 2006 12:31 am
by Willow

PostPosted: Fri Mar 24, 2006 1:10 am
by Ben Lehman

PostPosted: Fri Mar 24, 2006 6:35 am
by Kevin Allen
1. Yes, ok and advised to look at it.

2. Ben, i'm not very concerned with the score. I guess my question for you is if it made sense without it. Peruse at your convenience, if you feel so inclined. Look forward to your review

PostPosted: Fri Mar 24, 2006 11:57 am
by EBlair
So, if I were to want to give the calendar a once-over for the purposes of my review (because, let us face it, if the calendar is that necessary for your game, any feedback I could give you would likely be rendered meaningless if I don't have the full insight of the game as intended), where would I look to have such a fanciful lil item?

If there is some need to be scrupulously honest for IGC (that actually wounds me to type, let alone practice), I canr ate the game prior to seeing the calendar, but in the interest of useful dialogue (or monologue, as the case may be), I would appreciate being able to witness the full design.

Ta,
Eric

PostPosted: Sat Mar 25, 2006 8:19 pm
by Kevin Allen
Thanks everybody. The second draft of the game is posted here



The Game Calendar is included, and the look of the whole thing has been designed. Some grammer and editing will still need to be done before a final draft is made, but the game is certainly in a more fully formed shape then before.

sin,
kevin