REVIEWER NAME: Dave Michael
1) CREATIVE AND EFFECTIVE INCORPORATION OF RULES (1-10): 7
Feedback:
The ingredients were used effectively. But I am not sure how
creative they were. The Steel part was pushing it. But, by and large,
it was used effectively.
2) CLARITY (1-10): 4
Feedback:
There were numerous spelling, grammar errors and typos. A vague
sense of the rules and theme are conveyed, but it needs a lot of
polish.
3) COMPLETENESS (1-10):9
Feedback:
The rules seem complete. It is a very rules-lite game, but it seems
playable as-is.
4) ESTIMATED EFFECTIVENESS IN PLAY (1-10): 5
Feedback:
The rules seem complete. But this really needs examples. Also, there
seems to be no theme or guidelines to play. There are no rules for
taking action and none for narration. Just using the machine. Still,
if you take some time to find out what the game is about and emphasize
it with examples, it could be a fun game.
5) SWING VOTE (1-10): 3
Final Feedback:
This game needs all kinds of polish. It is hard to tell if it WILL
be a good game in the end. It is very possible that this could be fun,
but it could just as easily turn out very unfun. I think the mix of
GM-less and GM-centric play is innovative, but the lack of directions
on how to play and what to do is misguided at best. Sorry for the low
scores, but it does look like it was thrown together at the last
minute.
TOTAL SCORE (add items 1 through 5, above): 28