Review: Liquid Crystal

I'm AMAZED to see no reviews posted for this one. Did I miss 'em?
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REVIEWER NAME: Joe Murphy
1) CREATIVE AND EFFECTIVE INCORPORATION OF RULES (1-10): 10
Feedback: Just perfect. Glass is used (brilliantly) by the character's
LCD faces. The characters report to a Committee at the end of the
game. And the whole point of the game is to test Emotions. Even
Ancient is covered, as the setting is a futuristic New Olympus based
on ancient Greek principles (and everyone wears togas).
And the characters live for eight hours before they face the committee.
This game is packed with awesome, awesome, brilliant stuff.
2) CLARITY (1-10): 10
Feedback: Absolutely clear. The opening fiction set up the setting.
The setting leads to the rules. The rules have a zillion examples.
There are example NPCs, all good. And then there's an appendix with
character sheets and 'face cards' for the eight basic faces the robots
can use.
In fact, every time I read a rule and didn't quite get it, a great
example popped up.
3) COMPLETENESS (1-10): 10
Feedback: This is complete. Unless you wanted blueprints of the robots
or something nutty like that.
I particularly liked the aforementioned 'face cards'. Such a great
playing piece.
4) ESTIMATED EFFECTIVENESS IN PLAY (1-10): 8
Feedback: The only problems I could see were that there were some
skills missing. I wasn't sure how I'd arbitrate if the characters were
trying to, say, resist pain or fire. There's no 'stamina' ability, for
example. I also wasn't sure if robots had any inherent abilities or
qualities that humans didn't - toughness, speed, perception etc.
And could a robot download skills like 'Persuasion'? How about
'Wrestling'? What proportion of a skill is programming, and what
physical?
But really, these are niggling points.
The emotions/skills and how sins and virtues are generated looks like
a solid system. The gaming session could maybe do with a little more
structure, but looks fine as is.
5) SWING VOTE (1-10): 10
Final Feedback: Wow.
_Wow_.
I'm a little lost for words at how complete and solidly written the
game is. Did we have the same 9 days to create a game? =)
It's a game of extended character generation, where the whimsies of
fate slowly create a person the players portray. It's like raising a
child.
'Liquid Crystal' is a brilliant, beautiful game that I want to play.
TOTAL SCORE (add items 1 through 5, above): 48
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REVIEWER NAME: Joe Murphy
1) CREATIVE AND EFFECTIVE INCORPORATION OF RULES (1-10): 10
Feedback: Just perfect. Glass is used (brilliantly) by the character's
LCD faces. The characters report to a Committee at the end of the
game. And the whole point of the game is to test Emotions. Even
Ancient is covered, as the setting is a futuristic New Olympus based
on ancient Greek principles (and everyone wears togas).
And the characters live for eight hours before they face the committee.
This game is packed with awesome, awesome, brilliant stuff.
2) CLARITY (1-10): 10
Feedback: Absolutely clear. The opening fiction set up the setting.
The setting leads to the rules. The rules have a zillion examples.
There are example NPCs, all good. And then there's an appendix with
character sheets and 'face cards' for the eight basic faces the robots
can use.
In fact, every time I read a rule and didn't quite get it, a great
example popped up.
3) COMPLETENESS (1-10): 10
Feedback: This is complete. Unless you wanted blueprints of the robots
or something nutty like that.
I particularly liked the aforementioned 'face cards'. Such a great
playing piece.
4) ESTIMATED EFFECTIVENESS IN PLAY (1-10): 8
Feedback: The only problems I could see were that there were some
skills missing. I wasn't sure how I'd arbitrate if the characters were
trying to, say, resist pain or fire. There's no 'stamina' ability, for
example. I also wasn't sure if robots had any inherent abilities or
qualities that humans didn't - toughness, speed, perception etc.
And could a robot download skills like 'Persuasion'? How about
'Wrestling'? What proportion of a skill is programming, and what
physical?
But really, these are niggling points.
The emotions/skills and how sins and virtues are generated looks like
a solid system. The gaming session could maybe do with a little more
structure, but looks fine as is.
5) SWING VOTE (1-10): 10
Final Feedback: Wow.
_Wow_.
I'm a little lost for words at how complete and solidly written the
game is. Did we have the same 9 days to create a game? =)
It's a game of extended character generation, where the whimsies of
fate slowly create a person the players portray. It's like raising a
child.
'Liquid Crystal' is a brilliant, beautiful game that I want to play.
TOTAL SCORE (add items 1 through 5, above): 48