As with all my reviews, I've marked low. I always tend to mark low. Andy's scoring system should average these marks up a bit.
1) Creative and effective incorporation of rules (1-10): 1
Feedback: The ingredients and time restriction don't appear to be used at all. The dragon is "Ancient" (which plays little part in the game), it has a Heart of Glass (which is only mentioned near the end) and there's a very brief mention of emotion. The time limit doesn't seem to matter.
From time to time, there's a lip-service mention of one of the terms ("this is an alliance that is as fragile as glass"). This is really very weak.
2) Clarity (1-10): 5
Feedback: I'd like to see the text reordered. The glossary at the beginning gives little insight into the game, but you need to plough through it for some important rules. The central card mechanic is explained, but the text is rather unclear (for example, the "Theme vs Resolution" table actually seems completely redundant).
3) Completeness (1-10): 7
Feedback: The rules are, basically, a card game with narration added. As far as this goes, the rules are pretty complete. It looks rough and unfinished, however, and needs polishing. Some parts seem unnecessary: why, for example, does the player bother narrating the character's response to the dilemma without narrating the solution? This seems particularly unnecessary if you look at the example: "My ogre is more than ready for any challenge".
4) Estimated Effectiveness in Play (1-10): 2
Feedback: As mentioned above, it's a card game, with narration added, so (for me) it loses points in this category for not really being an RPG. What's left is a quick card game, with little narrative challenge, but which requires you to narrate from time to time. I think that, if you played this, you'd give up narrating after a while and just play cards.
5) Swing Vote (1-10): 2
Feedback: I like the idea of a quick, cheap, card-narration game. However, this game isn't really anything more than a card game. I'd like to see narration play a much bigger part and the cards less. There's several quick story-games in this competition - Joshua Bishop-Roby's Tippling is one - which I think Dave might look to for inspiration.
Total: 17