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Re: Version 4 To Do List Mark 3
Posted:
Thu May 05, 2011 3:24 am
by Rob Lang
Another productive evening. All the weapons are now in the Core rules. Started on the vehicles. Also, tidying up and tuning the armour statistics.
Re: Version 4 To Do List Mark 3
Posted:
Fri May 06, 2011 1:57 pm
by DOC_Agren
Way to Go Rob
Congrads
Re: Version 4 To Do List Mark 3
Posted:
Wed Jun 15, 2011 1:35 pm
by viziel
Re: Version 4 To Do List Mark 3
Posted:
Wed Jun 15, 2011 4:17 pm
by Rob Lang
Thanks guys. Vehicles all done! Armour stats are in and now sorting out a few graphics to go with them.
Re: Version 4 To Do List Mark 3
Posted:
Wed Jun 22, 2011 3:49 pm
by DOC_Agren
Congrads Rob
Can't wait to see the finished product
Re: Version 4 To Do List Mark 3
Posted:
Thu Jun 23, 2011 3:16 am
by Rob Lang
Me too - I am on pause at the moment for doing judging of the 24 hour RPG competition, then I'll get back on it.
Re: Version 4 To Do List Mark 3
Posted:
Thu Oct 20, 2011 3:30 am
by Rob Lang
Some more progress, I have been working on moving the tech stuff into the core rules. I'm improve/amalgamated some stuff, but I'll post on that separately.
Re: Version 4 To Do List Mark 3
Posted:
Mon Nov 07, 2011 4:57 pm
by Rob Lang
Lots more progress tonight. I've ticked off some of the easy ones and have started the new 3D model for the Botchery Clipper.
Re: Version 4 To Do List Mark 3
Posted:
Mon Nov 07, 2011 10:16 pm
by kylesgames
What methods do you use for that, exactly? Just out of curiosity and because they look good.
Re: Version 4 To Do List Mark 3
Posted:
Tue Nov 08, 2011 2:53 am
by Rob Lang
I use a lot of old versions of software I bought ages ago. I use Lightwave for modelling and most of the renders. The outside stuff I use Vue Infinite and Terragen 1. Compositing I mostly do in Paint.Net.