More ??

2 of them.. from tonights game, 1st firefight game
Damaging the Target
The maximum damage done to the target is the Rounds fired multiplied by the Damage.
Damage Done = Rounds Fired x Damage
However, this damage is affected by the difference between the Blast Factor (BF) of the weapon and the Armour Rating (AR) of the Armour. The alteration is as follows:
1. If BF > AR then all damage is applied.
2. If BF < AR then 1/10 damage is applied.
What if the BF = AR, how much damage do u get?
Psychotheatrics #89 Spatially Aware
Effect: Does not take firing modifiers
Description: Your character can judge distances so well that you no longer have trouble shooting moving targets.
So does that mean get none of the mods from to hit chart pg 53/54, neither the Good or the Bad? What about mods from the weapon for Ranges?
Damaging the Target
The maximum damage done to the target is the Rounds fired multiplied by the Damage.
Damage Done = Rounds Fired x Damage
However, this damage is affected by the difference between the Blast Factor (BF) of the weapon and the Armour Rating (AR) of the Armour. The alteration is as follows:
1. If BF > AR then all damage is applied.
2. If BF < AR then 1/10 damage is applied.
What if the BF = AR, how much damage do u get?
Psychotheatrics #89 Spatially Aware
Effect: Does not take firing modifiers
Description: Your character can judge distances so well that you no longer have trouble shooting moving targets.
So does that mean get none of the mods from to hit chart pg 53/54, neither the Good or the Bad? What about mods from the weapon for Ranges?