Lifepath

I'm a big fan of Cyberpunk 2020. One of the unique features was a character creation tool called Lifepath.
Instead of making a character as per a standard RPG (skills, feats, gear, name, stats..blah blah), players often ignore or don't put enough emphasis on other stats (age, height, background)...
So, this gives a quick and fun system for players to hammer out some backgrounds which can be GOOD or BAD! This can create a deeper character and give plenty of plot hooks for the GM to act on.
Of course, if the player is a serious RPG'er they will probably write up their own but this might give them more structure than a story of their childhood...
This is how it works, for every year the character lived beyond 16 to NOW, they roll on a chart. This chart is very simple and breaks down weather good/bad or nothing happened that year.
The result leads you to another table which can lead to more tables that further describes what events occured to your character that year. Some can lead to skill boosts (like finding a combat teacher), or money (windfalls), romance! (dates, hot/heavy...wrong species, etc.)
The tables result in good bad..and I always let the player pick n choose what they want to keep, of course if they get too picky I will just give them nothing for that year.
The end result, is maybe a couple of skill boosts, maybe a little money, a family background (are their parents alive? do they have sisters / brothers, how is their friend? who is their enemy?), as well as a romantic history too (always funny when an android gets a detailed romantic history, spending most of his time in chat rooms learning the skill of human seduction out of curiosity..lol).
It can take a few min to do, and I have either done it in private or in front of all the players for a good laugh.
I have a PDF copy here:
Please let me know if this URL dosn't work for you.
Instead of making a character as per a standard RPG (skills, feats, gear, name, stats..blah blah), players often ignore or don't put enough emphasis on other stats (age, height, background)...
So, this gives a quick and fun system for players to hammer out some backgrounds which can be GOOD or BAD! This can create a deeper character and give plenty of plot hooks for the GM to act on.
Of course, if the player is a serious RPG'er they will probably write up their own but this might give them more structure than a story of their childhood...
This is how it works, for every year the character lived beyond 16 to NOW, they roll on a chart. This chart is very simple and breaks down weather good/bad or nothing happened that year.
The result leads you to another table which can lead to more tables that further describes what events occured to your character that year. Some can lead to skill boosts (like finding a combat teacher), or money (windfalls), romance! (dates, hot/heavy...wrong species, etc.)
The tables result in good bad..and I always let the player pick n choose what they want to keep, of course if they get too picky I will just give them nothing for that year.
The end result, is maybe a couple of skill boosts, maybe a little money, a family background (are their parents alive? do they have sisters / brothers, how is their friend? who is their enemy?), as well as a romantic history too (always funny when an android gets a detailed romantic history, spending most of his time in chat rooms learning the skill of human seduction out of curiosity..lol).
It can take a few min to do, and I have either done it in private or in front of all the players for a good laugh.
I have a PDF copy here:
Please let me know if this URL dosn't work for you.