So we are playing the basic scav setting until we try the medium-power level game in about a week. I had a player come up with a really good concept for a character, an archeology professor who thinks that being a scav would lend to opportunities to view ancient wrecks and get enough data to write a book (and get tenure ). She will, of course, keep this a secret from the party. How would I tweak the skeletons to allow for this background?
I was going to up the history and related academic skills (including adding antiquities) at possibly the cost of maybe a few of the skeleton skills levels. I am mostly unsure of what skills levels would be appropriate for the scav starting characters while still allowing this wonderful character concept. Any ideas?
BTW, happy/merry holidays