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feast 1.25 ed

PostPosted: Sun Jan 29, 2012 8:55 pm
by kumakami
so I'm slowly going back and retyping F.O.G changing it by way of the "missing or in error"
thread and a few things I was dieing to add to it. hopeful I can get some real play testing in after that....I will have to redo ALL formating as I lack the origenal doc. so all of that (+ the charts and character sheet) I have no access too....oh well.

Re: feast 1.25 ed

PostPosted: Mon Jan 30, 2012 6:59 am
by Rob Lang
Excellent news. fancy making it a pledge?

Re: feast 1.25 ed

PostPosted: Mon Jan 30, 2012 3:06 pm
by kumakami
not as of yet, I'm having to pull text from the pdf and paste it into a editable doc. Its going to take alot of time....I would however love a read and review from you...and or anyone else!

Re: feast 1.25 ed

PostPosted: Tue Feb 21, 2012 1:52 pm
by kumakami
well life...she likes them curve balls....I found the original txt...so I CAN edit it and still keep the pics....but my comp at home is having internet issues...I can only use the one at school. still I will be tring to work on it....wish me luck

Re: feast 1.25 ed

PostPosted: Tue Feb 21, 2012 7:22 pm
by J.K.Mosher
Good Luck :D

Re: feast 1.25 ed

PostPosted: Wed Dec 25, 2013 8:23 am
by kumakami
up date, went back to working on it some more.... if my math is right, just on body part rolls alone (not counting mutations and such) there will be 64,000,000 random character possibilities (6 parts each with 20 options....) WFT is wrong with me :twisted:

Re: feast 1.25 ed

PostPosted: Wed Dec 25, 2013 1:39 pm
by Groffa
Yay!

Re: feast 1.25 ed

PostPosted: Thu Dec 26, 2013 5:54 pm
by Rob Lang
Coolbeans!

Re: feast 1.25 ed

PostPosted: Sun Jun 22, 2014 7:37 am
by kumakami
so 3 out of 6 body part tables done....I just have hands, legs, and feet to do...each one needs like 14 extra choices..O_o;

Re: feast 1.25 ed

PostPosted: Mon Jul 07, 2014 10:56 am
by maledictus
Image

I really love the ramdoness and total bonkers of character creation in Feast of Goblins.