thank you, the oddity is that due to the randomness.... its not easy to come up with updates as you scratch your head on whats missing!!
Re: feast 1.25 ed
Posted: Thu Sep 04, 2014 11:01 am
by kumakami
so I have 3.9 of the 6 part tables expanded to a d20 roll.... if any cares to see what they get for head/torso/arms/hands (this may force me to finish the 2 hand spots that are empty)
after the parts I need to do a MAJOR revamp of character creation's write up, Major overhaul/expansion of the Game troll section, rule are fixed so no work there, write 2 adventurer ("house on Daisy Hill" & "Squeal!!!") and after all that its a formatting fight and it should be done and up dated (and needing of a lot of play testing)
who know by the end of this I may be ready to put it up and DrivethroughRPG as a free PDF pay for print product...
My company is either going to be "Massive Collateral damage games", " Something Bruin games" or "Odd Elliot games"
Re: feast 1.25 ed
Posted: Fri Sep 05, 2014 12:44 am
by Rob Lang
I love Massive Collateral Damage as a pub name. At the very least, you should put it up as Pay What You Want.
Re: feast 1.25 ed
Posted: Fri Sep 05, 2014 10:38 am
by kumakami
Re: feast 1.25 ed
Posted: Thu Sep 11, 2014 10:33 am
by kumakami
ok just 14 more leg choices and 14 more foot choices......*falls over*
64,000,000 base part combinations, I had to make it have 64,000,000 base part combinations.....WHAT THE FARK IS WRONG WITH ME!!!!!
Re: feast 1.25 ed
Posted: Fri Sep 12, 2014 8:24 pm
by kumakami
hmm why are legs harder to come up with ideas for?!?
Re: feast 1.25 ed
Posted: Sat Sep 13, 2014 7:24 am
by Evil Scientist
Re: feast 1.25 ed
Posted: Sat Sep 13, 2014 5:59 pm
by Anastylos
Cetipide Legs, Snakebody, Spider, Snail ...
Re: feast 1.25 ed
Posted: Wed Sep 17, 2014 7:54 pm
by kumakami
its bad when the games creator rolls to make a char (just head,torso, arms, hands) and responds to the results with "wow that's creepy!"
Head: Kitten torso: Ball O'hair arms: Hay fighter hands: Bro-tato
Re: feast 1.25 ed
Posted: Thu Sep 18, 2014 5:04 am
by Evil Scientist
It's good when your creation doesn't cease to amuse you!