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Re: feast 1.25 ed

PostPosted: Mon Jul 07, 2014 7:12 pm
by kumakami
thank you, the oddity is that due to the randomness.... its not easy to come up with updates as you scratch your head on whats missing!! ;)

Re: feast 1.25 ed

PostPosted: Thu Sep 04, 2014 11:01 am
by kumakami
so I have 3.9 of the 6 part tables expanded to a d20 roll.... if any cares to see what they get for head/torso/arms/hands (this may force me to finish the 2 hand spots that are empty)

after the parts I need to do a MAJOR revamp of character creation's write up, Major overhaul/expansion of the Game troll section, rule are fixed so no work there, write 2 adventurer ("house on Daisy Hill" & "Squeal!!!") and after all that its a formatting fight and it should be done and up dated (and needing of a lot of play testing)


who know by the end of this I may be ready to put it up and DrivethroughRPG as a free PDF pay for print product...


My company is either going to be "Massive Collateral damage games", " Something Bruin games" or "Odd Elliot games"

Re: feast 1.25 ed

PostPosted: Fri Sep 05, 2014 12:44 am
by Rob Lang
I love Massive Collateral Damage as a pub name. At the very least, you should put it up as Pay What You Want.

Re: feast 1.25 ed

PostPosted: Fri Sep 05, 2014 10:38 am
by kumakami
by Rob Lang ยป 05 Sep 2014 01:44

I love Massive Collateral Damage as a pub name. At the very least, you should put it up as Pay What You Want.


Yeah I've had that one in mind for MANY years...company slogan "What building?" or " 1 fly, 1,000,000 megatons, just right!"

so roll me 4 d20's man.....lets see what you get!

Re: feast 1.25 ed

PostPosted: Thu Sep 11, 2014 10:33 am
by kumakami
ok just 14 more leg choices and 14 more foot choices......*falls over*

64,000,000 base part combinations, I had to make it have 64,000,000 base part combinations.....WHAT THE FARK IS WRONG WITH ME!!!!! :shock:

Re: feast 1.25 ed

PostPosted: Fri Sep 12, 2014 8:24 pm
by kumakami
hmm why are legs harder to come up with ideas for?!? :confused:

Re: feast 1.25 ed

PostPosted: Sat Sep 13, 2014 7:24 am
by Evil Scientist
kumakami wrote:hmm why are legs harder to come up with ideas for?!? :confused:

Creative legs come in handy in certain situations.





______




Some ideas:
Tentacles, hoofs, hands instead of legs, "robotic"/mechanical legs, more legs, less legs (house on chicken legs style!), genie-style bottom part, rubbery legs, disproportionate legs, insect legs. Instead of legs: the body of a snail.

Re: feast 1.25 ed

PostPosted: Sat Sep 13, 2014 5:59 pm
by Anastylos
Cetipide Legs, Snakebody, Spider, Snail ...

Re: feast 1.25 ed

PostPosted: Wed Sep 17, 2014 7:54 pm
by kumakami
its bad when the games creator rolls to make a char (just head,torso, arms, hands) and responds to the results with "wow that's creepy!" :lol:

Head: Kitten
torso: Ball O'hair
arms: Hay fighter
hands: Bro-tato

Re: feast 1.25 ed

PostPosted: Thu Sep 18, 2014 5:04 am
by Evil Scientist
It's good when your creation doesn't cease to amuse you!