After spending what felt live forever watching to see if UHB and his "friend" were up to anything Ash watches Frinky get up and try to bite one door and then just open the other one. Grumping and grumbling Ash get's his ponderous backside off the ground/floor and follows Frinky through the Squiggly door.
Locations (Max Hurt): Current Hurt Levels + (Tough) for Rest Period : Head (10) : 7 + 4 = 10 Torso (20) : 14 + 4 = 18 Left Arm (10) : 7 + 4 = 10 Left Hand (10) : 7 + 4 = 10 Right Arm (10) : 7 + 4 = 10 Right Hand (10) : 7 + 4 = 10 Left Leg (8) : 4 + 4 = 8 Left Foot (10) : 7 + 4 = 10 Right Leg (8) : 5 + 4 = 8 Right Foot (10) : 7 + 4 = 10
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Ash the Goathead sighs in frustration, now he was wetz as well as tired, though on the bright side now the Notnuts Nut would smell like wet fur which was always a pleasant odor to remind him of home. Slosh his bulk through the waist high water he attempts to grab Notnuts and lift her out of the water while making steady progress towards the island and boat.
Guess I would roll Strong to pick up Frinky . . . Strong (4) : 4, 4, 1, 1
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Grumbling about water logged legs, Ash sets Frinky down on the island and then tries to contort around on the ground to get the water out of his hollow legs, eventually ending up soaking himself further once he gets his legs above his head.
Afterwards he moves over to check out the boat.
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Frinky first tries to fight the GoatHead, but then she realizes that it's easier to be carried than to traverse the dangerous and WET waters. Besides, her magnificent fur is all half soaked now, awful! She tries to dry herself a bit when they get out to the island.
"My gobmother tellz me: 'ride on goatz, go by boatz, you not get wet", she says, than climbs into the boat and sits down, with small puddle gathering around her.
Ash just grumps and follows Frinky into the boat. He looks at the semi-waterlogged Frinky and realises he's going to be the one doing the rowing . . . so grumping again he uses one of the oars to push the boat away from the island and starts the slow process of rowing out to where ever.
Check out Realms of Lore (RoL) at the RPGLabratory. (Rules) (1st Adventure) (2nd Adventure) (3rd Adventure)