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Next version?

PostPosted: Tue May 14, 2013 5:48 am
by Rob Lang
Emmett is finishing up the next version of The Artefact. I'm putting together the Icar Fleet sourcebook. Where's the next D&B version? Ah come on, you know you want to.

Re: Next version?

PostPosted: Tue May 14, 2013 9:31 am
by Chainsaw Aardvark
I was wondering that too. I'm still trying to clean up hasty mistakes in the DoW version and decide just how long the main book should be. The bigger task is triaging the 350+ blog entries to make a coherent add-on book that really showcases the AZ setting. If you could send me copies of your old player characters, they will make an appearance somewhere in the tome.

When I was making my coffee this morning, I was just considering making a document "Dead and Basic" as a simple demo version to put up on DriveThruRPG and the like. Six stats, animus, pack/uprise, and NecroPoints only to keep it simple and lead people to the full version. Of course I'd need a simpler to explain setting to go with it. Possibly based around "what if every April 12th, the recently or near dead became zombies for 24 hours, then went dormant again?"

The blog will have been up for three years come mid July - that should be a good deadline to produce something.

Re: Next version?

PostPosted: Wed May 15, 2013 8:35 am
by Rob Lang
July is a good deadline. I think congealing the blog can be done top-down. Describe the recent history and then describe the world in general terms. Then take the US. Then pick a state. And describe what life is like in a single county. That county can act as a template for a GM coming to make their own. You might have to stuff everything into that county - aliens, a city, open area etc. The setting isn't complicated:

Earth was doing well. 5 years ago aliens turned up and this "Event" EMP blasted the Earth. Electronics everywhere went off. Humanity retaliated with war, which ended with a stalemate fizzle. The Event caused the dead to rise as Zombies, which humanity has to fight off. The Aliens have settled peacefully in most places. Technology levels are back to before the transistor and humanity has had to relearn old skills. There is no formal government but humanity has become very good at organising themselves.


Done.

I had a similar problem with Icar. When I started writing the last version, I waded through 12 years. TWELVE YEARS of notes. Some of it was trash - I was too young at the start to write coherently and there was loads of off-the-cuff nonsense that didn't fit anymore. I've been ruthless with canon. The same has been true for the Fleet setting. I've had to write up the Droid History - which we were playing through in 1992. My long term players have had to double check everything. There was so much but it wasn't hard to ignore bits.

In the end consistency will only eat away at you; prospective GMs are likely onto to read the book.

Basic
I've been thinking of making a version of Icar with my Shared Pool mechanic. That would be super lightweight. Reuse all the images and idea, just repackage the setting with new stats and a system. However, I will GET THE FLEET SETTING DONE FIRST. One thing at a time. Get D&B out so I can review it.

Do it.