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Viento Libre

Posted:
Tue May 29, 2012 2:06 pm
by bayushiyachi
Good night,
I must say that I am a new user and also my English is not very good.
I heard about this contest on the Maledictus blog when he post his game, Torus One, and I decided to participate.
It is more than probable that my translation into English has grammatical or spelling errors, so I apologize in advance.
I leave linked the and the version, in case anyone is interested.
I take the zeppelin setting but did not have time to give examples or design the character sheet. Clearly it was my first time and not use the time wisely xD
I hope do better next time.
Re: Viento Libre

Posted:
Tue May 29, 2012 3:20 pm
by Chainsaw Aardvark
Welcome to 1km1t!
Congratulations on your entry - 24 hour games aren't easy, just finishing one is an achievement. Most of them don't include character sheets or examples (though we raise the bar a bit for contests). To do it in a foreign language no less - impressive all around.
I hope now that you've made a game you will stick around, join in the conversations, move forward with new game designs. Its acceptable, even encouraged, to make a new version of your 24 hour games to include the things you couldn't get to.
Good luck with your future gaming!
Re: Viento Libre

Posted:
Tue May 29, 2012 3:21 pm
by kylesgames
Don't worry too much about forgetting things in a compo game; you can always extend the game later and I've done some pretty egregious omissions (I have two or three games without rules for dying but a pretty clear death spiral).
As far as your English, it's pretty good; I've seen native speakers who do worse, and as far as I see you mostly forgot pronouns and switched word order, which are pretty understandable mistakes given Spanish as a native language.
All-in-all, it looks pretty cool, and it's nice to see another guy go for the airship route.
Re: Viento Libre

Posted:
Wed May 30, 2012 12:15 pm
by bayushiyachi
Thank you.
Yes, I would like to complete the game with a table for difficulties, character sheet and more NPCs and enemies.
Also a bit more detailed sections about the decks and several details.
Thanks for the replies, and I hope to participate in the community and future competitions, the experience has been really interesting, fun and challenging.