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Re: 2013 Harder than Granite

PostPosted: Tue Oct 22, 2013 12:27 am
by Evil Scientist

Re: 2013 Harder than Granite

PostPosted: Tue Oct 22, 2013 9:17 am
by CarpeGuitarrem

Re: 2013 Harder than Granite

PostPosted: Thu Oct 24, 2013 2:03 pm
by Rob Lang

Re: 2013 Harder than Granite

PostPosted: Fri Oct 25, 2013 9:05 am
by Anastylos
Well, if I make a game about politics, scheeming and conflicts between houses and families in a medieval setting no one is forced to use it for game of thrones, is he? :mrgreen:

Re: 2013 Harder than Granite

PostPosted: Mon Oct 28, 2013 7:56 am
by CarpeGuitarrem

Re: 2013 Harder than Granite

PostPosted: Mon Oct 28, 2013 2:48 pm
by Anastylos

Re: 2013 Harder than Granite

PostPosted: Mon Oct 28, 2013 3:35 pm
by CarpeGuitarrem

Re: 2013 Harder than Granite

PostPosted: Mon Oct 28, 2013 10:30 pm
by kumakami

Re: 2013 Harder than Granite

PostPosted: Tue Oct 29, 2013 1:58 pm
by Anastylos
The question is how much setting you can put in a pocketmod.

Re: 2013 Harder than Granite

PostPosted: Tue Oct 29, 2013 10:29 pm
by kumakami