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[2013] Witch Hunt

Posted:
Fri Nov 01, 2013 11:04 am
by GSLamb
13:04 EDT Starting my entry. Game system is based on Candy Land cards.
Re: [2013] Witch Hunt

Posted:
Fri Nov 01, 2013 11:05 am
by GSLamb
Riffing off of the game mechanism, I am thinking "villagers seeking revenge on the witch in the forest" as a game theme.
Trying to see if I can get this into one pocketmod.
Re: [2013] Witch Hunt

Posted:
Fri Nov 01, 2013 11:09 am
by GSLamb
Hmmm. Perhaps I should list "Jeweler's Loupe" under required materials. This would allow really small fonts.....
Re: [2013] Witch Hunt

Posted:
Fri Nov 01, 2013 11:57 am
by GSLamb
13:57EDT Ok. That was oddly easy to write (numberless definitely makes it more hand-wavy).
Now, the hardest task: Fitting it all on a readable pocketmod.
Re: [2013] Witch Hunt

Posted:
Fri Nov 01, 2013 1:11 pm
by GSLamb
15:09 EDT Success! I have just submitted the game.
Re: [2013] Witch Hunt

Posted:
Fri Nov 01, 2013 2:21 pm
by misterecho