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[2013] No Science Like Mad Science

PostPosted: Sun Nov 17, 2013 8:06 am
by GSLamb
0906EST I'm thinking some sort of "press your luck" mechanism, using coin flips for every syllable in your invention (hmm... how to do that without invoking numbers).

Players would probably be students in some sort of Mad Science University.

Re: [2013] No Science Like Mad Science

PostPosted: Sun Nov 17, 2013 3:50 pm
by GSLamb
1645EST Switched to FUDGE dice. Once again dipping into the "net positive\negative" well. If negative, player to your left narrates the hilarity.

Re: [2013] No Science Like Mad Science

PostPosted: Sun Nov 17, 2013 8:56 pm
by GSLamb
2155EST - Ugh. Just got power back, but looks like I'll lose it soon. Blasted weather.

I may revisit, but I'm pulling the plug on this one.

Re: [2013] No Science Like Mad Science

PostPosted: Mon Nov 18, 2013 11:07 am
by Onix
Booo! :cry: Cut off in it's prime!

Oh well, keep safe and dry.

Re: [2013] No Science Like Mad Science

PostPosted: Tue Dec 03, 2013 2:48 pm
by Rob Lang
This has an awesome title, it needs to be made!

What made you quit, Geoff? Is there anything you learnt about what happened that might help others in the future?

Re: [2013] No Science Like Mad Science

PostPosted: Tue Dec 03, 2013 3:25 pm
by Onix
There were some heavy storms rolling through and a bunch of Tornados all over the place if I remember correctly.

Re: [2013] No Science Like Mad Science

PostPosted: Tue Dec 03, 2013 3:28 pm
by Rob Lang
Yes but what made him STOP?

;-)

Glad you made it through. I love the title.

Re: [2013] No Science Like Mad Science

PostPosted: Tue Dec 03, 2013 4:34 pm
by GSLamb
Oh, I'm finishing it. I will try to finish it using the remaining time, as well. I just didn't want to let it get in the way of the competition.

Re: [2013] No Science Like Mad Science

PostPosted: Sun Dec 08, 2013 9:57 am
by GSLamb
10:55 EST - Blowing the dust off this one. Looking at my previous posts, simple math tells me that I have 11hrs, 11min to complete it.

I have finished character creation and invention rules, now to complete the adventure and (ugh) some cover art. After doing all of these, it really hammers home why I was a drafter (in the days before computers - he said shaking his walker) and not an artist.

Re: [2013] No Science Like Mad Science

PostPosted: Sun Dec 08, 2013 10:24 am
by GSLamb
11:23EST - Text is done, but it has hit nine pages. Time to pare it down....