Regarding Armor in ICAR
There needs to be a better definition in the combat section as to what armor is and how it works. Its mentioned in the firefight section but there is no overall section talking about it.
I looked over the ICAR equipment book and was considering making some armor items as a way to pass the time but also to learn the rules and test ideas I have against the ICAR rules.
The equipment book details some very limited pieces and gives some statistics, then in the back there are two pieces of armor that provide a clue as to some high versus low armor values...the TiSi Armored Coat and the Survium Impact Suit.
Considering that these are either medium and light armors I can deduce a AR to Cost ratio and drum up some pieces in the middle and extrapolate some higher end armors that should be within scope of the rules.
Anyway, my question is this...
What is HS???? The book dosn't talk about this! lol...
HS seems to give values for different body locations, so that much I understand but I dont understand what the numbers mean. The armored coat has values of 100, and 400 for torso (0 for head). While the impact suit has significantly higher values of 1000, and 2000 for torso (0 for head)...
Are these some shock value??