Don’t Rest Your Head is a sleek, dangerous little game, where your players are all insomniac protagonists with superpowers, fighting — and using — exhaustion and madness to stay alive, and awake for just one more night, in a reality gone way wrong called the Mad City. Run By Koipond.
Sorry, I lost my purchased PDFs in the "Great system crash of 2011". I have no recollection of how this weird mechanic works. Could you roll on my behalf?
Roll One Generating 3 rolls of 1d6, 3 per line Comment: Pain Dice Dice: Defaulting to 3 rolls per line.
6 1 6
-------------------------------------------------- Roll Two Generating 3 rolls of 1d6, 3 per line Comment: Competence Dice Dice: Defaulting to 3 rolls per line.
4 2 5
So, we've both got one success, but pain dominates. I get a token for that and we'll go from there.
I also do which isn't much, but it's enough for me.
Also, quick question. How are people enjoying the game? I know we haven't got really far, but I've been having a good time with it and I'd like to gauge how everyone is feeling.
I also do which isn't much, but it's enough for me.
Definitely enjoying it. Going at a great speed for my tastes, as well. Your description of the cathedral, with the pillars, stair case and music, really summed up a brilliant image in my mind. It's going great