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	<title>Comments on: FLAG: Fictional Lands Adventure Game</title>
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	<link>http://www.1km1kt.net/rpg/flag-fictional-lands-adventure-game</link>
	<description>An independent rpg game publishing site devoted to free rpg games</description>
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		<title>By: Sheikh Jahbooty</title>
		<link>http://www.1km1kt.net/rpg/flag-fictional-lands-adventure-game/comment-page-1#comment-279</link>
		<dc:creator>Sheikh Jahbooty</dc:creator>
		<pubDate>Thu, 30 Jul 2009 00:36:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=780#comment-279</guid>
		<description>Rolling for attributes will undoubtedly annoy the hell out of me.  You roll d20, but only count rolls from 5 to 15.  That&#039;s only 11 values.  You have to roll on average 8 times to get acceptable values for those 4 stats, and sometimes you will roll and roll and roll and roll and roll and roll always getting too high or too low.  And what are they good for anyway?  Strength gives you hit points but the others are never mentioned again.

I suggest make the roll for attributes 2d6+3.  This gives exactly 5 to 15 with a bit more likely to be 10.

And then add something to this game that makes attributes worth having, otherwise just skip having attributes altogether and give everyone 4d20 skill points (without rerolling every other roll).</description>
		<content:encoded><![CDATA[<p>Rolling for attributes will undoubtedly annoy the hell out of me.  You roll d20, but only count rolls from 5 to 15.  That&#8217;s only 11 values.  You have to roll on average 8 times to get acceptable values for those 4 stats, and sometimes you will roll and roll and roll and roll and roll and roll always getting too high or too low.  And what are they good for anyway?  Strength gives you hit points but the others are never mentioned again.</p>
<p>I suggest make the roll for attributes 2d6+3.  This gives exactly 5 to 15 with a bit more likely to be 10.</p>
<p>And then add something to this game that makes attributes worth having, otherwise just skip having attributes altogether and give everyone 4d20 skill points (without rerolling every other roll).</p>
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		<title>By: Jonathan Hicks</title>
		<link>http://www.1km1kt.net/rpg/flag-fictional-lands-adventure-game/comment-page-1#comment-270</link>
		<dc:creator>Jonathan Hicks</dc:creator>
		<pubDate>Fri, 17 Jul 2009 08:57:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=780#comment-270</guid>
		<description>SKETCH is a dead simple game I created for on-the-fly adventures - you can download it for free from www.farsightgames.com, along with a few campaign setting documents.</description>
		<content:encoded><![CDATA[<p>SKETCH is a dead simple game I created for on-the-fly adventures &#8211; you can download it for free from <a href="http://www.farsightgames.com" rel="nofollow">http://www.farsightgames.com</a>, along with a few campaign setting documents.</p>
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		<title>By: Blaquesaber</title>
		<link>http://www.1km1kt.net/rpg/flag-fictional-lands-adventure-game/comment-page-1#comment-269</link>
		<dc:creator>Blaquesaber</dc:creator>
		<pubDate>Fri, 17 Jul 2009 01:17:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.1km1kt.net/?p=780#comment-269</guid>
		<description>I&#039;ll have to take a look at this.  What is the &quot;Sketch&quot; system you talked about?</description>
		<content:encoded><![CDATA[<p>I&#8217;ll have to take a look at this.  What is the &#8220;Sketch&#8221; system you talked about?</p>
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