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	<title>Comments on: Radiance</title>
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	<link>http://www.1km1kt.net/rpg/radiance</link>
	<description>An independent rpg game publishing site devoted to free rpg games</description>
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		<title>By: M. J. Graham</title>
		<link>http://www.1km1kt.net/rpg/radiance/comment-page-1#comment-339</link>
		<dc:creator>M. J. Graham</dc:creator>
		<pubDate>Thu, 19 Nov 2009 01:15:27 +0000</pubDate>
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		<description>I&#039;d also like to read about people&#039;s experience with Radiance. As the author, I feel that anything I have to say about my experience will probably biased. Therefore I&#039;d rather let others have their say.</description>
		<content:encoded><![CDATA[<p>I&#8217;d also like to read about people&#8217;s experience with Radiance. As the author, I feel that anything I have to say about my experience will probably biased. Therefore I&#8217;d rather let others have their say.</p>
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		<title>By: Jens Alfke</title>
		<link>http://www.1km1kt.net/rpg/radiance/comment-page-1#comment-326</link>
		<dc:creator>Jens Alfke</dc:creator>
		<pubDate>Fri, 16 Oct 2009 05:02:15 +0000</pubDate>
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		<description>I like the sound of this ... like a highly slimmed-down Universalis. The candles are a nice touch.
How has this worked out in play? Are there any examples of stories created this way?</description>
		<content:encoded><![CDATA[<p>I like the sound of this &#8230; like a highly slimmed-down Universalis. The candles are a nice touch.<br />
How has this worked out in play? Are there any examples of stories created this way?</p>
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		<title>By: M. J. Graham</title>
		<link>http://www.1km1kt.net/rpg/radiance/comment-page-1#comment-290</link>
		<dc:creator>M. J. Graham</dc:creator>
		<pubDate>Mon, 10 Aug 2009 13:27:58 +0000</pubDate>
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		<description>Thank you for hosting my game and thank you to everyone that reads or plays it.</description>
		<content:encoded><![CDATA[<p>Thank you for hosting my game and thank you to everyone that reads or plays it.</p>
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