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	<title>1KM1KT &#187; James Hargrove</title>
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	<link>http://www.1km1kt.net</link>
	<description>An independent rpg game publishing site devoted to free rpg games</description>
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		<title>Bronze</title>
		<link>http://www.1km1kt.net/rpg/bronze</link>
		<comments>http://www.1km1kt.net/rpg/bronze#comments</comments>
		<pubDate>Tue, 02 Aug 2005 16:00:00 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[James Hargrove]]></category>

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		<description><![CDATA[As the vultures circled overhead, Bronze knelt upon the burning sand and tore two strips of cloth from his robe with which to bind his feet. He had stopped sweating two hours ago and had cast off his sword as dead weight the night before. Parched to the bone and completely defenseless, if the heat [...]]]></description>
			<content:encoded><![CDATA[<p>As the vultures circled overhead, Bronze knelt upon the burning sand and tore two strips of cloth from his robe with which to bind his feet. He had stopped sweating two hours ago and had cast off his sword as dead weight the night before. Parched to the bone and completely defenseless, if the heat didn?t kill him before he reached Halandor, the grak dogs would. And that was the last thought Bronze had before he collapsed face down in the sand.</p>
<p>Bronze is a set of rules designed to emulate swords and sorcery adventure in the vein of Lin Carter, Fritz Leiber, and Robert E. Howard. Bronze actually began life as Zak Arntson?s Thord of Relings, a set of intriguing design notes that can be found over at the Harlekin Maus site (http://www.harlekin-maus.com). While attempting to play a game using those notes, several changes were made along the way and, ultimately, a new set of rules was born.</p>
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		<title>James D. Hargrove</title>
		<link>http://www.1km1kt.net/biography/james-d-hargrove</link>
		<comments>http://www.1km1kt.net/biography/james-d-hargrove#comments</comments>
		<pubDate>Thu, 09 Sep 2004 17:45:28 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Biography]]></category>
		<category><![CDATA[James Hargrove]]></category>

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		<description><![CDATA[James is a rabid free-press and small-press fanboy that hopes to someday make it big with one of his laughably simple RPGs (which can be found at Miscellaneous Debris.
Projects

24 Hour RPG
Fantasy Makers Industries

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			<content:encoded><![CDATA[<p>James is a rabid free-press and small-press fanboy that hopes to someday make it big with one of his laughably simple RPGs (which can be found at <a href="http://miscellaneousdebris.sitesled.com/index.html">Miscellaneous Debris</a>.</p>
<h2>Projects</h2>
<ul>
<li>24 Hour RPG</li>
<li><a href="http://www.fantasymakersindustries.com/">Fantasy Makers Industries</a></li>
</ul>
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		<title>Dream Weaver</title>
		<link>http://www.1km1kt.net/rpg/dream-weaver</link>
		<comments>http://www.1km1kt.net/rpg/dream-weaver#comments</comments>
		<pubDate>Sun, 05 Sep 2004 16:00:00 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[James Hargrove]]></category>

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		<description><![CDATA[A &#8220;twenty minute game&#8221; is an exercise in extemporaneous game design. As the name suggests each twenty minute game initially took no more than twenty minutes to conceive and design. Despite being a product of harried creative force, each twenty minute game is a fully functioning source of amusement.
]]></description>
			<content:encoded><![CDATA[<p>A &#8220;twenty minute game&#8221; is an exercise in extemporaneous game design. As the name suggests each twenty minute game initially took no more than twenty minutes to conceive and design. Despite being a product of harried creative force, each twenty minute game is a fully functioning source of amusement.</p>
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		<title>Roguelike</title>
		<link>http://www.1km1kt.net/rpg/roguelike</link>
		<comments>http://www.1km1kt.net/rpg/roguelike#comments</comments>
		<pubDate>Thu, 02 Sep 2004 16:00:00 +0000</pubDate>
		<dc:creator>Keeton</dc:creator>
				<category><![CDATA[Free RPGs]]></category>
		<category><![CDATA[James Hargrove]]></category>

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		<description><![CDATA[A competative fantasy RPG built to emulate so-called &#8220;roguelike&#8221; PC games of the early 198s.
]]></description>
			<content:encoded><![CDATA[<p>A competative fantasy RPG built to emulate so-called &#8220;roguelike&#8221; PC games of the early 198s.</p>
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