It's not quite what I intended to produce during this month, more of a side project that took control of me for a week while I struggled with the main project...despite this I've managed to produce a game.
Ghost City Raiders is an old school miniatures-game/RPG hybrid with a range of scenarios and a method to improve characters over the course of several adventures. I'll be generating a couple of extra characters over the course of the month while I playtest the mechanisms and play style.