Free RPG Games
Empty Roads is a collaborative road-trip RPG created for the 2015 Loreshapers 24h design contest. The theme was “Meeting Strangers”.
In Empty Roads, a single protagonist, created and narrated collaboratively by all players embarks on a journey, meeting various strangers along the way, interacting with them, shaping their and her own life. The story is shaped by the cliches and stereotypes of the road movie genre.
Submitted as part of a Two Page Tabletop contest, this two page tabletop RPG, explores life in the cyberpunk with lighter, flexible rules that encourage the player to push their luck and make sacrifices to succeed in the mission.
Intro from the document:
. . . Let’s face it; the corporations have won. It wasn’t a dramatic end-all battle, but a slow, systematic, and calculated takeover. By the time anyone realized there was a war, the victors were dividing up the country and taking inventory. But even with the corporations ruling their own
kingdoms and having their not-so-quiet wars, there is plenty of room to do good and make life better for everyone. Whether freedom fighters, corporate crushers, or even known as protectors of the poor, these different nanomod enhanced teams go out to accomplish missions to further their goals. While these goals can vary, all trend towards ruining corporate day to day business and trying to make life a bit less control by them.
Armed with Nanite Enhancement Systems (NES), managing their Mods, Apps, and Tools, the average mod-runner is usually going into assignments woefully out-gunned, out-numbered, and never quite knowing if they’re going to find friend or foe to help them out. But who said it was going to be easy? It’s Just Another Day in the dystopian, cyberpunk life.
Welcome to the Cage. This is your new home. You’d better accept it too, for there is no way to leave. You are trapped here. As we are…
Always Lonely, Never Alone is a 24-hour rpg submitted to the 2015 loreshapers contest, meeting strangers. It is about common people suddenly waking up trapped in an unknown complex, the Cage, along with others. Their primary goal is probably to find out how they got there and escape, not necessarily in that order. Above all, though, they have to survive. To do that, they will have to work together, which may prove to be the biggest challenge.
ALNA features quick, random character generation for those who want to get a character fast, special handling of character death, and a light and straightforward set of rules, aimed towards increasing drama and tension.
The game is released under the CC BY-NC-SA license.
In this roleplaying game each of you will play a great hero. You fight the evil forces that threaten the land of the free people. You will fight undead and dragons, daemons and dark elves, orcs and evil cults. And eventually you will fail and die.
New heroes will take the place of the old ones and fight against the enemy your old heroes where not able to defeat. You will learn more and more about the enemy you are facing and in the end you will overcome the evil you are facing.
This is “Starguide” – a little game about Stars, who guide two Wanderers to meet each other.
It is short (something about 2000 signs, I believe), and was written by my – Åukasz “Skavenloft” KoÅ‚odziej, consulted with “MichaÅ‚ “vonMansfeld” Przygodzki and translated by Szymon “Noobirus” Piecha.
We are all freelance game-designers from Poland, and it is first time that we ever try to submit anything for any contest. The whole creation and translation process take us less than twelve hours. English isn’t our first language, but we do our best to translate this as good as we can. We hope you will like this little game as much, as we do
A comedic one-shot rpg about Galactic bounty Hunters, made in 48 Hours
An untested raw game about martial arts tournaments, inspired in dragon ball and kung-fu movies. Mainly focused in pvp combat, which i intended to be fast, intuitive and impartial; with d6 and a french deck to give it a “vintage” touch.
A Throw of The Dice is a simple and versatile pen and paper role playing game which allows for the infinite possibility of magic without adding complex rules.
Additional material is available from http://mythozoic.blogspot.co.uk/
A table-top wargame for 2 or more players. It’s all about giant monsters, big cities, monsters in big cities, monsters thrashing big cities…you get the jist of it. The core rules are less than a dozen pages, and there’s also a bare-bones rules-lite version of it. Regular updates with new monster packs, some expansion packs, and so on.
Honoring cinema’s greatest giant monsters!
A percentile RPG on a single page where player characters consist of 3 attributes (Violence, Elegance and Intelligence), a profession, a one-sentenced description of their wishes and weaknesses and two hit points (body and insanity).
When dice have to be rolled, a roll less or equal the most appropriate attribute succeeds, a roll over means failure. The three attributes also come into play when the characters get hurt or face exceptional mental stress.
This RPG is best suited for small campaigns or one-shots and fits into any setting.
It is licensed under the Creative Commons Attribution-Share alike License 4.0.
The 100 / 3 RPG homepage is: http://sven.kir.jp/100_3_RPG/