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Non-transitive dice

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Non-transitive dice

Postby Evil Scientist » Tue Mar 11, 2014 10:11 am



This is quite remarkable (also, hilarious presentation!). I'm sure the Monkeys would be able to put these to use somehow!

The obvious idea is that your skill dice is opposed to its "mostly winning" or "mostly losing" pair in accordance to the difficulty of the task.
An operating table is now an altar.
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Re: Non-transitive dice

Postby Onix » Tue Mar 11, 2014 1:43 pm

Looks cool! I've thought about making non-linear dice before from blanks. It could introduce a whole host of cool mechanics in games but haven't sat down to do it.
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