So here I am, breaking all the golden tropes of fantasy. I can't seem to help myself. I'm making an RPG setting which has classic fantasy as a foundation, but deviates wildly from it. The reasoning behind this strategy is simple: Give people something familiar to work off of, but still make this setting stand out. And I'm wondering, have I gone too far with these elves? Are they even elves anymore? Or are they arctic zombies with illithid powers?
I want people to think "Elf" when they see "Elf", and then sort of get sucked into a new twist on elves, but with most of the old tropes still applicable (pointy ears, good hearing, aloof superiority, timeless arcane wisdom and power, etc). Here's the draft writeup so far, please let me know what you think.
The Warrowfey Iceshelf
The Warrowfey Iceshelf is a monstrous arctic landmass perched at the top of the world. It is engirdled by the North Sea, and below that, the Frost Mantle. Here, the Elves make their home in wending tunnels and rimy chasms. They are an intelligent, tall and gaunt race of few words and fewer sympathies. Their veins are filled with ice water, their bodies oddly transparent in the cold. Trying to get your eye on one in sub-zero temperatures is nigh on impossible.
If you do get your eye on one, study his face. You’ll see skin the colour of pressed fog, yearning tautly over high, thin cheekbones, only to bunch up and clutch at the nose like wet silk. You’ll see veins, an incredible amount of veins; more in the face and neck than anywhere else. The Elf’s breast is heartless. His veins cluster in his brain stem, and he regenerates damage incredibly quickly, simply by drinking ice water, or inhaling freezing winds.
With sufficient rest and regular cephalophagic nourishment, the young elf can even re-grow his entire body from the neck down, in as little as three days. (There are stories of elder Elves living on as disembodied heads in the subterranean inner cloisters of Feystorm Citadel, hovering in pools of ice water, deep in meditation.)
Despite this amazing cold-born resilience, the elf is not a quick creature. His bones are brittle, crystalline props to his sluggish muscles. He creaks and crackles when he shuffles across the Warrowfey, leaving a trail of slush and dead skin behind him as his feet suck the cold from the ground.
His face is bereft of eyes. The ridge of his nose tapers into a cruel bruise of bone that dominates the centre of his forehead. But he doesn’t need to see; those pointy ears pick up everything. When he wants to form a picture of an area, he hisses out a wash of high-pitched buzzing that seems to envelop everything, and his mind paints a picture by echolocation, as clear and vivid as normal vision. If you want to blind an Elf, cut out his tongue.
Rather, all 7 of them. The Elf’s mouth is a grisly work of art. When he gapes, his jaw nearly touches his belt, and 7 tongues wend out past two retractable, rapier fangs. Then, he begins to articulate. You hear nothing of it, but suddenly, you hear nothing else either. You wonder where the sound went. Then, you wonder where the world went. You start to see the sound, smell the sound, taste the sound, until its presence has enveloped all of your senses, and you know naught else. You grind your teeth, trying to resist, and all your nerves misfire until you’re on the verge of blacking out.
Then you give in, and are awash with bliss. This is the Elf's dreaded Sirensong. They all give in, in the end. They say the two minutes between defeat and the feeding lasts a lifetime for the victim. People’s minds drift into imagined realities, where they are born, grow up, start families, invent, play, teach, discover… and eventually die happy, when the last of their corporeal brains are devoured, their empty skulls leering at the whitewashed sky.
His fangs are as strong as steel, and hooked at the tips. Only the stubborn Dwarvish skull has been known to resist the gnashing and piercing of an Elven fang for very long. When he has a grip, he bites down with a triple row of incisors, which he uses to grind open the skull of his victim. With the brain exposed, he feeds. This is when he is at his most vulnerable.
It would seem that only fresh brains will do. Yet the fresher they are, the warmer they are, and warmth is anathema to our Elf. He is weakened in the feeding, his face a half-melted wreck of bone and skin and dirty sludge. By the time he is finished, his teeth are falling out of loosened gums, and he is thrashing about on the ice in throes of pain and of pleasure. If he can, he will go deep, and find a cold shelter, where he will go into stasis for up to a week. His skin will balloon out into the surrounding snow and ice, its enlarged pores like sucker cups, drinking in the revitalizing cold. In this state, he resembles an ashen grey heart, the size of a man, throbbing ponderously as his extremities mine ice water from the surrounding walls. When he returns to the lands of sky, he will not need to feed on brain matter for another year at least.